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Messages - annoyingcalc

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316
Humour and Jokes / Re: Youtube hall of shame
« on: December 08, 2012, 03:29:14 pm »
Well, even though this hasnt been posted in forever calc84maniac moved it from spam and I saw this HILARIOUS youtube comment a long time ago (so I dont remember what the video was), but it said in the video 40 million people bought this game or something like that and the comment said

Quote
Wow, You sir are stupid there are only 60 million people in the world, I highly doubt 40 million people bought this game

317
TI-Nspire / Re: [Lua] CHIP-8 emulator
« on: December 08, 2012, 03:22:15 pm »
How is this possible? I thought lua couldnt open files?

318
TI-Nspire / Re: Would an NES emulator be possible on Nspire?
« on: December 05, 2012, 12:39:39 am »
Well ,this is a necroport (kinda), but not only the title should be changed to NES emulator on ti-nspire, but

I have a request, for the game nintendo world championships (go look it up please) can Goplat or someone implement a tilemapper for it?

319
News / Re: Portal Prelude released
« on: December 04, 2012, 11:17:46 pm »
MWAHAHAHAHAHAH!!!!!!!!! I had fun today in math class (I beat the game all of it)

on a side note portal prelude has >3800 downloads in the omni archives!!!!!! at this rate it will be OVER 9000!!!!!!!!

320
Axe / Re: copy to Pic0 - Pic9
« on: December 03, 2012, 05:19:02 pm »
No, this code works with ones that you create outside axe ex: ones you use in ti-basic

321
Portal X / Re: Portal X (Prelude) Bugs
« on: December 03, 2012, 05:15:05 pm »
I can post a screenshot hang on

EDIT nvm sorry my computer doesnt have a numper keypad and it is very hard to controll

here

put 2 portals 1 before the dip one after,
keep jumping in to both untill you are high enough to get onto the platforms


sorry if this is confusing

322
Portal X / Re: Portal X (Prelude) Bugs
« on: December 03, 2012, 05:11:30 pm »
That isnt a glitch, in portal they are imancipation grills

323
Axe / Re: copy to Pic0 - Pic9
« on: December 03, 2012, 05:10:40 pm »
do you mean display it on the screen?

no this will copy the calculators Pic1 into the Pic1 that axe uses ex: for a sprite

324
Axe / Re: copy to Pic0 - Pic9
« on: December 03, 2012, 05:06:15 pm »
hm hang on I have the code somewhere let me find it
found it
use
Code: [Select]
[Pic1]->Pic1
instead of GetCalc

325
Portal X / Portal X (Prelude) Bugs
« on: December 03, 2012, 02:28:02 pm »
Well I found one on level 24
see screenie below



another glitch when I exit portal the cursor is on the bottom of my screen

326
Minecraft Discussion / Re: My latest project (A minecraft mod)
« on: December 02, 2012, 12:46:06 pm »
Thanks nxtboy

327
CaDan SHMUP / Re: After being addicted to RotMG for an eternity...
« on: November 27, 2012, 11:49:50 pm »
O0 YEAH Lets GO CaDan :trollface:

328
Minecraft Discussion / Re: My latest project (A minecraft mod)
« on: November 25, 2012, 04:23:40 pm »
Do the item textures work? I was to lazy to check the textures

329
Minecraft Discussion / Re: My latest project (A minecraft mod)
« on: November 25, 2012, 03:11:45 pm »
 Ok here is the first release :D

this was made in 1.4.2 but works with other versions (1.4.4 and 1.4.5 I think)

Chainsaws chickentorches spikes, iron nuggets brick furnaces (very buggy)
no mod loader needed just put the classes in your minecraft.jar the en_US.lang in the lang folder, put the textures in the appropriate folder and, delete META-INF

330
Portal X / Re: Portal Prelude Level Editor Released!
« on: November 24, 2012, 10:30:23 pm »
Hang on I made another level today here it is

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