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Messages - Nick

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781
TI Z80 / Re: [Grammer(xlib first)] The Reign of Legends 3 Port
« on: January 06, 2012, 09:35:37 am »
looks very good, but maybe you could change the sprites a little, because the screen looks quite full of black when looking at it, maybe some more simple sprites?

782
TI Z80 / Re: TI-Studio: An Axe music making program
« on: January 06, 2012, 05:29:28 am »
wow, i just tried this program, it's amazing! great job on this..

but isn't it possible to make a long note? since they seem to be cut in pieces when playing

and i also prefer different files for every song, that will give a better overview

783
TI Z80 / Re: MiniTale 83+ Port
« on: January 06, 2012, 04:56:34 am »
this is gonna be huge ti seems, good luck withh it, i hope this all comes to a nice end :)

784
Computer Projects and Ideas / Re: Lua code optimizer for pc
« on: January 06, 2012, 04:55:24 am »
hmm, that's indeed a bit tricky xp

but i'll try it

are there any other optimizations in the code itself?
what is the default setting for text-align? since that default can be removed too..

785
Computer Projects and Ideas / Re: Lua code optimizer for pc
« on: January 06, 2012, 04:47:45 am »
thanks, changed it :)

786
TI Z80 / Re: Z80 calculators CAS project
« on: January 06, 2012, 04:43:19 am »
if i were you, i woud not talk about hacking stuff, this is an open forum, and you don't want the owners of it come in trouble because of this.

I'm not telling you not to do it, but try to keep those things of of the forums, thanks :)

i hope you'll understand

787
News / Re: Even more early TI-Nspire prototype discovery
« on: January 06, 2012, 04:37:37 am »
well, the basic os layout looks quite the same, as you can see on that graph page, with the layout of 4 pages on 1..
but the upper bar is totaly different O.o tbh, i like the new layout more :)

788
Casio PRIZM / Re: CalGUI -- A GUI library by flyingfisch
« on: January 06, 2012, 04:21:02 am »
just do
Code: [Select]
cursortypes = {
*cursor image data here*
}
cursor:init(x,y,type)
 self.x = x
 self.y = y
 self.type = cursortypes[type]
end
Cursor = cursor(50,50,*number here*)
this way you can add different cursor like we have in nspire, which you can find here
it contains a zip with all the cursors in a different image

and then assign a function to it to change the cursor
Code: [Select]
function cursor:set(type)
Cursor.type = cursortypes[type]
end


cursor:set(*number here*)

789
Computer Projects and Ideas / Re: Lua code optimizer for pc
« on: January 06, 2012, 04:12:55 am »
oh, now i got it.. hmm, yeah, never thought of that xs

but if i use the \000\ it will work, since then the char after it is such an escape char too, so it won't be disturbing anything, but you're right about the \000

790
this is really great, ti might not be so happy with it but whatever..
does the calc also display the 'exact' % of the battery? since it's about the same mAh, it could be working correct (if the 100% V was set as parameter in the pcb itself)
and btw, i like your shoes in that movie lol

791
Computer Projects and Ideas / Re: Lua code optimizer for pc
« on: January 06, 2012, 04:01:51 am »
ok, then i'll make it change \000\ into \0\, problem solved?

792
Computer Projects and Ideas / Re: Lua code optimizer for pc
« on: January 06, 2012, 03:56:40 am »
isn't there always a \ between two separate bytes? i've never seen any number longer than 3 digits O.o

793
Lua / Re: Checkers Lua
« on: January 06, 2012, 03:50:27 am »
Ö i love the 3D-ish in it.. and the dropshadow, and the AI, great :p

maybe you could add a little pause between your move and the one from the AI, since now it happens directly, and you don't have the time to see what happens

794
Computer Projects and Ideas / Re: Lua code optimizer for pc
« on: January 06, 2012, 03:31:45 am »
i don't really know, but it compresses the filesize a lot, since many pics have those \000

--update--
gc:setAlpha() gets removed too now

795
Computer Projects and Ideas / Re: Lua code optimizer for pc
« on: January 05, 2012, 06:37:48 pm »
thanks, didn't know that already existed Ö i'm sad now..

no, i'll have a look at it, might be very useful, since i do not bother variables yet

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