This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Messages - Hayleia
Pages: 1 ... 198 199 [200] 201 202 ... 239
2986
« on: November 09, 2011, 12:07:47 pm »
La porte doit etre supprimée quand tu marche dessus avec une clé ou Toutes les portes doivent etre supprimées quand tu as une clé ?
Dans le deuxieme cas, tu peux utiliser une boucle for du genre For(r1,0 ou 1,taille de la map) .le 0 ou 1 depend de comment tu fais ta tilemap If {...}=porte rien→{...} End End
Dans le premier cas, je pense que tu peux accéder a l'octet qui t'interesse en faisant {Y/(largeur map)*(largeur map)+X} ou X et Y sont les coordonnées du personnage mais cela n'est pas sur. Il ya peut etre une faute de calcul.
2987
« on: November 09, 2011, 12:05:50 pm »
Feature request: Draw the functions in Full speed mode  That would be very nice
2988
« on: November 07, 2011, 03:28:43 pm »
Bump  * Hayleia lost again  Was i supposed to get rickroll'd? Nothin happened
Yes, there is a rickroll on first page.
2990
« on: November 05, 2011, 03:55:49 pm »
But to set a bit (let's say the first one for example), don't we just need to or with 10000000 ? And the same to reset but with xor ?
You would use AND to reset bits, XOR is used to toggle a bit
 epic fail I posted without thinking a lot but I knew something like that could work EDIT: I gave you a +1, you no longer have +444  Should I remove it ?
2991
« on: November 05, 2011, 03:29:50 pm »
But to set a bit (let's say the first one for example), don't we just need to or with 10000000 ? And the same to reset but with xor ?
2992
« on: November 05, 2011, 09:54:17 am »
Your project seems really incredible and it's a french game?!? Are you hilaia from the "site du zero" ?
Thanks  Yes it is in French, (because I am French) but an English version is also available. And nope, I am not hilaia
2993
« on: November 05, 2011, 09:38:31 am »
2994
« on: November 05, 2011, 09:13:56 am »
When was published your game? Before august?
Is it for debugging/beta-testing/feedback purpose or because it was finished?
Tell us more about pokemon... 
Here is the link. It was released on August, the 8 th  Do I have a chance ? It was released for debugging/beta-testing/feedback purpose  but it is not finished (it haz stoopid bugz).
2995
« on: November 05, 2011, 02:02:34 am »
[A3]->GDB1 {GDB1}/256 == A or 3? {GDB1}^256 == 3 or A?
Wouldn't you want to divide by 16 instead of 256  ? Personally I never use those but I think it is 16.
2996
« on: November 04, 2011, 03:06:36 pm »
...the Game...
 Thanks for the work.
No problem. Also, don't thank me, making this game first allows me to play it  I'll upload also a Translation into German
\o/ Thanks a lot ! Also, Thanks from German people (I guess) ! Please just note that the Game Freak Splash, the Main Menu and the About section would not be translated. (I have a problem with the about that is always in French, but it is not really important (still in my to do list, though)). Also, welcome on the forums  You can introduce yourself here.
2997
« on: November 04, 2011, 02:50:59 pm »
(Another "problem": when I my quick reply should start a new page, it adds it at the bottom of the current page until I refresh. I didn't actually tried to refresh with F5 but closed the tab and came back and noticed I started a new page).
Weird. What is your browser? In Opera it appears to work fine I think. It simply refreshes the page when that's the case.
I use Firefox 7.0.1. But that is not a big problem, that's why I put parenthesis. Actually, I haven't seen instant quick reply (I use chrome) I guess I did not get the point of it.
It replaced the old quick reply and works now instantly, it is not a new thing that was added.
2998
« on: November 04, 2011, 02:44:02 pm »
:O Those screenies look awesome  This is going right into my CX CAS when it's done
2999
« on: November 04, 2011, 02:40:19 pm »
The program can not have been published before the opening date of the competition, though its publication is allowed during the contest period. My Pokemon game will not be allowed :'(
3000
« on: November 04, 2011, 02:28:28 pm »
Another suggestion: I always liked the DCS hook that allowed you to immediately APD. it was ON + STAT. (Especially useful in program editor) I wouldnt care if the app got two pages.
For this, you can put MirageOS in your calc. Mirage's hooks doesn't conflict with zStart's hooks and you have an option that allows you to APD with Alpha+On. This will also allow you to block the memory menu from access (do ON+Vars to unlock it via archiving all progs), to use lowercase and to lose your friends into Mirage's command prompt  But if you only use it for programming, there is another solution: before quitting, you add a useless label where you are then, jump to it with ON+Vars when you get back to work on it
Pages: 1 ... 198 199 [200] 201 202 ... 239
|