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TI Z80 / Re: Rolling ball that jump on tracks in mode-7 3d. [HBJ project]
« on: October 11, 2011, 03:33:02 pm »
What, I should maybe check the readme included with axe 1.0.5

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 2671
TI Z80 / Re: Rolling ball that jump on tracks in mode-7 3d. [HBJ project]« on: October 11, 2011, 03:33:02 pm »
What, I should maybe check the readme included with axe 1.0.5
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TI Z80 / Re: Contest entry--Nymless« on: October 11, 2011, 03:31:37 pm »
Cool to hear, btw: necropost batman!
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Axe / Re: Third-party Axe tutorial« on: October 11, 2011, 10:51:30 am »
so how's this going?
Also, I would be glad if I could contribute to this. I think we should create one big, community-written tutorial. 2675
TI Z80 / Re: The Impossible Game« on: October 11, 2011, 10:50:08 am »
you mean a level editor? yeah that would be epic. but there should be some preset for the jump length and height if you get what I mean. (if not, ask
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TI Z80 / Re: Rolling ball that jump on tracks in mode-7 3d. [HBJ project]« on: October 11, 2011, 10:48:57 am »
you could also use a black ball with white outlining.
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ASM / Re: Linux - assembler for TI-83+« on: October 11, 2011, 10:47:52 am »Maybe use the right ti38plus.inc...TI-38plus? ![]() 2678
TI Z80 / Re: Rolling ball that jump on tracks in mode-7 3d. [HBJ project]« on: October 11, 2011, 10:38:31 am »
no, that looks awful. its fine now.
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TI Z80 / Re: testing gravity« on: October 11, 2011, 10:37:23 am »
*cough* jumping *cough*
looks good btw. 2680
Other Calc-Related Projects and Ideas / Re: (Current) Help« on: October 11, 2011, 10:35:41 am »
sounds like a cool project. I will provide any help if possible.
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Graviter / Re: Graviter« on: October 11, 2011, 10:34:56 am »
hm, you are inventive. can you draw lines on other buffers, then?
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Graviter / Re: Source Code« on: October 11, 2011, 10:30:47 am »
question: could you post the button code?
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TI Z80 / Re: Unnamed puzzle platformer« on: October 11, 2011, 10:29:55 am »
5*5.
Buttons are still a crime to get working ![]() 2684
Art / Re: my logo design« on: October 11, 2011, 10:28:29 am »
no. lol. I changed it a lot, but didnt create
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TI Z80 / Re: Unnamed puzzle platformer« on: October 11, 2011, 10:18:35 am »
screenshot once I get buttons and transport tunnels ready.
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