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Messages - Nick

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421
TI Z80 / Re: [Contest] TI Siege
« on: June 04, 2012, 05:47:27 am »
nice :) i like it how you make use of the characters, with a bit of imagination they're chosen really good!

and it seems like you already coded if in understand correctly?

hmm, but i would start with a little more money, you can only buy 2 of the cheapest (prob infantery) units for that.. but you choose

422
TI Z80 / Re: [Contest] TI Siege
« on: June 04, 2012, 04:54:03 am »
i love eye candies :)

wow, it might look simple, but it's hard to program i guess.. will the opponent attack you too, or just make itself defend?
it's gonna be nice if it'll run as you say, those games are cool :)

but isn't 4*12 a little small, or will the player be on the left side and the AI on the right?

423
i suppose you could easily write a real one now  (please don't xp )

since the os doesn't do a thing against the manipulations of ndless..

424
Humour and Jokes / Re: The awkward moment when...
« on: June 03, 2012, 05:15:27 pm »
It's also known as the smallest possible calculator game ever. :P

it sure is, and it's the most simple game in the world too xp although still few people i know know the game, that's very sad :(

425
Lua / Re: [Howto] Check if a key is pressed down (more or less)
« on: June 03, 2012, 03:11:33 pm »
jim i tried it with changing all the nobbc's into key's (with the replace function, so i did not forget one ) and it gave exactly the same result, which is quite logical i think

426
Miscellaneous / Re: Mobile omnimaga version
« on: June 03, 2012, 04:42:30 am »
looks nice indeed..

i would go with the curve mobile version, looks the most simple and universal imo



semms like that image doesn't work
http://custom.simplemachines.org/themes/index.php?lemma=2035

427
Miscellaneous / Re: Mobile omnimaga version
« on: June 03, 2012, 01:43:37 am »
DJ_O can you make such a theme yourself? isn't that like a loooot of coding?

428
TI-Nspire / Re: Ndless Commander -- TI-Nspire File Browser
« on: June 02, 2012, 05:19:43 pm »
hmm, those screenshots are from the nspire prototype? or does it work for every version? i'll try it soon :)

429
Miscellaneous / Re: Mobile omnimaga version
« on: June 02, 2012, 04:39:41 pm »
could any smf stylepack (or whatever you call it) be used? otherwise i can look for one, there must be one somewhere..

430
TI-Nspire / kArmTI - TI-Nspire emulator with skin
« on: June 02, 2012, 04:38:45 pm »
so you actually changed the emulator itself?? ö nice work, glad you got it working after all your spent time :)

and that third one is genius! it's extremely useful, since that was one of the disaster things about such emulators (those [ctrl]/[2nd] keys), this will make it a lot more easy and friendly to use.

431
Miscellaneous / Re: Mobile omnimaga version
« on: June 02, 2012, 04:35:06 pm »
there are some, isn't it? but they're kinda crappy xs

i don't know where, but i found like 3 of them somehow..

432
Miscellaneous / Re: Dutch and Belgian people unite!
« on: June 02, 2012, 03:54:18 pm »
hmm, we nearly had to join them, so please be friendly, you never know what the future will bring xp

somehow they're humans too..

433
Lua / Re: [Contest] Osmos
« on: June 01, 2012, 05:32:57 pm »
here is the first show-off of Osmos running on Pscspire. as you can see it's not really optimized yet, but the screenfitting are working, and so are the buttons and the amount of cells in the game
i made it that way so that it can take any screensize, so you will all be able to play this on your pc/linux/mac or whatever you want :)

As you can see in the vid the code itself isn't totally optimized yet for the big screen (the cell don't move fluently but this is not the final version yet)

the vid lost most of its quality though while uploading, but you can see what's happening

I recommend  switching to full screen mode, since in this embedded video you won't see a thing over the look of how awesome it is :)


434
TI-Nspire / kArmTI - TI-Nspire emulator with skin
« on: June 01, 2012, 03:36:41 pm »
fhub, the touchpad is a real touchpad like on a laptop. you can move the the mouse (cursor) like a real mouse on the pc, that's why it's called touchpad xp

435
Lua / Re: Delay function
« on: June 01, 2012, 02:54:55 pm »
on.clock() ? never heard of it ö i program in lua :) well, you can use the timer to make your own delay function, but there's no native one..

timer.getMilliSecCounter() returns the nr of milliseconds since the calc rebooted, that way you can make your own

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