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Messages - Wretchedlout

Pages: 1 [2] 3 4 5
16
TI-BASIC / Re: Easy way to:
« on: June 05, 2012, 07:08:24 pm »
2nd and 1
and it has worked every time now :)

double thanks

17
TI-BASIC / Re: Easy way to:
« on: June 05, 2012, 06:13:53 pm »
Herm....
well it seems that about only 1/6 of the time this works. The reason it "dosen't work" is because 5/6 of the time it makes a 0 for one of the variables. Could you please fix this so that only 1-26 are in the variables of the list?
It seems the 0's are in the 20-26th place of the list most of the time
-Thanks :)

18
TI-BASIC / Re: Easy way to:
« on: June 04, 2012, 09:19:12 pm »
:DD thanks

19
TI-BASIC / Re: Easy way to:
« on: June 04, 2012, 08:48:28 pm »
Yes, and the index of the number is = dim(num of index num

20
TI-BASIC / Easy way to:
« on: June 04, 2012, 08:43:30 pm »
Is there an easy way to create a list with dim 26 with:
Rnd integers for each dim#
Any Dim = int 1-26
Dim x =/= x
Ex
Dim 1 = X
Dim X= 1
Dim 2 = Y
Dim Y = 2

Ask if you dont understand

21
TI Z80 / Re: [Contest Entry] AntiZer0
« on: June 04, 2012, 08:28:26 pm »
Lol nope
Code: [Select]
Delvar L data
62->dim L data
Clear home
Clr draw
For a,1,3000
Rnd int 1,62->B
L data (B)+1->L data(B)
Pxl on b,L data(B)
End

22
TI Z80 / Enigma Machine
« on: May 31, 2012, 06:30:09 pm »

 :hyper:
So far, as I have been working on this for the past few days and it has been going good.
But first let me explain what an enigma machine does and how.

Spoiler For Spoiler:
Ok, so first there is the 1. keypress. As you can see in the picture, are the keys (lol).
Then,the wires that take up the body of the box that are below the box which carry the current to the 2. plugboard. This can be seen in the front of the box as the wires that go from one peg hole to another. There are usually 10-13 wires but usually 10. There are actually 2 holes for each number, where the current comes from the keys, and fom the rotors. These are used to further scramble the code, and to make it almost unbreakable. Next, after the current goes through the plugboard it goes to the dials or 3. rotors. These are the main parts to the encryption process. Here is a good example of what the rotors do.

Bassically they look like this and "rotate" the code (randomly set one letter to another).

There are usually 3-4 of them.
So, as you saw in the first picture, the current goes through the 4. reflector. This, combined with the rotors makes the code further scrambled. Not only that but it turns it back through the rotors. Ok, final strech here. the current then goes back to the plugboard. It finnaly goes through the 5. lampboard. This is a fancy way of displaying the outputed code with lights.


So now all that, which is good and all but really has nothing against.

This is a method of decryption which looks at the frequency of each coded letter to show up and can tell what it is by determining how often it was used.
That is why the most important part on any Enigma Machine is that the rotors well, rotate.
This with encryption methods 2-4 make the Enigma Machine a VERY powerful tool of encryption. :w00t:

So anyway, I am making this in Basic and will implement all the functions of a real enigma machine.
1. Keypresses
2. Plugboard
3. Rotor 1
4. Rotor 2
5. Rotor 3
6. Rotor 4
7. Reflector
8. Rotor 4
9. Rotor 3
10. Rotor 2
11. Rotor 1
12. Plugboard
13. Display (output)

I will make this able to handle 128 (8*16) characters of encryption and decryption.

I will keep you posted with screenies.  ;D

23
Miscellaneous / Re: How cheap is your keyboard?
« on: May 31, 2012, 11:25:33 am »
 QUIC BRO FOX US OVR  LAZY DOG
school computer

24
Miscellaneous / Re: How cheap is your keyboard?
« on: May 31, 2012, 03:03:47 am »
*Cooooooooough
"On some keyboards, if both shift keys are held down simultaneously only some letters can be typed. For example, on the Dell keyboard Model RT7D20 only 16 letters can be typed. This phenomenon is known as "masking" and is a fundamental limitation of the way the keyboard electronics are designed."

25
TI-BASIC / Re: Str Q
« on: May 31, 2012, 01:56:58 am »
Ok, because I have this:
Code: [Select]
(129-(16(X-1)+Y)
If length(str1)>Ans
Output 1,1,sub(str1,(Ans+1),(length(str1)-Ans)
Output X,Y, Str1

This code took a while yesterday but I was able to make it wrap to the top.
Although, I would rather like it not wrap to the next line because I am working on block cyphers currently.

26
Axe / Re: ... someone please explain what went wrong.
« on: May 31, 2012, 01:30:10 am »
Finance...
Axe
MirageOS

27
TI-BASIC / Re: Str Q (another)
« on: May 31, 2012, 01:02:06 am »
Is it possible to have a str wrap on the same line like:
.....................
.                    .
.DEF        ABC .
.                    .
.....................

28
Axe / Re: ... someone please explain what went wrong.
« on: May 31, 2012, 12:42:25 am »
Meh. Axe is 1.0.5
But why would that cause the screen to flip?

29
Axe / Re: ... someone please explain what went wrong.
« on: May 31, 2012, 12:27:00 am »
I don't know what version of axe, I would assume the latest. I have the ti 84 plus SE but idk what OS...Is it like 2.55?

30
Axe / Re: ... someone please explain what went wrong.
« on: May 31, 2012, 12:05:33 am »
It's just pt-on(x,y,pic1

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