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Messages - Wellen

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46
Axe / Re: Axe Q&A
« on: October 12, 2011, 04:51:36 am »
And wouldn't my "method" (just do a simple For-loop) be better than unarchiving/archiving (what I'd like to avoid) and/or creating a new Data ?

47
Axe / Re: Axe Q&A
« on: October 11, 2011, 05:50:19 pm »
I tried with 0.5.3b
It seems Equ>String( doesn't work with files ?
I loaded an appvar into Y0, used it with another pointer in Equ>String, and Axe says : "Error : File Misuse"

48
Axe / Re: Axe Q&A
« on: October 11, 2011, 04:02:10 pm »
Aww..
Yes but it's for 1.0.*, right ?
I'm still using 0.5.0, so what I do is

0->M
For(A,0,5
(({P+A})=({O+A}))+M->M
End

and check if M=6 or not..
or is there an easier way ?

49
Axe / Re: Axe Q&A
« on: October 11, 2011, 03:49:01 pm »
I wonder if there is a function that checks if to Datas are equals ?
I mean (sorry^^), something like this:
compare(PTR1,PTR2,SIZE), wich would return 1 if they are the same, and 0 otherweise ?

50
TI Z80 / Re: Contest entry--Nymless
« on: October 11, 2011, 03:16:42 pm »
Of course I am.
You don't know anything about me  :devil:

51
TI Z80 / Re: Contest entry--Nymless
« on: October 11, 2011, 03:08:50 pm »
looks great !
Good joob :thumbsup:

52
TI Z80 / Re: Firefall (Beta)
« on: October 10, 2011, 05:08:43 pm »
Yeah actually it goes sometimes from 1 to 655, sometimes it begins at 655
But I didn't manage to 'land' with a 655 combo, so idk how many bonus-points it gives :P

53
[FR] Hors-Sujet / Re: RBO - parodies
« on: October 10, 2011, 04:39:36 pm »
Leçon 42 *.*


Je connaissais pas, mais sympa  ;)
(en même temps, RBO dissous en 1995 d'après Wiki > j'avais 1 an)

54
TI Z80 / Re: Firefall (Beta)
« on: October 10, 2011, 02:02:11 pm »
Muh, bug ?
I had several times "COMBO : 1" then "COMBO : 655" O.O
I think it means 65535, so -1, but don't know why ^^

Sorry, no screenshots, because it was on-calc..

And do you have any ideas for that ? :)

55
TI Z80 / Re: Firefall (Beta)
« on: October 10, 2011, 01:47:06 pm »
I believe your score increase only when you use the thrusters (try without doing any loop, you'll see)

56
Lol funny thread

Guitar solo ! @ 2:15


57
TI Z80 / Re: testing gravity
« on: October 09, 2011, 06:27:38 am »
I would swear that I posted some big post here....
Yeah with a bakspace-key picture ? I believe I answered you ^^

58
TI Z80 / Re: Firefall (Beta)
« on: October 08, 2011, 04:56:34 pm »
Muh, bug ?
I had several times "COMBO : 1" then "COMBO : 655" O.O
I think it means 65535, so -1, but don't know why ^^

Sorry, no screenshots, because it was on-calc..

59
TI Z80 / Re: My first Axe game
« on: October 08, 2011, 03:01:21 pm »
lol aeTIos
The picture is a little too big, tho ^^

60
Graviter / Re: Graviter
« on: October 08, 2011, 09:20:54 am »
 *.*
Woa.

Would this be possible to enlarge the squares, so that it looks finally like we really go trough a tunnel ? Just a suggestion

Tell me if you didn't unserstand my bad english ^^

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