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TI Z80 / Re: [CSE BASIC] Dragonsglid
« on: September 15, 2014, 07:08:49 pm »
Oh and source seekers 68k might be slightly more like this because I'm tweaking a lot of things.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 196
TI Z80 / Re: [CSE BASIC] Dragonsglid« on: September 15, 2014, 07:08:49 pm »
Oh and source seekers 68k might be slightly more like this because I'm tweaking a lot of things.
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Miscellaneous / Re: Woah guys, it's been 4 years.« on: September 15, 2014, 07:03:15 pm »
I've been getting to know everyone pretty well. You guys are my second life (ish)
![]() I've been here about... 2-3 months. I've been coding for 1 year though. 198
Miscellaneous / Re: The Omnimaga Project Revival Team« on: September 15, 2014, 07:00:56 pm »
Nope, nothing missed. Congrats on first project finished!
I'm starting C too. 199
TI 68K / Re: Source Seekers 68k« on: September 15, 2014, 06:59:56 pm »
I know, I just need to make the Basic version first, and then add sprites and perhaps a background.
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Minecraft Discussion / Re: Minecraft will now cost $499.99« on: September 15, 2014, 06:58:02 pm »
I thought this was a joke at first
![]() M$ might just change the game idea completely ![]() 201
TI 68K / Re: Source Seekers 68k« on: September 14, 2014, 10:11:34 pm »
bump
I think I can do this now. Progress will be slow and there will be no sprites for now. Update: made a moving pi across screen. 202
Other Calculators / Re: Replace TI 84+ exterior?« on: September 14, 2014, 01:14:30 pm »
That's exactly the same as my 83+
![]() I think: https://epsstore.ti.com/OA_HTML/ibeCCtpSctDspRte.jsp?section=10433&sitex=10023:22372:US 203
OmnomIRC Development / Re: OmnomIRC changelog and suggestions« on: September 14, 2014, 11:07:15 am »
No wonder, I typed flutter and tab and it didn't work
![]() What's a WYSIWYG editor? 204
TI Z80 / Re: [CSE BASIC] Dragonsglid« on: September 13, 2014, 11:41:54 pm »
I like gif 2. Though I don't see too much difference. the gif 1 seems to be a bit faster at erasing while the second has a small trail for a fraction of a second.
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Miscellaneous / Re: Cleverbot!« on: September 13, 2014, 11:01:38 pm »
Mine:
Spoiler For Spoiler: Here's later: User: Lol. Cleverbot: That's not fun. I'm telling you you're not human. User:I passed the turing test. Cleverbot: So you're evaluated as being 59% human, huh? User: No, 100. Cleverbot:Just bite the bullet one more time. User: *bits cleverbot*. Cleverbot: What? Do you love me? User: *slams cleverbot into code recycler*. Cleverbot: Why did you slap yourself? 206
Community Contests / Re: Code Golf Contest #9« on: September 13, 2014, 08:25:59 pm »
Are you suggesting we are doing this on purpose
![]() my 68k, if it qualifies, is an exception. more advanced but huge ![]() EDIT: I don't qualify. forgot ![]() 207
TI Z80 / Re: [CSE BASIC] Dragonsglid« on: September 13, 2014, 12:08:11 am »I'm starting work on a turn-based, graphscreen RPG for the CSE. You will wander around the overworld, fighting monsters and bosses. Defeat the Dragonsglid army, and free Uvutu!FYI, you earned a +1 for productivity Actually with the gray border the layout looks quite nice, but I think that some dungeons should use different border and line colors to add more variety to the game (for example if you are in forest ruins, an ice dungeon, a standard one, etc), same for the character. Also to make the world/dungeons look less flat you could even add extra dungeon walls made of lines, as the mockup below shows:or perhaps like RQ:EA that there's different wall sprites. 208
TI Z80 / Re: [CSE BASIC] Dragonsglid« on: September 12, 2014, 09:47:50 pm »
So this is the sequel to source seekers?
Spoiler For the thing I always say to 123outerme: 209
Other / Re: Imagine if Google never existed« on: September 12, 2014, 09:31:39 pm »
Nah, it just makes me a bit dizzy for some reason
![]() like yahoo. 210
Super Smash Bros. Open / Re: [Axe] Super Smash Bros. Open« on: September 12, 2014, 06:26:42 pm »
Do I have to type the dev code in?
![]() Just that it's a ton of seemingly random numbers |
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