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Messages - Nick
Pages: 1 ... 68 69 [70] 71 72 ... 80
1036
« on: December 04, 2011, 04:36:49 pm »
what?? everything goes like suuuuper fast now, i'm quite shocked, but positive xp really nice everyone, keep on going this way! it's amazing, when will it be realeased? or isn't it stable yet (i know you had that question over a billion time but i wanna know  )
1037
« on: December 04, 2011, 08:16:56 am »
why do you guys try to guess my password? xp i hate those 'nick' appearences, they are everywhere, noooooo
1038
« on: December 04, 2011, 08:14:48 am »
i hate that key input with lua, soooo slow.. and it doesn't even support a keep-op-pressing function (only arrows) that's so stupid
1039
« on: December 04, 2011, 08:13:18 am »
why do you store those thing only on one place, even my silliest ti-basic games that aren't worth €0.01 (about 0.0134040 USD) are back-upped to anoter hdd..
1040
« on: December 04, 2011, 07:25:22 am »
hmm, it's done very nice, but i saw a mistake in it, the mouth of the snake doesn't open when it is up or down (it works when it moves horizontal, but not vertical), so there is the one mistake you can get rid of xp
and btw, it would be nice if you ported this!
1041
« on: December 03, 2011, 02:17:04 pm »
I'm back with the first view on ColorTetris!! . It does not yet feature highscores and sother stuff, but it works! many bugs have already been eliminated (as i started from scratch), and here's a short screenie to give you an idea. Please tell me which sprite i should use for the tiles. I really don't know, but if you have something better, show me, i want it to be good this time  they have to be 10*10px
1042
« on: December 03, 2011, 01:46:56 pm »
thanks, i'll certainly give it a try, as soon i finished my other projects  the tutorial looks great, simple, but straight forward! that's how tutorials have to be, good job! so if i understand everything good, i just have to paste your engine-code below my code?
1043
« on: December 03, 2011, 10:46:47 am »
mine? of stefan's?
1044
« on: December 03, 2011, 10:05:42 am »
looks very nice! great job... i haven't seen any bugs or mistakes by now
and here is your screenshot:
1045
« on: December 03, 2011, 09:53:01 am »
what? €79??? where did you buy that one? here it's like €150...
--edit-- same as my nr of posts btw xp
1046
« on: December 03, 2011, 09:51:35 am »
i really want to lear how to put this engine into a game, can you maybe give a tuorial/readme file, cause i don't really get it xs
but it is really amazing, nice work!
1047
« on: December 02, 2011, 06:54:13 pm »
you're welcome.. and DJ_O, i've tried to unzip the os, but it gives an error because of that themes.csv file, does that mean it is protected with a key?
1048
« on: December 02, 2011, 06:50:04 pm »
no, let it there, and just don't do anything with it.. you even won't be able to delete it.. just ignore it
1049
« on: December 02, 2011, 06:43:46 pm »
could something go wrong if i adapted the file in the OS, and then reinstall it? maybe then i could make my own custom styles xp or is it too risky?
1050
« on: December 02, 2011, 06:34:57 pm »
yep, this is the content:
eWindowTitleBarBackground,0xFFFFFF,0xFF0000 eWindowTitleBarForeground,0xFFFFFF,0xFF0000 eWindowTitleBarTextBackground,0xFFFFFF,0xFFFF00 eWindowTitleBarTextForeground,0x000000,0x00FF00
it seems quite obvious that it sets the background color and so, but you're not able to put it back to the calc again. I changed it and send it back to my calc, but it gave an error, because it doesn't understand this filetype
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