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Messages - Hayleia

Pages: 1 ... 168 169 [170] 171 172 ... 239
2536
The Axe Parser Project / Re: Features Wishlist
« on: May 06, 2012, 09:30:22 am »
Why not adding in the Commands.html the size of each routine and the size of each routine call ? :D

2537
Grammer / Re: Grammer Q&A
« on: May 06, 2012, 09:25:11 am »
eh, thanks, Hayleia...

But...

Quote
The topic or board you are looking for appears to be either missing or off limits to you.

:/

What is the problem ?
According to Art of Camelot, you need 100 posts to see this topic. To sum up, Xeda has a very limited access to internet for now.

2538
TI Z80 / Re: [TI-Concours] Mister Oops!!
« on: May 06, 2012, 05:50:50 am »
Triple post !!! (not my fault if no one posts here :P)


A lot of good news :w00t:

(I think) I found what exactly makes the beautiful grey crash. I made a little program with almost nothing in it to try if my hypothesis is right and it seems to be right. So I just disabled beautiful grey in "problematic" parts and enabled it in every other part and now there is no bug anymore on my 83+ :D (still need to try it on other 83+).

It would be nice if the rock/ball sprites were not transparent, though.
Done :D

2539
Grammer / Re: Grammer Q&A
« on: May 06, 2012, 05:43:44 am »
Don't know if you read this so I give you the link :)
There is nothing wrong with asking questions here of course but you'd better send her an email too and don't expect an answer within the day :)

2540
TI Z80 / Re: Thepenguin77's Utilities
« on: May 06, 2012, 02:02:30 am »
O.O
Some of them could be useful indeed (the others are not for my level of programming :P)
However, there is a problem: should I give you a +1 or leave your respect to 666 ? :P

edit: someone +1'd you, now I can do the same since you are not evil anymore :(

2541
TI Z80 / Re: [TI-Concours] Mister Oops!!
« on: May 05, 2012, 12:47:18 pm »
Some good news :D
Some parts of the program make the beautiful grey crash but the main loop doesn't, even on my 83+ so I just need to disable the beautiful grey on those parts. However, I only tried it in certain conditions so don't hope too much, maybe it won't last ;)

2542
TI-BASIC / Re: Impress your friends! Rickroll your enemies!
« on: May 05, 2012, 01:12:37 am »
Lol nice. Also where are those fonts from?
It is a zStart font made by Spyro :)

2543
Axe / Re: Axe plasma
« on: May 04, 2012, 04:08:22 pm »
This is indeed helpful to make a water/plasma engine... but maybe not on a z80 calc ;)
As it is said, you need:
-a physic engine
-a blurring engine
-an anti-blurring engine
And make all that run on a z80 calc would be too slow I guess :(

2544
TI-BASIC / Re: Impress your friends! Rickroll your enemies!
« on: May 04, 2012, 11:57:26 am »
(I made a screenshot, if some wonder what it does...)

2545
Axe / Re: 256=0?
« on: May 04, 2012, 11:47:25 am »
D: I don't get why we can't just have the bytes go in a logical order.
Because if you have a pointer to a 16-bits value that is under 255, you can use the same pointer and get the same value with only 8-bits (dunno if I explained well :P)

2546
Introduce Yourself! / Re: I guess this is me?
« on: May 04, 2012, 01:01:24 am »
Axe Parser is a good choice too. Much faster than BASIC, and it's far easier to program with on your calculator. (Most Asm programmers use a PC because the tools are better) It's also easier to learn.
Grammer is to be considered too ;)

Anyway, welcome here :)
!peanuts

2547
Axe / Re: Axe Q&A
« on: May 04, 2012, 12:57:46 am »
There is no Else or End with conditional comments
???
Commands.html says that "Else" is possible.
But thanks for telling me how to end those conditional comments :)

2548
Axe / Re: Axe Q&A
« on: May 03, 2012, 02:56:33 pm »
I was just asking for the End, but thanks anyway :)

2549
Axe / Re: Axe Q&A
« on: May 03, 2012, 01:01:20 pm »
(double posting after a little while)

How do we end a conditionnal comment ? with "..." or "...End", like
   this   or this
   ...If CST   ...If CST
   code   code
   ...End   ...
?

2550
News / Re: 3rd 48-hour Casio Programming Contest underway
« on: May 02, 2012, 01:54:25 pm »
Its over, and PierrotLL won with CubeField, which is true 3D ;)
Nope, PierrotLL came 2nd.

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