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TI Z80 / Re: Nemesis- a new axe 3d rpg
« on: June 13, 2012, 11:28:03 am »Ok... why do you want itLol, he doesn't want it, he asks you if you have one because if you don't have one, Wabbitemu doesn't work.
edit: ninja'd

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 2401
TI Z80 / Re: Nemesis- a new axe 3d rpg« on: June 13, 2012, 11:28:03 am »Ok... why do you want itLol, he doesn't want it, he asks you if you have one because if you don't have one, Wabbitemu doesn't work. edit: ninja'd ![]() 2402
TI Z80 / Re: Portage of Rainbow Dash Attack« on: June 13, 2012, 11:18:54 am »
Spenceboy98, for the standing sprite, could you make several frames of the pony running ?
Also, Update ![]() -Now with the flying sprite provided by Spenceboy98 ![]() ![]() -The bar is prettier -You can't fly when it is empty -You can die (even if it didn't work on the screenshot ![]() Eye-candy ![]() ![]() Download ↓ 2403
TI Z80 / Re: Portage of Rainbow Dash Attack« on: June 12, 2012, 01:04:32 pm »How about Here it is on calc:This one has the perfect size ![]() However, it seems like he doesn't have ears ![]() Could you just edit it a bit so he has ears ? 2404
Introduce Yourself! / Re: Introduce my self xd« on: June 12, 2012, 01:06:39 am »More peanuts than you ever saw (credits to turiqwalrus). ![]() 2405
Other Calculators / Re: TI-Concours, a french programming contest for 68k/z80« on: June 11, 2012, 12:41:41 pm »
Wait, that makes me think that I forgot to vote
![]() (but yeah, I got one vote ![]() 2406
TI Z80 / Re: Portage of Rainbow Dash Attack« on: June 11, 2012, 12:35:42 pm »This sprite is better, but it is big:It is indeed a bit big, but it is a very good start ![]() Moreover, Rainbow Dash's wings are not that big so the sprite can easily be scaled down a bit ![]() Also, grey is in fact a bad idea since the background is mainly grey. Or maybe at least with an outline ![]() 2407
TI Z80 / Re: Portage of Rainbow Dash Attack« on: June 11, 2012, 12:59:41 am »
Btw, the original game for the Prizm on Omni is here and here on Cemetech.
I tried making some 8x8 sprites:Thanks, but yeah 8x8 is too small. I forgot to say the dimensions I needed. But thanks for trying ![]() What size sprite you need? Grayscale? I like it.I edited the firsrt post concerning the sprite. Cool idea: My thoughts-Thanks for trying the sprite ![]() Are there going to be variable height platforms?I see you don't have a Prizm jk ![]() No there won't but there will be (forgot the exact word) black clouds to avoid an apples to collect. 2408
TI Z80 / Re: Portage of Rainbow Dash Attack« on: June 10, 2012, 02:54:24 pm »I like itYes, it will recharge. And of course, it will not be able to fly without power (not as in the screenshot ![]() But I won't animate this sprite. I need another sprite, a beautiful one that I will animate for sure ![]() 2409
TI Z80 / Portage of Rainbow Dash Attack« on: June 10, 2012, 02:44:52 pm »
Credits go to Ashbad for the original idea and I asked him the permission before posting my project
![]() So I am trying to port Rainbow Dash Attack to z80 calcs in Axe. Here is a screenshot of my progress so far ![]() Spoiler For outdated screenshot: ![]() So for the sprite, it should be 16 pixels tall at the maximum, and I don't care much about the width: I still can make the sprite half off screen at worst. Three levels of greyscale is allowed. Suggestions, feedback and sprites are welcome ![]() (Latest release, compiled for Ion) Credits Ashbad for the original game on Prizm Spenceboy98 for spriting 2410
Axe / Re: Axe Q&A« on: June 10, 2012, 10:19:11 am »I think you'd have to write your own routine for that.Yes, I tried this. The main problem is that I wanted to shift two buffers so it was very slow. Moreover, what I tried was an optimized version of yours that only needed one copy instead of two, but it was still slow as hell ![]() But nevermind, I found a way to avoid having to shift two buffers in my program ![]() 2411
Axe / Re: Axe Q&A« on: June 10, 2012, 08:32:46 am »
Is it possible to only shift the 8 bottom rows of a buffer ?
Like "Horizontal - " but only for the 8 last rows ? Nope, I tried this and it is too slow ![]() 2412
News / Re: TI-Nspire OS 3.2 is out!« on: June 08, 2012, 01:06:40 pm »
Stupid me, it was written -.-
I just remembered that it was possible to downgrade with it and then I just posted this without checking the first post again. 2413
News / Re: TI-Nspire OS 3.2 is out!« on: June 08, 2012, 12:49:16 pm »
Has someone tried to make Ndless run on OS 3.2 ?
That would be awesome ![]() 2414
TI-Nspire / Re: PTTKiller - Enable access to documents in PTT mode« on: June 07, 2012, 01:13:13 pm »
Yeah, the discussion seems useless in fact. Keep cheating and learn Lua.
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TI-Nspire / Re: PTTKiller - Enable access to documents in PTT mode« on: June 07, 2012, 11:31:26 am »No because I am sure you'll be able to write PTTKiller with Lua.Well you konw what ? I am glad I received my Prizm yesterday.So, this is the end of Nspire programming? downgrade protection will probably be removed in the next OS anyway, so why should I suck up to TI?Of course it will now. You could have waited a bit more before releasing this. Now I really see you as the one who destroyed the tiny hope there was. There was just a little moment where the Nspire were not blocked. Maybe TI already had in mind to block them or maybe they wanted to make them open but now we'll never even know since you released this and they will be blocked with no doubt. You can't blame me for TIs stupidityNo. And I won't post the sentence I have in mind. They always tried to block Ndless, even before I was in the calc programming scene.Yes, but as Jim said, your programs make things worse. |
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