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Messages - Ti-DkS

Pages: 1 ... 8 9 [10]
136
Axe / Re: Smoothscrolling tilemapper
« on: November 10, 2010, 04:18:09 pm »
yes I know... But I want to preserve the back-buffer too :)

137
Axe / Re: Smoothscrolling tilemapper
« on: November 10, 2010, 03:22:35 pm »
Yeah... Does anyone think it is possible to bring some optimizations to increase the speed of ztrumpet's 16x16 tilemapper, however without using "vertical" and "horizontal" commands ? (redrawing tiles each step)

138
Axe / Re: Smoothscrolling tilemapper
« on: November 09, 2010, 04:35:06 pm »
Metroid II is a very good game and very impressive regarding Ti-basic power and it's why I wanted to create another one (but more Fusion-like) with Axe because I think power of Axe sufficient to make this game. I tried to do it with xLib but after coding shooting system I was forced to stop because it was too slow :(
Then I wanted an ASM compiler and I found Axe ;D

For the topic it is a good idea and I will foresee that :)

139
Axe / Re: Routine Thread Index
« on: November 09, 2010, 11:08:47 am »
Great job ztrumpet ! It will be very easier to find Axe routines now :)

140
Axe / Re: Smoothscrolling tilemapper
« on: November 09, 2010, 11:07:11 am »
I'm working on one I wanted to achieve, precisely :) It's why I asked ztrumpet about his 16x16 smoothscrolling tilemapper ;D

141
Axe / Re: Smoothscrolling tilemapper
« on: November 08, 2010, 02:47:03 pm »
thank you Dj ! I'm going on omnimaga for a while to find things about Axe, for example when I have problems in my code and I think its forum is very useful, mainly because there are many members with a very good knowledge of Axe, then I registered :)

ps for ztrumpet : your code worked perfectly of course :D

142
Axe / Re: Smoothscrolling tilemapper
« on: November 08, 2010, 12:12:29 pm »
Okay ! Thanks for your answers  :D I will try this as soon as I can !
( I hadn't seen var O  :-\)

143
Axe / Re: Smoothscrolling tilemapper
« on: November 08, 2010, 05:52:12 am »
Hello there !
I have a question concerning the former ztrumpet's smooth scrolling tilemapper :
I tried to increase width by changing the right variable and adding bytes at the end of each line in GDB1 but it doesn't worked. Though to increase height I added some rows to GDB and it worked...
does anyone can help me please ?

ps: i'm not english nor american and I still learning that language then I apologize for my possible mistakes :)

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