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Messages - Nick
Pages: 1 ... 53 54 [55] 56 57 ... 80
811
« on: January 05, 2012, 08:07:28 am »
i removed the pics O.o kinda weird, but whatever..
and who talked about data pins? i said loading security, that means for loading, isn't it?
812
« on: January 05, 2012, 02:47:11 am »
i thik there should be at least one guy playing this whole game and writing notes on everything he sees, that will be the only option for detecting every piece of gameplay in there.. what do you mean with procedurally? do you mean randomly? it looks random to me  maybe the lua version will come later since lua now is not that fast yet, then we could help too, but for now i'm not that useful xp
813
« on: January 05, 2012, 02:43:29 am »
Ö wow, i really have no clue how you do this saintrunner, great! and it really look like a lobster  it only might be a bit too large as sprite for a game, seeing the dimensions xp.. but really great
814
« on: January 05, 2012, 02:38:31 am »
first of all, here are the pics: pics removed because of copyright issuesi saw this, and tbh, kinda like it  it can be a huge difference in price (official batteries are ~=40, DS ~=15). sadly enough this won't work on the cx i think, since that one has two extra cables (4 in total), probably for extra loading security (?) there's only one thing i don't get: -ne pas acheter sur MiniInTheBox.com, les batteries sont trop intenses (2000mAh, c'est un peu too much pour la Nspire)
= don't buy one from MiniInTheBox.com, those batteries are too intense (2000mAh, that's a bit too much for the nspire) that doesn't matter? mAh is the amount of 'power' it contains, thus it will live longer than the 1000mAh's, it won't give too much to the calc, or does it?
815
« on: January 05, 2012, 02:17:45 am »
it sure is TBO, just have some patience
816
« on: January 04, 2012, 05:55:10 pm »
great  i like the way you can browse through your files and the homescreen (the one with the icons) glasskill is that game, right?
817
« on: January 04, 2012, 05:05:28 pm »
i really should finish my guide, i hope many new lua programmers will be able to use it then.. i'm working on it. there's a site somewhere, with lots of tutorials, but i lost it, i'll look for that one
818
« on: January 04, 2012, 04:50:53 pm »
when watching that video, it looks like you're gonna be burried below a bunch of colored circles, since they seem to come closer xp
but it's really great, this will be a big help in game development.. congratz
819
« on: January 04, 2012, 04:48:08 pm »
maybe you can start it in lua epic? or is that a bad idea?
820
« on: January 04, 2012, 04:46:23 pm »
epic7, that's exactly correct..
821
« on: January 04, 2012, 04:42:30 pm »
That depens on whicch new year you'll be looking at, because of the hour.. or really the first first? like from austalia or so?
822
« on: January 04, 2012, 04:02:22 pm »
annoyincalc only has 10 hits  but you DJ_O, how'd you do that  lol
823
« on: January 04, 2012, 03:49:52 pm »
well yeah, i found this one: http://www.tecgraf.puc-rio.br/iup/i'll study it.. and how can you make it event-based? i know some visual basic, will that help?
824
« on: January 04, 2012, 03:42:39 pm »
i had some questions about that lua for windows
can you create a full program with it, with windows (real ones, not the OS) and stuff?
825
« on: January 04, 2012, 03:01:58 pm »
euh, is that a "yes i can", or a "no i can't"? (i'm feeling so naïve for the moment)
well, i saw the news forum beuing quite busey last weeks, that's true..but the things that were on it were really cool
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