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The Axe Parser Project / Re: Features Wishlist
« on: May 06, 2012, 09:30:22 am »
Why not adding in the Commands.html the size of each routine and the size of each routine call ?

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 2536
The Axe Parser Project / Re: Features Wishlist« on: May 06, 2012, 09:30:22 am »
Why not adding in the Commands.html the size of each routine and the size of each routine call ?
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Grammer / Re: Grammer Q&A« on: May 06, 2012, 09:25:11 am »eh, thanks, Hayleia...According to Art of Camelot, you need 100 posts to see this topic. To sum up, Xeda has a very limited access to internet for now. 2538
TI Z80 / Re: [TI-Concours] Mister Oops!!« on: May 06, 2012, 05:50:50 am »
Triple post !!! (not my fault if no one posts here
![]() A lot of good news ![]() (I think) I found what exactly makes the beautiful grey crash. I made a little program with almost nothing in it to try if my hypothesis is right and it seems to be right. So I just disabled beautiful grey in "problematic" parts and enabled it in every other part and now there is no bug anymore on my 83+ ![]() It would be nice if the rock/ball sprites were not transparent, though.Done ![]() 2539
Grammer / Re: Grammer Q&A« on: May 06, 2012, 05:43:44 am »
Don't know if you read this so I give you the link
![]() There is nothing wrong with asking questions here of course but you'd better send her an email too and don't expect an answer within the day ![]() 2540
TI Z80 / Re: Thepenguin77's Utilities« on: May 06, 2012, 02:02:30 am »![]() Some of them could be useful indeed (the others are not for my level of programming ![]() However, there is a problem: should I give you a +1 or leave your respect to 666 ? ![]() edit: someone +1'd you, now I can do the same since you are not evil anymore ![]() 2541
TI Z80 / Re: [TI-Concours] Mister Oops!!« on: May 05, 2012, 12:47:18 pm »
Some good news
![]() Some parts of the program make the beautiful grey crash but the main loop doesn't, even on my 83+ so I just need to disable the beautiful grey on those parts. However, I only tried it in certain conditions so don't hope too much, maybe it won't last ![]() 2542
TI-BASIC / Re: Impress your friends! Rickroll your enemies!« on: May 05, 2012, 01:12:37 am »Lol nice. Also where are those fonts from?It is a zStart font made by Spyro ![]() 2543
Axe / Re: Axe plasma« on: May 04, 2012, 04:08:22 pm »
This is indeed helpful to make a water/plasma engine... but maybe not on a z80 calc
![]() As it is said, you need: -a physic engine -a blurring engine -an anti-blurring engine And make all that run on a z80 calc would be too slow I guess ![]() 2544
TI-BASIC / Re: Impress your friends! Rickroll your enemies!« on: May 04, 2012, 11:57:26 am »
(I made a screenshot, if some wonder what it does...)
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Axe / Re: 256=0?« on: May 04, 2012, 11:47:25 am »Because if you have a pointer to a 16-bits value that is under 255, you can use the same pointer and get the same value with only 8-bits (dunno if I explained well ![]() 2546
Introduce Yourself! / Re: I guess this is me?« on: May 04, 2012, 01:01:24 am »Axe Parser is a good choice too. Much faster than BASIC, and it's far easier to program with on your calculator. (Most Asm programmers use a PC because the tools are better) It's also easier to learn.Grammer is to be considered too ![]() Anyway, welcome here ![]() ![]() 2547
Axe / Re: Axe Q&A« on: May 04, 2012, 12:57:46 am »There is no Else or End with conditional comments ![]() Commands.html says that "Else" is possible. But thanks for telling me how to end those conditional comments ![]() 2548
Axe / Re: Axe Q&A« on: May 03, 2012, 02:56:33 pm »
I was just asking for the End, but thanks anyway
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Axe / Re: Axe Q&A« on: May 03, 2012, 01:01:20 pm »
(double posting after a little while)
How do we end a conditionnal comment ? with "..." or "...End", like
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News / Re: 3rd 48-hour Casio Programming Contest underway« on: May 02, 2012, 01:54:25 pm »Its over, and PierrotLL won with CubeField, which is true 3DNope, PierrotLL came 2nd. |
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