Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - AngelFish

Pages: 1 ... 52 53 [54] 55 56 ... 215
796
Site Feedback and Questions / Re: How can I get a custom title?
« on: June 10, 2011, 09:43:28 pm »
I see plenty of users with custom titles, how can I get one? There's no field in the profile settings where I can just type in a custom title...

In contrast to AoC's  treachery Bribery, Omnimaga.org accepts cash, checks, or Visa.  :P

797
Axe / Re: Animations in Axe
« on: June 10, 2011, 08:06:53 pm »
all the particle-based stuff that people have been tossing around was based on cellular automata, which is the same sort of idea behind conway's game of life. basically you just have to determine the rules that you think will give the effect you want(if you wanted fire, for example, you could run through all the pixels that are on, make that 'particle' move up one and, via randomiser, make it move left, right, straight up, or go out).
when you said animations, though, i was thinking something completely different initially. i'd rather like to see a method that uses vector graphics and scripting for dynamic animations XD

Actually, cellular automata can get a lot more complex than that. I had a really nice program that I could show demonstrating that but some stupid loops managed to RAM clear my calc 8 times last night...  <_<

At least I finally noticed the "backup" feature of Axe  :P

798
News / Re: The Future of Calculators
« on: June 10, 2011, 02:20:52 am »
ZIP format

GIF format


... I'll just leave it up to Kerm.  :P

799
Miscellaneous / Re: Dreams
« on: June 09, 2011, 03:52:23 am »
Here's a dream I had several years that eventually became a game that I'm currently developing:

<open narrative>

You wake up in a dry, dusty desert. Tumbleweeds grow in scattered patches across the desert as far as you can see. You're surrounded by four thick, strong gates ringed with razor wire, the gate to the southeast slowly swinging in the small buffets of wind. Overhead, several black vultures circle, occasionally diving to ravage one of the numerous dead animals lying near the gates. You start across the desert beyond the gate, wanting to the reach the deep desert before the desert claims you for itself. It's rumored that surviving exiles live there in an area called Black Canyon. All you know for certain is that you can't return to the nation that exiled you on pain of death.

The sun glares down ever harder as you stumble across the desert, the day lengthening. Occasional howls from the distant mountains to the northwest drift across the endless sands. Coupled with the intense dehydration, they provoke wild hallucinations of the horrible creatures The Project is rumored to have summoned in those godforsaken hills.

...

You've been traveling for what seems like years. The sounds of the desert have driven you to near insanity.  However, it occurs to you that the landscape has subtly changed from the endless plains where you were exiled. Small shrubs have have replaced the prickly tumbleweeds and sandy plateaus gradually descend towards a narrow chasm splitting the landscape. As you approach the dark chasm, the wind howls around you, shrieking and deafening. You note the dark stone composing its sheer walls, which descend into a misty abyss whose depths cannot be seen. This is Black Canyon.

800
Other Calc-Related Projects and Ideas / Re: CAS Theory
« on: June 09, 2011, 03:05:34 am »
Here's a floating point addition/subtraction algorithm to help you:

Quote
1. Exponent subtraction (ES): Subtract the exponents and denote the difference jEa
Ebj = d.
2. Alignment (Align): Right shift the signi ficand of the smaller operand by d bits. Denote
the larger exponent Ef .
3. Signi ficand addition (SA): Perform addition or subtraction according to the e ffective
operation, Eo, which is the arithmetic operation actually carried out by the adder in
the FP unit.
4. Conversion (Conv): Convert the result to sign-magnitude representation if the result
is negative. The conversion is done with an addition step. Denote the result Sf .
5. Leading one detection (LOD): Compute the amount of left or right shift needed and
denote it En. En is positive for a right shift and negative otherwise.
6. Normalization (Norm): Normalize the signi ficand by shifting En bits and add En to
Ef .
7. Rounding (Round): Perform IEEE rounding by adding "1" when necessary to the
LSB of Sf . This step may cause an overflow, requiring a right shift. The exponent,
Ef , in this case has to be incremented by 1.

801
ASM / OP registers
« on: June 09, 2011, 01:18:51 am »
I was looking up system routines and I noticed how many of them use the OP registers. However, hex equates in the TI83plus.inc file (which I presume are the addresses) don't match up with the addresses on WikiTI. Is this because of the change from 83 to 83+ and if so, are the addresses in the 84+ and SE's different as well?


802
News / The Future of Calculators
« on: June 09, 2011, 12:18:28 am »
The day we have all been waiting for has finally arrived: Calculators can now browse the Internet thanks to the new Gossamer Web browser unveiled tonight by KermMartian of Cemetech.

Gossamer, which runs on the Global Calcnet Network formerly developed by the same author, uses an on-line application to parse web pages, which are then displayed on the calc screen.



Is this be the future?

*Early reports indicate that Gossamer already loads pages faster and with fewer errors than all versions of Internet explorer earlier than IE8.

803
Casio Calculators / Re: Casio Prizm documentation
« on: June 08, 2011, 07:58:09 pm »
C/ASM files can be a maximum of 1 MB of code and data, excluding the .g3a header.

804
Axe / MOVED: Help with Mario game
« on: June 08, 2011, 07:18:12 pm »
This topic has been moved to Other Calc-Related Projects And Ideas.
By request and to more closely match the subject board.
http://ourl.ca/10867

805
Casio Calculators / Re: More PRIZM bugs?
« on: June 08, 2011, 06:58:56 pm »
I'm using a Win 7 64 bit comp with USB 2.0 as well...

As for the driver, I'm fairly sure I'm using Casio's own drivers, because the Prizm installed them when I got it.

806
Casio Calculators / Re: More PRIZM bugs?
« on: June 08, 2011, 05:44:14 pm »
Yeah, It will let me overwrite files just fine, but it will occasionally crash/reset when the AC/On key is pressed. There really isn't a warning either, because my Prizm had a ton of memory left.

807
Casio Calculators / Re: Casio Prizm documentation
« on: June 08, 2011, 04:02:44 am »
Here are some of the errors that can be generated by the AUX_DisplayErrorMessage() syscall. It takes an integer argument and generates these messages for each value. Execution of the program continues normally after EXIT is pressed.

Code: [Select]
1: "Break
Press:[EXIT]"

2: "Syntax ERROR
Press:[EXIT]"

3: "Ma ERROR
Press:[EXIT]"

4: "Memory ERROR
Press:[EXIT]"

5: "Go ERROR
Press:[EXIT]"

6: "Nesting ERROR
Press:[EXIT]"

7: "Stack ERROR
Press:[EXIT]"

8: "Argument ERROR
Press:[EXIT]"

9: "Dimension ERROR
Press:[EXIT]"

10: "Com ERROR
Press:[EXIT]"

11: "Transmit ERROR
Press:[EXIT]"

12: "Receive ERROR
Press:[EXIT]"

13: "Memory Full
Press:[EXIT]"

14: "Undefined
Press:[EXIT]"

15: "Overflow ERROR
Press:[EXIT]"

16: "Out of Domain
Press:[EXIT]"

17: "Non-Real ERROR
Press:[EXIT]"

18: "No Solution
Press:[EXIT]"

19: "Mismatch
Press:[EXIT]"

20: "No Variable
Press:[EXIT]"

21: "Not Found
Press:[EXIT]"

22: "Application ERROR
Press:[EXIT]"

23: "System ERROR
Press:[EXIT]"

24: "Already Exists
Press:[EXIT]"

25: "Complex Number
In List
Press:[EXIT]"

26: "Complex Number
In Matrix
Press:[EXIT]"

27: "Can't Solve!
Adjust initial
value or bounds.
Then Try again.
Press:[EXIT]"

28: "Range ERROR
Press:[EXIT]"

29: "Time Out
Press:[EXIT]"

30: "Condition ERROR
Press:[EXIT]"

31: "Syntax ERROR
Press:[EXIT]"

32: "Range ERROR
Press:[EXIT]"

33: "Circulat ERROR
Press:[EXIT]"

34: "No Real Roots
Press:[EXIT]"

35: ----

36: "No Real Roots
Press:[EXIT]"

37: "Version ERROR
Press:[EXIT]"

38: "Card ERROR
Press:[EXIT]"

39: "Card is protected
Press:[EXIT]"

40: "Invalid Card
Press:[EXIT]"

41: "No Card
Press:[EXIT]"

42: "SD Card Full
Press:[EXIT]"

43: "Storage Memory
Full
Press:[EXIT]"

44: "Data ERROR
Press:[EXIT]"

45: "Invalid file name
or folder name
Press:[EXIT]"

46: "Data is protected
Press:[EXIT]"

808
Casio Calculators / Re: More PRIZM bugs?
« on: June 08, 2011, 04:02:19 am »
USB is definitely bugged. It reset my calc when I attempted to disconnect a few times tonight,

809
Other Calc-Related Projects and Ideas / Re: CAS Theory
« on: June 08, 2011, 03:45:11 am »
TI's FP number format is kind of...

Well you can read about it for yourself here. I'm not very good at explaining it.


If you want to match the number range, you'll need to use the IEEE 754 Double FP format. That can handle numbers up to around 10^308, compared to the 10^128 handled by TI's routines. It's only 8 bytes large, so you sacrifice some precision for that, but you'll still get excellent accuracy within normal ranges.

810
Other Calc-Related Projects and Ideas / Re: CAS Theory
« on: June 08, 2011, 03:36:41 am »
Well, the 80 bit extended version is what's generally used in computer CAS's :P

100+ bits are used in high precision scientific computing and by the time you get to that point, the algorithms actually start becoming unstable and inaccurate (meaning other concerns are more important than the number format). I'd stick with 64 bit at most, to align with the machine's word size nicely.

Pages: 1 ... 52 53 [54] 55 56 ... 215