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Messages - Nick

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691
Computer Programming / Re: Best language for beginners?
« on: January 12, 2012, 03:58:54 pm »
another good point of starting with ti-basic is that you ddon't need any program to start, just the built in editor, and you can start..

all those compilers and interpreters and stuff kept me from starting to learn a language, and i'm quite sab about that right now

692
Computer Programming / Re: Best language for beginners?
« on: January 12, 2012, 03:53:44 pm »
i would recommend TI-Basic, but if he/she wants to start on pc programming, i would start with an interpreted language, most of them are much more readable than compiled, so better to start and get the point of coding..

693
Computer Programming / Visual Basic problem
« on: January 12, 2012, 03:49:29 pm »
i encountered a problem in my code.

i make a treenode with childs, the problem is that i only want to add nodes that are not yet in the treenode.
sometimes the same name for a node appears twice or more, and i want those to only be added once...

this is how i thought it should work, but it doesn't, it works the other way around though: when i delete the "not", no nodes are added to the treenode, which means that the function is correct ???
Code: [Select]
If Not varsnode.Nodes.ContainsKey(linetext.Substring(0, linetext.LastIndexOf("="))) Then
     node = varsnode.Nodes.Add(linetext.Substring(0, linetext.LastIndexOf("=")))
End If

all nodes are initialized, so that's not the problem, varsnode is the main node, and node is the child node
linetext is a string, containing the string i want to add

694
Miscellaneous / Re: Post your desktop
« on: January 12, 2012, 02:04:03 pm »
i made mine go darker when it's evening, and lighter when it gets to 12 o'clock :) so it gives a kind of idea of which time of the day it is, and it is useful for when it's late in the evening and your eyes aren't that light-resistant anymore..

695
TI Z80 / Re: Seeker
« on: January 12, 2012, 01:18:42 pm »
lol, good luck on them :) if you need some more levels, just ask xp

696
Computer Projects and Ideas / Re: Lua code optimizer for pc
« on: January 12, 2012, 11:16:17 am »
UPDATE!!

now it saves settings to an external file, possible settings:
  • Optimize the file (get rid of comments, whitespaces etc)
  • include the needed files
  • save made file automatically with adaptable suffix
  • suffix for the savename, changes to optimized if nothing
  • copy file to clipboard, i don't really see the point of it yet, but it might be useful (?)

Possibilities for include file:
  • %
  • &
  • ~
  • @
  • °
  • £
  • µ

in fact, i like the second one the most, maybe that one?

the lay-out of the program itself changed too, but not that much to upload a new screenie

this is the settings pop-up screen:

697
TI Z80 / Re: Zombie Gun
« on: January 12, 2012, 10:51:49 am »
i like the inverted screen, since that gives the 'spooky' effect, isn't it? i like it the way it is now..

698
Other / Re: ASCII layout generator
« on: January 12, 2012, 07:41:54 am »
wow, that's so wonderful Ö amazing, thanks for the links..

699
TI-Nspire / Re: [Lua] Mancala
« on: January 12, 2012, 01:18:04 am »
it doesn't really amtter if it's in on.create(), it doesn't have to be there, if you just initialize it it should be working..

the only reason for failure here might be that the value you try to create, the coord[a*3-2] or any other assignment, doesn't exist in the table itself.
The first time you do the loop, a is 1, so you get coord[1], but if this hasn't been initialized before, it has no value, and you cannot read/write to it..

if you want to add a value to a table, you have to use table.insert(tablename, position) to add it

700
TI Z80 / Re: TinyCraft [Axe]
« on: January 12, 2012, 01:12:38 am »
wow, great! amazing how this starts working that fast.. it looks really good, and i love the way you can run around ( that animation i mean)

701
TI Z80 / Re: Zombie Gun
« on: January 12, 2012, 01:05:53 am »
the new sprites are looking really nice, and it runs smooth :)

and a shop will be very nice, new guns, maybe protections kits, like suits or so?

702
Computer Projects and Ideas / Re: Lua code optimizer for pc
« on: January 12, 2012, 01:02:43 am »
no, it's  a paragraph sign.. well, if you don't have it, then i won't take it, maybe & or @ ?

aaargh, i really need to find a symbol for it :)

703
TI Z80 / Re: Swords 2
« on: January 11, 2012, 05:07:31 pm »
that's a lot Ö and will we be able to make levels containing all of them? nice, really nice, i'm looking forward to this :)

704
Computer Projects and Ideas / Re: Lua code optimizer for pc
« on: January 11, 2012, 03:57:14 pm »
nah, i want to make it work through the whole file, since it might be useful to make whole parts in different files, and then paste them together.
i did not only do it to include initializations, but for functions and other stuff too

so maybe §<filename> ? i guess that's not used?

and just to be clear, it only adapts those who are at the total left border of the page, it does not change the ones that are in formulas or so..

705
Other / Re: TI-Nterface (my version of labpro)
« on: January 11, 2012, 03:50:10 pm »
wow, great, i love it :) did you manage to make it ? (maybe you already said it somewhere, but i must have missed that if you did)

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