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Messages - Princetonlion.tibd

Pages: 1 ... 9 10 [11] 12 13 ... 63
151
Miscellaneous / Re: Birthday Posts
« on: October 05, 2014, 12:09:26 pm »
But that's not soru's avatar :P
Happy birthday!

152
News / Re: DJ's final community news coverage
« on: October 05, 2014, 12:03:40 pm »
I'm going to attempt to try every one of the ones I can :P
They all look are awesome.

153
Miscellaneous / Re: Tetris: The Movie!
« on: October 04, 2014, 08:07:47 pm »
Then an Omni movie :P

154
TI Z80 / Re: [CSE BASIC] PainTI
« on: October 03, 2014, 10:13:33 am »
I keep reading the name as "Pain TI" :P

So now you can only draw points, but plan to make it like the pen in the 83+/84+ series?

155
TI 68K / Re: Dodge 68k
« on: October 02, 2014, 10:15:57 am »
I think it pushes everything up one line up when you output something on the bottom (like the 84+, last I recall, haven't used my 83+ for a while). I think the scrolling is actually like the one on ben_g's version of dodge for OPRT.
I still have no idea on how to quit to the home screen, not the program IO.

156
TI 68K / Re: Dodge 68k
« on: October 01, 2014, 06:36:35 pm »
It's because the for loop outputs it down one every time. If you change the speed up, the space between lines increase. I was doing the default "easy" speed.

157
TI 68K / Re: Dodge 68k
« on: October 01, 2014, 06:26:30 pm »
It's like the TI-83+ dodge, just with 2 lines only and there's settings and a cheat code.

The falling things changed from * to |.

158
TI-Nspire / Re: CleverCalc v1.0
« on: September 30, 2014, 10:45:04 pm »
Does russian roulette quit and delete the file if you lose? :P

159
TI 68K / Re: Utility Pack (V200)
« on: September 29, 2014, 10:52:25 pm »
Here's the program. I've decided that I'm going to focus on dodge and this is "finished".

All the features described in previous posts.

160
TI 68K / Re: Source Seekers 68k
« on: September 29, 2014, 10:51:02 pm »
Here is the basic version, with sword swings with f1 and moving with arrow keys. Escape quits, though you have to press f5 to get out of the I/O screen.

The best I can do currently. The enemy I tried to implement has some problems in where it spawns always in one place and multiple ones appear. I deleted that code because it needed re-thinking, so don't worry about it being here.




161
TI 68K / Re: Dodge 68k
« on: September 29, 2014, 10:45:02 pm »
UPDATE
Here's Dodge V2
I added another line to dodge, and settings for the speed.
I also fixed some bad code, but not the scrolling.
The cheat menu has a typo.


162
Miscellaneous / Re: Random YouTube Videos
« on: September 28, 2014, 06:53:33 pm »
Also Prince, would a bookbook be the book equivalent of a webwebsite? :P (if any of the old members remember that weird spambot)
(I don't know about the bot :P)
ThisShould be what they meant.

Why did I think the guy at 1:10 looked familiar? :P

163
TI 68K / Re: Dodge 68k
« on: September 28, 2014, 01:02:10 pm »
You should post a screenshot too if you get a chance. You have to use TiEmu and take a static screen capture from there. You can also use CalcCapture.
Ti connect for mac can take screenshots of running programs (at least for V200). I'll post when I get a chance.
A cheat code which sets your starting points to 1337(cheat code is...123outerme)
:3 Thanks, even though I did mostly nothing on Dodge :P
It's to praise your productivity, like I always was saying I was gonna do on IRC.

164
Super Smash Bros. Open / Re: [Axe] Super Smash Bros. Open
« on: September 28, 2014, 01:01:09 pm »
Off topic: I just noticed that this thread had 1337 views (before I clicked it) :D

165
TI 68K / Dodge 68k
« on: September 27, 2014, 05:14:28 pm »
I guess I forgot to create a topic about this.

I recently started a port of Dodge for the Voyage 200 (and similar calculators).

Spoiler For Features of V1.0:
A cheat code which sets your starting points to 1337(cheat code is...123outerme)
One falling line that you dodge
Score in middle of screen
I will attach the file when I get access to a computer with TI-Connect.
For some reason the screen scrolls up when the player moves. Does anyone know why? It's that I want to keep the score on the screen while playing.


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