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Messages - Hayleia
Pages: 1 ... 173 174 [175] 176 177 ... 239
2611
« on: April 05, 2012, 03:58:03 pm »
would it be possible to add a flag in the savedata(e.g. 1=hasbeentraded, 0=hasnotbeentraded) and have zero's program change that flag?
Wait, seems like I effectively have some free bytes for each Pokemon in the savedata. This idea could be explored  (but for now it is time to sleep -.-°) Also, I'll have to add Pokemons so that feature is not useless
2612
« on: April 05, 2012, 03:37:58 pm »
I have read the entire readme and the 14 pages of this thread
 Thank you =)
No problem  ps : Is it a bug ? if yes, will you fix it ? ( I mean there is no point to let player freeze their calculator ^^)
Nope. In fact the battle is a subroutine. And quitting the program from a subroutine is a pain, you can only forcequit, which doesn't work when CrabCake is used. In previous version, you could not quit from battles at all (so, no crash) but I thought that you might sometimes be in emergency and added this, knowing that it could possibly crash, so I said it in the readme. Note that it works sometimes and crash some other times  ps2 : I have an Idea to perfect the game ! I think this idea is for Zer044. Since when can now trade our pokemons with a program we should be able to have pokemon which need to be traded in order to evolve. (in this version, the only one is Kadabra->Alakazam)
I think he asked me this too, but I can't really remember  But that would be a pain: I'll have to recreate all the data then adapt the whole game to this new data. The only good thing in this would be that I wouldn't have to code the evolution when trading since it would have to be in Zero44's prog
2613
« on: April 05, 2012, 12:32:54 pm »
my userbar contains 3 screenshots. Maybe I should spoiler them.
Or you could have done like me: make the screenshots with Wabbitemu but without double size, so that it fits in a sig  (but yeah, redoing 2 screenshots would not be that funny)
2614
« on: April 05, 2012, 12:30:07 pm »
Xeda how did you learn the hex codes? I think that I might try to do that depending on how long it would take to learn the basics of it.
It is the same than learning ASM just that you replace the commands by their hex equivalents (like "ret"==C9 or "xor a"==AF)
2615
« on: April 05, 2012, 12:17:52 pm »
zStart is thepenguin77's utility for TI-84 Plus calculators.
Also for 83+SE  * hellninjas is using it alot
Also for 83+BE  * Hayleia is using it alot
2616
« on: April 05, 2012, 12:09:25 pm »
Did you press on during the battle ? Then the crash is normal: it is said in the readme that On quits, but only when you are in walk mode (read: not in battle  ); else it will crash. But the teacher key shouldn't freeze the calc. Remember that to quit the false APD, you must hit 2nd and Del at the same time (but I think you know it since you used it two times in a row). As tu appuye sur On pendant le combat ? Si oui, c'est normal que ca plante: il est ecrit dans le readme que On quitte, mais seulement quand tu te promenes (donc pas en combat  ); et sinon, ca plante. Mais la touch anti prof ne devrait pas freezer la calculette. C'est 2nd et Del en meme temps pour revenir au jeu apres avoir "eteint" l'ecran (mais je crois que tu le sais si tu l'as fait deux fois de suite).
2617
« on: April 03, 2012, 11:46:37 am »
I suppose all participants got save/load problems.
I had but I fixed it
2618
« on: April 02, 2012, 02:13:40 pm »
I managed to make it under 3600  However, there is not a lot of cool features  (but saving works !!!  )
2619
« on: April 02, 2012, 12:38:41 pm »
It is a pity it was a joke. I wanted one :'(
2620
« on: April 02, 2012, 12:32:02 pm »
Also, you might want to read this.
2621
« on: April 02, 2012, 12:22:26 pm »
You seem to be asking "can someone code the shell part of my shell ?"  Also, your questions aren't specific enough: "running a user defined program" is different if the prog is archived or not; displaying a sprite is easy but it depends of where the sprite is stored. Something you could do is learn ASM to get the hex codes yourself (you won't even need hex codes then  ) or learn Axe, that could do the job too. Else, I don't think there are hex codes that would fit your needs and not create any bugs (like running an archived prog like an unarchived prog, or run an ASM prog like a basic prog would crash I guess).
2622
« on: April 01, 2012, 03:47:36 pm »
Erm, I sent my program but it said "sending failed". Then I clicked "retry" ans it said "sending was a success". So I guess it is ok but I prefer to check
2623
« on: April 01, 2012, 02:23:20 pm »
(Is this the right section or should this be moved ?)
2624
« on: April 01, 2012, 11:55:24 am »
Yay ! It is not dead  Great job for everything you added  On another side note, what is this version of Axe ? 1.1.2.1 ? edit: You can cut trees but also water ! edit 2: btw, are you still working on this or were you posting your previous work (I hope you still work on this  ) ?
2625
« on: April 01, 2012, 02:32:49 am »
Someone would find the way to go on Internet via USB.
Or maybe via the yellow wifi module (problems: it is yellow and not everyone owns one). Or maybe a mad coder could hack it to the root and implement a map in it (not reasonnably doable, I guess)
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