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Messages - Hayleia

Pages: 1 ... 169 170 [171] 172 173 ... 239
2551
ASM / Re: help me im lost?!!
« on: May 02, 2012, 01:17:16 pm »
i tried zstart and it erased eveything off of my calc so i guess it's a good thing that i have two

O.o What model do you have and what OS did you have? That is odd behavior for zStart o.O

EDIT: Also, was there a GarbageCollect at some point, too, after it was installed? And did yuo have other apps that you ran? Something could have conflicted .__.
^This. Also, were your stuff archived ?

2552
TI Z80 / Re: [TI-Concours] Mister Oops!!
« on: May 02, 2012, 10:26:57 am »
Hayleia I LOVE IT! I've always enjoyed this on my iPod, but now when it dies, I can enjoy it on my calc! :D
Thanks a bunch!
Also, my screen was moving up whilst someone edited their post, so i had no idea what I was typing xD!
"Thanks" ? There is no release yet O.O
But thanks for the support :)

Also, some bad news. I tried it on three 83+ and none of them seem to support the beautiful greyscale thing :(
At least the option to choose "normal grey" works :)

2553
TI Z80 / Re: [TI-Concours] Mister Oops!!
« on: May 02, 2012, 10:06:36 am »
For that I generally just refresh the screen every frame, erasing sprites in the process (no need to erase them in that case). However I don't remember if DispGraph actually overwrites the entire LCD (which would be required for that technique)
Yes, DispGraph owerwrites the whole LCD. The problem is that I use greyscale and I can't erase a sprite (with restoring the grey checkerboard) that easily :-\

This looks really great hayleia! I've played something similar to this on pc, but I'm not sure if it was the exact same.
Thanks :D

2554
TI Z80 / Re: [TI-Concours] Mister Oops!!
« on: May 02, 2012, 01:04:26 am »
edit: I have 84+ respect :P
>:D not any more...
D:

Does it actually crash on the 83 or does it just not show? 0.o
I really don't know what's happening.
It shows the menu in beatiful grey during a random time (not always the same) then stops refreshing (the grey becomes a black checkerboard).

This looks awesome O.O. It would be nice if the rock/ball sprites were not transparent, though.
Thanks. And yeah, I know but in fact, it is easier like that since I can erase a rock by just xoring it on the main buffer, and I don't know how to "erase" a masked sprite D:

2555
Axe / Re: Axe Q&A
« on: May 01, 2012, 12:46:14 pm »
Twice (or as often you use it). To prevent that, you can do
Code: [Select]
"text"->str1
...
text(0,0,str1)
...
text(0,6,str1)
I know how to prevent it, I am just lazy and wanted to know if I had to prevent it or no :P

2556
TI Z80 / Re: [TI-Concours] Mister Oops!!
« on: May 01, 2012, 12:43:52 pm »
Can't wait to get home to download this, i play it alot on my ipod ^^.
Well, it is for the contest, so I can't upload it before the deadline :P

If your program doesn't work on my 83+... I'll be angry. ;)
Same here ;.;
The program can easily run but the greyscale can't be beautiful on any 83+ I tested (at least, I don't manage to get it to work :()

edit: I have 84+ respect :P

2557
Axe / Re: Axe Q&A
« on: May 01, 2012, 11:28:15 am »
Ok, new question :P

When I do
__________________________________

Text(0,0,"text")
...
some more code here
...
Text(0,6,"text")
.the same "text" word as before
__________________________________

Is "text" stored once in memory or twice ?

2558
TI Z80 / Re: [TI-Concours] Mister Oops!!
« on: May 01, 2012, 05:10:35 am »
Use an emulator ?? Then it already has perfect greyscale so my thing is useless :P

edit: I tried the 84+ emulator and the 83+ emulator and none of them crash (both are Wabbit)
edit: My sister's calc has the problem too D:

edit I'll "fix" it by adding an option in the "options" menu to disable the "beautiful greyscale" :(

2559
TI Z80 / Re: [TI-Concours] Mister Oops!!
« on: May 01, 2012, 04:54:15 am »
So I found an easy method to get beautiful greyscale and I just implemented it in the game.

Good news: The grey is almost perfect on my 84+SE
Bad news: my 83+ crash while my 84+SE doesn't ???

I tried everything: run it with MirageOS (with zStart disabled), run it with zStart (shell MOS), run it with zStart (shell zStart), RAM Clear, ROM Clear, it still crash.
Even more strange, it is just the screen that stops refreshing because quitting still works (???) and it displays the score (so it refreshed the screen ??? ???)
I'll try to fix it but if I don't manage to, I'll have to get back to the old greyscale method since the judges have 83+ :(

2560
Axe / Re: 3D in Axe - Isometric Projection
« on: April 27, 2012, 11:35:33 am »
Interesting :)
What do you plan to do with it if everything goes well ?

2561
C'est le "sauf d'occasion" qui change tout:
En général, les gens achètent soit une 82 Stats parce que c'est le moins cher et que c'est suffisant, soit une 83+ pour le rapport qualité/prix, soit d'occasion, même si l'occasion n'est pas du tout ce qui est demandé (j'en connaissais une avec une TI 86, je sais pas d'où elle la sortait). Donc il y aura peut-être encore plein de vieilles 89 en circulation dans 5 ans.

2562
Bonjour à tous !
On serait pas dans une section francophone par hasard ?

Bon, sinon, j'apporte une correction de la langue :

...

Rassure-toi, ton niveau de français n'est pas exécrable !
Il s'agit essentiellement de corrections de genre, de grammaire, et de tournures de phrase.

@+
Lol :P
-Si tu regardes le 2e post du topic, quelqu'un a déjà fait ce que tu as fait.
-Maintenant on parle plus ici du tutorial de Persalteas (aidé de Xeda) que de celui de Xeda seule, donc corriger celui de Xeda est hors-sujet (mais c'est sympa de vouloir aider).

Mais tu as raison, c'est une section francophone donc ils devraient en théorie parler français :)

2563
Art / Re: General purpose art thread
« on: April 27, 2012, 06:26:10 am »
O.O
*.*
:crazy:

I had to +1 this.

2564
TI Z80 / Re: Dev Team for Zelda
« on: April 25, 2012, 12:19:45 pm »
The problem in that algorithm is that the enemy will not walk straight.
See the attached image, assuming that "you" don't move.
The enemy will follow the black line, not the bridged blue one.

2565
TI Z80 / Re: zStart - an app that runs on ram clears
« on: April 25, 2012, 10:16:30 am »
Another suggestion: implement a lowercase-enabling hook so that you don't have to enable it every RAM clear. (or is this already implemented?)
You can set a prog that enables lowercase to run on RAM Clears.
Or run Axe or MirageOS, etc.

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