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General Discussion / Re: What song would you play at your own funeral?
« on: June 28, 2011, 11:28:34 pm »
Portal: Still Alive.
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General Discussion / Re: What song would you play at your own funeral?« on: June 28, 2011, 11:28:34 pm »
Portal: Still Alive.
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Other / Re: Is a sound card worth it?« on: June 28, 2011, 08:49:50 pm »
I think it would be a waste of money to spend anywhere near 130 for a sound card. Unless you're running crysis on top of Minecraft, the removed load will be unnoticeable. As for audio quality, I highly doubt that it will noticeably improve. Human ears are... insensitive. You'd be better off improving the speakers/ headphones
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News / Re: Omnimaga now hiring new Coders of Tomorrow (programming team)« on: June 28, 2011, 06:49:22 pm »Well so far I got 4 applications in my inbox (excluding Deep Thought's prank of course), and last November we had 7 or 8 I think, which were all received in a few hours.Make that 5. ![]() 710
News / Re: ThePenguin77 Removes the Last Traces of TI from his Calculator« on: June 28, 2011, 06:43:46 pm »
So... Can we get a demo program to try out or is it too dangerous?
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ASM / Re: Texture drawing« on: June 28, 2011, 04:51:56 pm »
No, it's an integer double word. What happens is that it sign extends the double word in the EAX register to 64 bits and places the higher 32 bits in the EDX register. EAX retains the lower 32 bits of the quad (64 bit) word.
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ASM / Re: Texture drawing« on: June 28, 2011, 04:39:41 pm »
That's x86 code.
MOV: Moves data from one location in memory to another (could be registers or addressable space). INT: Generates Interrupt CMP: Compare JNE: Jump if Not Equal JE: Jump if Equal JGE: Conditional Relative Jump (I'm not sure of the specifics) JMP: Jump... JL: Jump if less than CDQ: Convert Double to Quad IDIV: Signed integer division 713
News / Re: Omnimaga now hiring new Coders of Tomorrow (programming team)« on: June 28, 2011, 04:14:58 pm »
All applicants must submit at least one rickroll with their application PM
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ASM / Re: which is faster?« on: June 27, 2011, 11:09:59 pm »
That's actually pretty slow compared to raw ASM. Keep in mind that even the slow 6MHz chip in the TI's are screaming along at 6 million cycles a second.
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ASM / Re: Texture drawing« on: June 27, 2011, 08:49:09 pm »Ummm...that link is to a raycaster, which renders stuff quite differently from a polygon engine. Depends on the particular polygon engine. In any case, it's example code for handling 3d objects. The only really significant difference between polygons and raycasting is how you detect them. Actually, now that I think about it, BenRyves' Nostromo demo used polygons. 716
ASM / Re: Texture drawing« on: June 27, 2011, 07:48:55 pm »
Take a look at the link ztrumpet posted. Runer actually wrote out his texture code.
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News / Re: 84+/SE Boot Pages Modified« on: June 27, 2011, 02:36:48 pm »
If and only if new OSes also overwrite the boot code. Needless to say, that's not exactly a desirable thing, for reasons previously mentioned by thepenguin77. However, I think the danger of the process could be somewhat mitigated if someone wrote a good alternative boot code and open sourced it.
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Axe / Re: How to write that in Axe?« on: June 27, 2011, 02:34:21 pm »
The general rule of thumb that I follow is this: If it requires floating point math or more than four non-trivial math functions in the entire program, write it in BASIC or ASM. Otherwise, use Axe.
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News / Re: 84+/SE Boot Pages Modified« on: June 27, 2011, 02:31:25 pm »
TI has essentially no legal case in this situation. Even if they wanted to go after BrandonW or thePenguin (which I doubt they do), they can't make a case against this. For once, the law is actually in our favor here because this hack allows us to actually remove all copyrighted code from the device. Previously, TI could have made a [tenuous] case against all 3rd party OSes because the boot code was still present.
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Miscellaneous / Re: Definitely retiring from coding« on: June 26, 2011, 05:10:44 pm »
While coding can definitely turn into a career, it's a rather tenuous link between custom designed calc languages and "real" programming, which is often vastly different. Also, you're assuming Rayquaza's dad is rational. As much as I hate to admit it, that's quite often a bad assumption to make. Thirdly, Rayquaza's dad is his legal guardian. That means that he can legally force Rayquaza to do pretty much whatever he wants. Going over to his house, being a stranger he's never met before and thus has little to no influence, and telling him that his parenting is faulty...? If he's like the majority of parents out there, he's probably going to be at least annoyed. It may even reflect badly on Rayquaza, leading to further restrictions of his privileges. Let Rayquaza handle it, since he has the advantage of influence over his father.
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