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TI Z80 / Re: Re: Fallen
« on: January 03, 2013, 03:15:43 am »
I don't really think school is the place to be for making complicated games, but I wish you luck nonetheless. I hope it succeeds!
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 151
TI Z80 / Re: Re: Fallen« on: January 03, 2013, 03:15:43 am »
I don't really think school is the place to be for making complicated games, but I wish you luck nonetheless. I hope it succeeds!
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TI-Nspire / Re: Re: DrillMiner« on: January 03, 2013, 02:56:56 am »
Are you gonna replace the images of the miner with images of hulls etc? Other than that, nice
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Other / Re: Re: Consumers Distributing catalog archive (electronic/toys section a must check! )« on: January 03, 2013, 02:53:05 am »
It is. Tetris company is like apple. As soon as it looks, feels or sounds like tetris they sue it.
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Lua / Re: Re: Updating WZGUILib« on: January 03, 2013, 02:40:22 am »
Great
Well, it wasn't for the Nspire either, it was for my arduino using a touch display. It was 320x240 too though. The problem there was the memory. It only has 2kB of memory, so I had to give every control the least possible variables (i forgot the name for class variables), since they all take memory.. I added buttons, checkboxes, radiobuttons, sliders, textboxes, switches, and a tabcontrol at last. 155
Web Programming and Design / Re: Re: Slideshow creator« on: January 02, 2013, 05:25:44 pm »
I might take a look when I have time this week, bu I don't promise anything.
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Web Programming and Design / Re: Re: Slideshow creator« on: January 02, 2013, 02:50:39 pm »
What ^ said, also maybe give them a more modern touch. It kinda looks like they're made in the 90's (there you go, you got your critic back xp ). Apart from that, it's great to see it functioning completely
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Jumpman 68K / Re: Re: Jumpman« on: January 02, 2013, 02:47:41 pm »
This is amazing for sure.. How many hours/days/weeks have you been working on that? It is totally worth all the good critics
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Lua / Re: Re: Updating WZGUILib« on: January 02, 2013, 02:46:09 pm »
Where can I find the most recent version of the documentation? Since you said it was updated, I might take a look into that.
Also, nice you got those tab functions working, I made a GUI in C++ once, an that was the major PITA ![]() 159
Lua / Re: Eat Nethams Lua Edition« on: January 02, 2013, 02:40:52 pm »
It works now, but it's sooooo hard to catch
![]() The only thing i would change/add is escape as reset button too. A lot of people use [esc] as first try to get to the menu (so did I). 160
TI-Nspire / Re: Mode 7 with Ndless !« on: January 02, 2013, 01:26:22 pm »
this is wonderful, vongratz! It looks really good
![]() What game are you planning? or is it still a secret? anyway, nice work, it might get used in future games too 161
Lua / Re: Eat Nethams Lua Edition« on: January 02, 2013, 01:17:35 pm »
I tried it too. It said:
"Insufficient Memory This applicaton was stopped because of insufficient available memory." It was taking 418MB of RAM, but never actually worked. I wasn't able to control anything (in the time it didn't show insufficient memory, I couldn't do anything either) If I analzed the code correctly, you are adding a new lobster every 1/30 (0.033) seconds? that is quite much, since once image takes a whole lot of place in memory, that kinda makes sense. And another thing. I don't really know if it's such a good idea to take 1/30 as timer interval. I'd rather take something like 0.03 instead, because i don't think it handles that kind of intervals good. 162
Other Calculators / Re: Re: Re: OmnimagaTV- How to upload your videos« on: January 02, 2013, 02:15:35 am »We have a vid! Nice, what's the name of the song? I love it :l 163
Other Calc-Related Projects and Ideas / Re: Re: [new_calc] New Calc project ... with cas engine /!\« on: January 01, 2013, 05:27:06 pm »
Thanks, same for you!
I really hope you find the time to finish this, many developers suddenly dissapeared, leaving unfinished work, without anyone telling about it, that would be a shame if it happens with this project too. I wish you all the energy and time you need to reach your goal, I really hope you do so. 164
News / Re: Re: Clonelab & Bloxorz for Casio calculators« on: January 01, 2013, 05:23:48 pm »
I checked the reference, and it looks like you really did some nice things there
![]() Or maybe it was filled polygons, hmm, that might be more realistic 165
Computer Projects and Ideas / Re: Re: Sorunomes IRC Bots« on: January 01, 2013, 05:21:11 pm »
How long does it take before a return value is -guess what- returned?
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