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Messages - Spellshaper

Pages: 1 ... 119 120 [121] 122 123
1801
Other Calc-Related Projects and Ideas / TDCoder
« on: October 14, 2005, 08:26:00 am »
So, here

1802
TI Z80 / xLIB xLIB Revolution
« on: October 14, 2005, 08:13:00 am »
wOOt! that rockz! :woot:woot.gif

1803
Other / Ipod Linux
« on: October 14, 2005, 05:45:00 am »
yep they did update the available Ipods...

1804
News / Battlemasters Featured and Dragon Song update
« on: October 13, 2005, 05:52:00 am »
ok thx... should save me and others some time and inconvenience :)smile.gif

1805
News / Battlemasters Featured and Dragon Song update
« on: October 13, 2005, 05:13:00 am »
oh? how did u do that? *wannaknow*

1806
General Calculator Help / [PRGM USAGE] how to romdump
« on: October 13, 2005, 04:00:00 am »
wOOt it works! :woot:woot.gif

1807
News / Battlemasters Featured and Dragon Song update
« on: October 13, 2005, 03:34:00 am »
QuoteBegin-tifreak8x+13 October 2005, 2:1-->
QUOTE (tifreak8x @ 13 October 2005, 2:10)
Looks good! Can't wait to try battle masters :)smile.gif

u actually CAN try it... but it

1808
News / Battlemasters Featured and Dragon Song update
« on: October 12, 2005, 09:24:00 am »
OMG I just can

1809
News / 3rd Pixel Art Contest starts
« on: October 12, 2005, 08:28:00 am »
QuoteBegin-tifreak8x+12 October 2005, 21:02-->
QUOTE (tifreak8x @ 12 October 2005, 21:02)
Wish I could do greyscale... Bah... :(sad.gif

 huh? it

1810
News / 3rd Pixel Art Contest starts
« on: October 12, 2005, 06:51:00 am »
kevin said: "[...]UP TO 4-level grayscale"

so I guess it

1811
Other / Ipod Linux
« on: October 12, 2005, 06:17:00 am »
I

1812
General Calculator Help / [PRGM USAGE] how to romdump
« on: October 12, 2005, 01:26:00 am »
*thx* I

1813
General Calculator Help / [PRGM USAGE] how to romdump
« on: October 11, 2005, 06:50:00 am »
O_Oshocked2.gif no exes there... I got them from www.gimp.org/~tml/gimp/win32/downloads.html

do u know any other websites who have the GTK+ libraries? (preferably as installer) :ihatemycomp:crash.gif

1814
TI Z80 / Battlemasters (general discussion thread)
« on: October 11, 2005, 06:22:00 am »
Well, what my Battle system is (supposed) gonna work like:
basicely it works like the battle system of Grandia2 (great computer RPG, inspired me a lot!), what means that it will be semirealtime.


action bar
|
\/

__________________|_____________|
-----wait bar--------readyness bar--

the action bar will be segmented into 2 parts. the first and bigger part is the wait bar. it slowly fills according on hoe u distribute ur attribute points. When the wait bar is full, u choose your action (attacks, magics, move, items). After you have chosen your action, the second bar (readyness bar) begins to fill up. The speed with which the readyness bar is filled up is not dependable from ur stats, but from the chosen action and the level of the action. normally, the mightier the chosen action, the longer u have to ready yourself to do it (example: chanting time for spells). When the readyness bar is full, the chosen actin takes place. Besides damage, normal attacks also stop the progress of the enemy

1815
General Calculator Help / [PRGM USAGE] how to romdump
« on: October 11, 2005, 04:37:00 am »
*argh* for a complete image with rom8x I need TiLem, which needs the GTK+ library, which needs  glib-2.6, atk-1.9 and pango-1.8... and glib-2.6 needs libiconv and gettext.... *dies of internet traffic cause ISDN is so slow...*

//edit: uh and now? I got hose freaky libraries amd TiLem, but those only consist of unknown file types... mabe I

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