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Messages - Hayleia

Pages: 1 ... 134 135 [136] 137 138 ... 239
2026
TI-Nspire / Re: nCraft (3D minecraft-like game for the nspire)
« on: September 27, 2012, 01:10:32 am »
im tired of no download D: can you release this even with the bug?
^indeed! Patience isn't what most of us have ;)
I agree with them, the bug is only a displaying bug, not an irrevocable crash so a demo of this with the bug would already be awesome.

Also, I thought about something that may be a faster way to draw the cubes but I am not sure if that will work so I first need to know some things:
-can you draw arbitrary sizes of sprites with Ndless C ?
-can those sprites support transparency ?

2027
TI-Nspire / Re: Nspire Movie Player - alternative to nPlayer
« on: September 26, 2012, 12:02:24 pm »
pm me with the attachment.
I think that is not possible to pm attachements, so I give you an image of the answer of the command prompt here :)
The command prompt says that, and a tns file is created but running it crashes.

Look on the bright side: At least you made it farther than last time.
That is true :D

2028
TI-Nspire / Re: nTris - Tetris for nSpire -
« on: September 26, 2012, 11:46:13 am »
Indeed the graphics are beautiful, but you may have not heard of this on , which is pretty nice too graphics-wise :D
(well, it's based of the official one)


Well you may not have noticed that the background of nTris is customisable ;)

Also, why do you link to the TI-Planet archive of an Omnimaga project which has a topic here ? :P
You did the same with Gossamer on Cemetech too :P

2029
Other / Re: Scanning cellphone screen gives grayscale result
« on: September 26, 2012, 01:09:54 am »
That happened with persalteas too when he scanned his CX CAS

2030
TI-Nspire / Re: nCraft (3D minecraft-like game for the nspire)
« on: September 25, 2012, 11:43:48 am »
:D I NEED DOWNLOAD!
:D SAME FOR ME! :P

Is it okay to also add in 4 and 6 to strafe? And I'm not sure, but I think that 5 would be better for backwards movement, since it is more like a keyboard of a computer, and you dont have to reach as far for the button. It's just right underneath (just slide your thumb down :D)
Yes, those are nice ideas. I'll add them as soon as possible.
About 5 as down key, if you don't want to choose between people who want 2 as down key and those who want 5, just put both ;)

2031
TI-Nspire / Re: Nspire Movie Player - alternative to nPlayer
« on: September 25, 2012, 11:41:15 am »
It is not a problem.
Of course it is, the video doesn't run. Launching it reboots the calc then does nothing :-\

2032
Axe / How to make a 2 pages app with only data on the second page ?
« on: September 24, 2012, 03:01:59 pm »
Well TinyCraft now takes 16292 bytes. This means that the solutions are:
-optimizing (but I am not good at this and I guess no one would like to optimize my mess :P)
-get some more data out in archived appvars (there are already like 3000 bytes of data already in this case but I'd lose track of my pointers)
-get another page so I can put all my data on the second page and have more space for the code

And among the three solutions, I prefer the last one (so I can have everything in one place instead of having separate appvars).
But how ?

Couldn't an Axiom be made about this or isn't there a method with uncompiling the app then recompiling again ?

2033
TI-Nspire / Re: Nspire Movie Player - alternative to nPlayer
« on: September 24, 2012, 11:12:10 am »
Great, I'll try this as soon as I get some free time :D

(Also, I read your pm some day I didn't have time to answer then forgot about it x.x Sorry)

edit: I managed to get a tns file but running it reboots the calc ??? The test.nmp.tns file runs fine however, so the problem must come from the file I generated (which takes 4.19 Mo if that helps)

2034
TI-Nspire / Re: kArmTI - TI-Nspire emulator with skin
« on: September 24, 2012, 11:08:23 am »
- Video recording, not just screenshoting/assembling into gif, but real video recording into a avi file for example (this one is going to be hard :P)
Actually, is not that hard. ;) I've done it before, so it's just a matter of some free time (which i don't have a lot to spare nowadays). But otoh, please tell me if you don't mind, are you willing to deal with huge (several 100MB) files? or do you have something else in the back of your mind? Cheers.
What do you mean by "several huge files" ? Are those temporary files or final files ? If they are temporary I don't mind at all. And if you mean that the final video file is going to be huge, that is not a problem either :)
In fact I thought about it because people making awesome games (Chockosta's nCraft) may want to make videos to showcase their work ;)

(Also, one more post and you have 27 posts and 26 post ratings *.*)

2035
TI-Nspire / Re: nTris - Tetris for nSpire -
« on: September 24, 2012, 11:03:31 am »
This one is less great, I liked how the game was customizable by the user :(
Well, now that you have the source code, you can always revert it back.  It's so easy, you so should give it a try. ;)
Because you think I am able to set up the SDK ? :P
Don't you remember that I even had problems to start karmTI which is supposed to be easy to set up ? So even the new graphical sdk for Ndless would cause problems to me :P

2036
TI-Nspire / Re: nTris - Tetris for nSpire -
« on: September 24, 2012, 01:57:31 am »
2. Now we can place both files: 'nTri-sdl.tns' and 'back.bmp.tns' anywhere inside the same folder.
3. Non-cx models are also supported although a bit crippled atm, because the functions 'srand() and 'rand' work fine in CX models but cause a reset in non-cx models ??? ? I guess it will be easy to sort out at a later stage.
I've implemented some work around 'randomn' function. I guess it's ok, but not optimal.
4. Have added also the keys: 8, 4, 6 and 2 to move the pieces, as requested by Hayleia, what makes perfect sense to me too. :)
5. Have added some keys to replace the function keys, as follows: key 'p' - pause/continue; key 'n' - toggle 'show next piece'.
6. Finally, i'm also adding the source. Here, i didn't have (yet) enough time to make it clean. well, you can do it.
Those changes are great, and thanks for the keys :D

1. Reduced the nbr of bitmap files to only one: the background bitmap. The other two were converted into data (thanks hoffa!).
This one is less great, I liked how the game was customizable by the user :(
There was something too that I found annoying with the game: pressing the down key makes the piece fall but holding down the key does nothing (I mean it gets down by one case then stops instead of keeping falling)

Looking cool! Is there then also color on the cx, coz that would be awesome :D
Yes, there is color on CX as this post shows :)
And you have 1000 posts *.*
(only 24 more posts to a round number, would say Eiyeron :P)

2037
Calculator C / Re: [Ndless] Looking for math funcs
« on: September 23, 2012, 12:24:49 pm »
Also, I don't know if that will help you but this library allows you to use every math function of the calc in a Ndless program (if I understood correctly) :)

2038
TI-Nspire / Re: kArmTI - TI-Nspire emulator with skin
« on: September 23, 2012, 06:37:45 am »
I have some feature requests (maybe some are already implemented but I don't find them)
- Save state and load state (I've found "save flash" but no "load flash" ???) edit As I thought, It was already implemented but it was me not finding it, I just need to rename the saved flash "T310CX_CAS.bin" and it loads fine :)
- Video recording, not just screenshoting/assembling into gif, but real video recording into a avi file for example (this one is going to be hard :P)

2039
There was already karmTI by SpiroH that made life easier with setting the Nspire emulator. It even supports skins and gif recording ;)

Anyway, now that there is concurrence, I guess that both projects will try their best to improve, and we'll soon see a Nspire emu that is as good as Wabbit for the z80, so good luck with your project :D

2040
TI-Nspire / Re: nTris - Tetris for nSpire -
« on: September 22, 2012, 12:11:56 pm »
Awesome, I really like those graphics :D
However, could you add the 8,4,5,6 keys as arrow keys ? I really don't like to use the touchpad as buttons (if I put more than one finger on the touchpad, it detects a random direction) :)

edit I noticed that those bmps are real bmps, so if I don't like graphics, I can change them ? O.O

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