961
TI-Nspire / Re: Bomberman
« on: December 21, 2011, 05:05:28 am »
this one is secret, and it'll be until the end of the election [evil]mhuhahahahaha[/evil]
so keep on dreaming of it
so keep on dreaming of it

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 961
TI-Nspire / Re: Bomberman« on: December 21, 2011, 05:05:28 am »
this one is secret, and it'll be until the end of the election [evil]mhuhahahahaha[/evil]
so keep on dreaming of it ![]() 962
TI-Nspire / Re: Bomberman« on: December 21, 2011, 04:14:47 am »
ok, i changed some things so it's more acurate, like this:
Code: [Select] if hor<-5 and math.abs(hor)>=2*math.abs(vert) then so it only moves if you really move the cursor, not if your hand is laying on the touchpad and is moving a tiny tiny bit.also, sometimes you have that the cursor is on the edge of the screen (and you can't move anymore to towards that edge), so is there a way to reset the cursor back to the middle? i've tried cursor.hide() cursor.show() but then sometimes it doen'st reappear again xs 963
TI Z80 / Re: Axe Interpreter« on: December 21, 2011, 03:45:02 am »
uh, wow wait, i tried it again and now it all works fine
![]() 964
TI-Nspire / Re: Bomberman« on: December 21, 2011, 03:33:12 am »
well, they are local because i don't declare them at the beginning, or isn't that true? do i have to put local before them?
oh and how can i make such a 'custom' cursor? 965
TI Z80 / Re: Axe Interpreter« on: December 21, 2011, 03:31:07 am »
is it possible that you need other files than the exe? it searches for a file in a directory on your pc xp
966
TI-Nspire / Re: Bomberman« on: December 21, 2011, 02:51:07 am »
sounds interesting, it will surely be faster, thanks for that!
added! it works great, but when i do cursor.hide() the cursor is set to the middle again, and so the values are being reset and i can't correctly trace the direction anymore here's my code: Code: [Select] function on.mouseMove(x,y) and it's quite hard to make it move in the correct direction with that 3D xs not for the coding, but when playing it 967
Computer Usage and Setup Help / Re: Mouse choice« on: December 21, 2011, 02:30:29 am »
sadly enough i'm not celebrating my wedding anniversary xp but thanks for the tip.. maybe i'll take another one tho
968
TI-Nspire / Re: [Lua] Speedcubing Timer« on: December 21, 2011, 02:04:53 am »Code: [Select] nice, but i had to put this in the code: in Code: [Select] function a() and the averages are in milliseconds again? but except for those things, it works perfect, and is fast (i mean it stops when you enter, and not a second later)[/code] 969
TI-Nspire / Re: Bomberman« on: December 21, 2011, 01:56:42 am »
i don't think it's really the graphics, that will make a lot good, but especially the key inputs, those are really toooo slow..
but i can believe that tehy'll do what they can, so respect ![]() i think it's already very nice we got LUA, so in fact we have nothing to blame them ![]() @DJ_O, that's real 3D, it uses tiny3D.. but it's not far enough finished so i don't start a topic yet, maybe i will later if i encounter problems 970
TI Z80 / Re: Ways To Spice up a Snake Game« on: December 20, 2011, 08:31:52 pm »
you could use a circular snake instead of a straight one, so it bows in the way you press, but it never comes straight.. i've seen this on an android snake, i'll give a site if i find one.
that blue isn't a bluescale really, it just overloads the pixels with so much power they seem to be blue. You (sometimes) see that it looks like the place between the pixels dissapears (as they seem to grow) but it really isn't good for your screen.. 971
TI Z80 / Re: Zombie Gun« on: December 20, 2011, 08:25:41 pm »
looks good
![]() @ epic7, i think tthat's just a bug/glitch, it seems that something (the gun if those are 2 different sprites but i don't think so) is displayed above the figure, and it's not a special gun, is it? 972
TI-Nspire / Re: Bomberman« on: December 20, 2011, 06:19:20 pm »
and if the lua speeds up.. we could make wonderfull things with it, but the speed is the biggest problem i encounter
here you can see the maximum speed of it, but that's really the limit, it's very restricted. 973
Other Calculators / Re: Periodic table« on: December 20, 2011, 05:20:23 pm »
wow, on a calc xp but i could put them at the specs page, together with the spectrum
![]() for now it is only 14kb, but it will be abou 100 with all thos ti.images it think 974
News / Re: Will you survive to the 7 nDoom Hells?« on: December 20, 2011, 04:48:20 pm »
congratz critor, both for you first news article and ndoom!
975
Other Calculators / Re: A strange nDoom photo« on: December 20, 2011, 04:37:22 pm »
euh well, chrome = google and google = translate so chrome = translate
![]() |
|