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TI Z80 / Re: Rolling ball that jump with tracks in 3d and stuff. where you just try to stay..
« on: October 09, 2011, 12:01:08 pm »
Cool. could you maybe upload your current version?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 2701
TI Z80 / Re: Rolling ball that jump with tracks in 3d and stuff. where you just try to stay..« on: October 09, 2011, 12:01:08 pm »
Cool. could you maybe upload your current version?
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TI Z80 / Re: Rolling ball that jump with tracks in 3d and stuff. where you just try to stay..« on: October 09, 2011, 11:57:26 am »
Nice. Can you now also add new features or don't you want to do that?
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TI Z80 / Re: Rolling ball that jump with tracks in 3d and stuff. where you just try to stay..« on: October 09, 2011, 11:49:10 am »
Thats not too bad
so the program runs way faster now? 2705
TI Z80 / Re: Rolling ball that jump with tracks in 3d and stuff. where you just try to stay..« on: October 09, 2011, 11:43:01 am »
Epic. Is there also size win?
the game 2706
TI Z80 / Re: The Impossible Game« on: October 09, 2011, 11:35:50 am »You should let it stay, its actually funny.also, is the upside- down at 90 attemps also on purpose? 2709
Miscellaneous / Re: !!! IMPORTANT !!! HELP !!!!!!« on: October 09, 2011, 11:20:45 am »
Thats not cool. (or maybe it is...)
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TI Z80 / Re: The Impossible Game« on: October 09, 2011, 11:19:39 am »
I guess he has put some more easter eggs in it.
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TI Z80 / Re: The Impossible Game« on: October 09, 2011, 11:12:49 am »
also, is the upside- down at 90 attemps also on purpose?
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TI Z80 / Re: Unnamed puzzle platformer« on: October 09, 2011, 10:50:32 am »
lol. Me too. I wish I was leafiness...
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Axe / Re: Axe Q&A« on: October 09, 2011, 10:46:53 am »
I tested and checked filesize. I only changed the display commands, nothing in the string.
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TI Z80 / Unnamed puzzle platformer« on: October 09, 2011, 10:44:28 am »
Hi guys.
First things first: ! 4M 1337 w007!!!! 7H475 3P!C ![]() ![]() ![]() ![]() ![]() ![]() Back to reality. I am creating a puzzle platformer in which you have to use buttons, crates, doors (just like as Tag, Graviter and Portal X). I am also adding transport tunnels like those in portal 2. Screenies when I get the engine finished. Oh, if you have an idea for a name, please say it. |
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