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Messages - Hayleia

Pages: 1 ... 175 176 [177] 178 179 ... 239
2641
TI Z80 / Re: TI-Concours Snake games
« on: March 24, 2012, 02:55:16 am »
* TBO_Yeong knows where the title screen is from :P
Yeah, it's the title screen aeTIos asked for in the Space Impact+ topic, from Nokia's Snake II. I am surprised he didn't use it for his snake ???.

2642
Computer Usage and Setup Help / Re: New Computer
« on: March 23, 2012, 03:20:17 pm »
I know I am necroposting but why was this topic necromoved ? O.O

edit: here is what I am referring to.

2643
TI Z80 / Re: TI-Concours Snake games
« on: March 23, 2012, 12:04:06 pm »
also update your sig, there is " click here to know where you got your last +1s or -1s[/offtopic]
Done, thanks :)

2644
TI Z80 / Re: TI-Concours Snake games
« on: March 23, 2012, 12:00:12 pm »
I loled at the directional apples.
I didn't meant to be funny, I just didn't know how to call them :P (I am French)
* Hayleia makes puns without knowing :P

2645
TI Z80 / Re: TI-Concours Snake games
« on: March 23, 2012, 11:57:14 am »
Thanks :D

I love your way for da 'foodies'
All snake games have something to eat, yours has a little "portal"-like thing, it's really cool to see something else for a change
Yes, I thought that the first round was like "everyone makes a snake game" so that I would not make just another snake game. And I thout about the 3d but I didn't have the time, and Deep Thought had the same idea xD So I just made those... erm... directionnal apples ?

2646
TI Z80 / Re: TI-Concours Snake games
« on: March 23, 2012, 11:47:11 am »
Great idea to have created this topic.
Your snake looks great also :D

Here is a screenshot of mine (I am not posting the executable so nobody can bug report (I am not telling that I found bugs, just in case) :P)

edit: You can see in the screenshot that I suck at my own game :P

2647
TI Z80 / Re: Actually this is my TI-concours entry :)
« on: March 23, 2012, 11:40:30 am »
edit also hayleia we have the same post ratings :)
Lol, reminds me of that TI 76.fr I won at the zContest and that I still didn't receive >.>

The snake drawing and updating algorithm probably takes ~2,5K in the program
O.O How much space does the program take then ?

2648
TI Z80 / Re: Actually this is my TI-concours entry :)
« on: March 23, 2012, 11:34:20 am »
wow, it's nearly exact the same as the nokia version, great work รถ really nice..
Yes, I even was afraid he used the same titlescreen as me :P

It looks great, by the way :D

2649
TI Z80 / Re: Snake (Zeda)
« on: March 23, 2012, 11:31:40 am »
That looks great :D
* Hayleia lost the first round of TI-Concours
:P
I think I will not post my snake game, I would feel ashamed :P

2650
If it is a really bad bug, you should tell them how to fix it so you don't lose points because or RAM Clears. But if it is a very little bug that no one can spot, you'd better not tell them that it exists to earn more points :P

2651
TI-Nspire / Re: Some 3D with Ndless...
« on: March 21, 2012, 02:06:49 am »
Test ALL the addresses :D
http://hackspire.unsads.com/wiki/index.php/Memory-mapped_I/O_ports

Timer 1, Timer 2, and RTC.
The choice is up to you.
Beware on the emulator, it seems that the RTC can't be modified since it is based on the system (windows) time.
What is RTC ? If that means Real Time Clock does that mean there is a clock on the Nspires that I never noticed ?

I just decided to resume this project.
(BTW, I also resumed GravityGuy development and nSpaint)

I don't think that it will be really fun to use, but it's a nice challenge for me. I hope that it will be playable...
Anyway, I kinda optimized the display.
I can now draw a lot of cubes with a decent speed. (~1000 cubes in 0.2 sec)

But I really need to use the timers to slow down sometimes... When there's almost nothing to draw, the camera moves incredibly fast.
Does anyone know where I could find some documentation ?
Glad to see you didn't quit everything because of TI :)
(Also, 1000 cubes in 0.2 sec is incredibly fast O.O)

2652
Crap ! I misread the rules !
I thought the limit was 5000 bytes >.<
Ok, at least we know I didn't win this turn.


Nvm, it is 5000 in Axe, I am still in the game

2653
TI Z80 / Re: Calculator Hero
« on: March 20, 2012, 01:57:19 am »
Sounds nice! Was this written in Axe? If not, I think it's in the wrong forum...
This was written in Axe, so this would be the right fourm.
In fact no. I think this shold be moved to the "Z80 -- Axe-Language Projects" section ;)

2654
Humour and Jokes / Re: The awkward moment when...
« on: March 20, 2012, 01:54:52 am »
When the teacher tells pupils "take your calc" and you are the only one to answer "which one ?" even though all of your calcs are already on the table (always happen in physics class).

2655
TI Z80 / Re: Calculator Hero
« on: March 19, 2012, 02:57:09 pm »
Project stealer ! :P
(No seriously, It was just an idea I had in mind :))

But you have made a great work already :thumbsup:. Please continue your way.
I didn't look at the code yet so sorry if the question is stupid but are notes random ?

(Also, a screenshot would be a great thing to add in your first post :P)

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