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Messages - ZippyDee

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691
Math and Science / Re: Equation generating
« on: March 28, 2011, 06:41:38 am »
If they're really THAT irregular you can always use a data-smoothing algorithm such as a uniform b-spline.

692
Math and Science / Re: Quick probability question
« on: March 28, 2011, 06:28:36 am »
Truthfully, no. I never took a stat class (though my Alg II teacher was also the APSTAT teacher)...
We did have a small unit on basic probability in that class too, but I figured this out mostly from logic. That's all probability is, anyway. I just looked at it and said, "What conditions must be true in order for this to be true?" and then, "What other conditions must be true in order for each condition to be true?" Using that thought process, I broke it down until it was at a point that was simple enough to understand and find an equation for.

693
Introduce Yourself! / Re: SALUTATIONS
« on: March 28, 2011, 06:22:49 am »
Welcome! :D

Music composition, eh? We'll have to talk some time :3

694
The Axe Parser Project / Re: Axiom SDK For Developers
« on: March 28, 2011, 06:02:16 am »
I know, I meant the radians symbol as a suffix to the command and have it execute a different routine

But remember Pt-On(X,Y,PTR)r exists too.

I know, I was just using that as an example command that uses the r suffix.

695
Yeah, like fighting a sneeze.
Many people use this as an example. I don't agree with this. There's a point at which you literally cannot stop yourself from sneezing, just before it starts. With tics, that point comes as soon as you start ticing. Because of this, I usually liken it to a cough. Ever have that feeling like you really have to cough, but you hold it in, and it just builds up in your chest, and creeps up to the back of your throat until you can't hold it in any more and you have to let it out? That's what it's like. You CAN hold it in, but the longer you hold it in, the worse the feeling gets. The only way to make the pressure go away is to let the tics come out. I say "tics" instead of "tic" because it often ends up being more than you thought it was.

696
The Axe Parser Project / Re: Features Wishlist
« on: March 28, 2011, 05:30:09 am »
By "paint bucket" I assume you mean a floodfill of some sort, no? Here's how I think would make the most sense:
Code: [Select]
FloodFill(X,Y)    //X and Y are the coordinates of the pixel to start filling fromOnly two arguments are necessary, because it would always invert the color. Floodfilling the current color on top of itself would do nothing.

697
ASM / Re: Bezier curves HELP!!
« on: March 28, 2011, 01:35:28 am »
Ohhhh for setting the column/row. Okay. That makes more sense.

698
The Axe Parser Project / Re: Features Wishlist
« on: March 28, 2011, 01:30:32 am »
yeah clipping for lines/rectangles would be nice.

699
My opinion of Tourette's Syndrome.

90% diagnosed with Tourette's Syndrome actually have it.
9% of people Tourette's Syndrome actually had a spinal injury causing the same symptoms. (I fall into this category)
<1% found the episode of south park found it funny, though they pretend to have compulsive swearing

I had Raising/furrowing eyebrows and wrinkling my nose, closing my eyes tight for a second or so, blinking, grunts, bad twitches in my neck.
After several weeks with my chiropractor, most of the conditions are gone, and I am able to suppress the ones that aren't.

Have you ever been in an accident that involved your neck/ spine.  Such as a bike accident?

When you say suppress, do you mean completely? Or temporarily. Because if it's an actual tic disorder, then suppressing is only a temporary solution. The only way to stop ticing is to tic.

700
The Axe Parser Project / Re: Features Wishlist
« on: March 28, 2011, 01:18:27 am »
If you had Circler you could draw a circle on both buffers...

701
The Axe Parser Project / Re: Features Wishlist
« on: March 28, 2011, 12:56:37 am »
Circle()r
And while I'm at it, Circle()rr
Circlerr? What would that do?

702
The Axe Parser Project / Re: Bug Reports
« on: March 28, 2011, 12:43:32 am »
If the last character in a program is ) then it gets an error.

703
The Axe Parser Project / Re: [Axiom] LCDKit
« on: March 28, 2011, 12:33:53 am »
This is awesome! Writing directly to the buffer is something I was definitely looking for a few days ago!

704
Axe / Re: Efficient 12x12 sprite routines
« on: March 28, 2011, 12:31:48 am »
Great, thanks! Runner12 suggested that I could just save 12x16 sprites and display them as 16x16 and therefore only end up with 6 bytes wasted. I think I'll live with that for now. But this Axiom system is really well defined! I'll certainly be using them for other things at some point.

705
Axe / Re: Axe music question
« on: March 28, 2011, 12:28:22 am »
Hmm...All this time I've been under the impression it used a mono port. In that case, yes, stereo output would be possible :P

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