Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Munchor

Pages: 1 ... 251 252 [253] 254 255 ... 424
3781
Casio Calculators / Re: Casio Prizm - Kind of hiring patient person
« on: January 15, 2011, 04:25:53 pm »
For the record, (and sorry I haven't already told you scout), but we are working on a GUI disassembler, and other stuff in a thing called prizmsuite.

We've already got the google site set up for it, so if you want to host some code there scout, just send me a PM.

Hum, Language? Mine is Python (also GUI). But yeah I want to join the team of PrizmSuite. Just need to know the language.

3782
Casio Calculators / Casio Prizm - Kind of hiring patient person
« on: January 15, 2011, 03:54:37 pm »
Hello everyone,

if you are willing to help the PRIZM community;
if you want to be credited in the SH3 Disassembler I'm making;
if you are patient;
if you don't mind spending half an hour, or maybe two halfs, working in something boring...

Then you are the right person!

Code: [Select]
equates = ['Enii','9ndd']

prizmInstructions = ['Mov #imm, Rn','Mov.W @(disp*2+PC),Rn']

I need you to complete those lists (arrays in fact), according to the tables here. Stuff that is less than 4 characters long should be 0009 for example, or 00XX. You will be credited for the disassembler I'm making (which will be released right after someone does this for me).

I've been quite busy and can't do it, but trust me, this is all it takes for finishing a very basic disassembler and it is really easy! It just takes some time.


Note: Make all the instructions and equates in order, and don't include stuff like 'Data Transfer Instructions' and 'System Control Instructions'.

Then PM me or post the lists ;D As you can see, it's python syntax so, in BLEEP BLOOP it should look like:

equates = ['BLEEP','BLOOP','BLEEP','BLOOP','BLEEP]

Thanks Much!

3783
Miscellaneous / Re: Sniper 101... SCAMMED?
« on: January 15, 2011, 03:52:37 pm »
nah, quigibo didn't protest yet, unless he's hiding in your closet with a "axe parser LASER" (dr. evil quotes)  ^\_(O.o)_/^

I just wanted to make sure happybobjr didn't get scammed for his work, and obviously he didn't in the end

I hope that doesn't happen, but if he ever disagrees with it, I'll just delete the files from ticalc.org, omnimaga and cemetech ;D

3784
Miscellaneous / Re: Sniper 101... SCAMMED?
« on: January 15, 2011, 03:40:06 pm »
I also released uPong and Racer3D: Replay. I don't think it is a scam, though.

3785
TI Z80 / Re: uPong
« on: January 15, 2011, 02:19:25 pm »
News: Fast Crash is making a MultiPlayer (>1 calc) version of this as we speak.

3786
Contra / Re: Contra
« on: January 15, 2011, 02:18:18 pm »
Update

Still no screenshot, sorry :-\

I can get enemies to move around adn jump randomly, and now to add AI.

It's just over 3 KB for both source and exec, so I still have a lot of space to add all that other stuff, so I think the final version will include some of the classic Contra levels. It'll definitely support external levels, though.

Amnd I promise I'll get a demo up as soon as I can add this new stuff :D

Enemies randomly jumping? That's cool ;D If custom levels are supported, you mean a level editor? I love those.

3787
TI Z80 / Re: uPong
« on: January 15, 2011, 01:39:52 pm »
*BUMP*

3788
KnightOS / Re: KnightOS
« on: January 15, 2011, 05:38:14 am »
When he says 'Dev version' in 1st of February, that's when I'm happy, I really hope he manages to do it ;D

3789
Thats a really good idea!  You could even make one for Basic as well :O

That's a great idea, both Basic and Axe, I'm not taking it though, but hope someone does.

3790
Ndless / Re: Ndless 2.0 for TI-Nspire Clickpad/Touchpad
« on: January 15, 2011, 04:39:36 am »
Dude, stop putting your posts inside your quotes :P

I'm sure he didn't mean it ;D

3791
TI Z80 / Re: [Project] Sniper 101.
« on: January 15, 2011, 04:36:24 am »
Wow, well he should have definitely asked for your permission, but its cool how you two are working together to polish it up :) On a related note, if you were sick of scrolling through so much code, there is a way to split it up into multiple subprograms, which can make everything significantly more manageable :)

Like The Psyche... But then it is all in one .8xk in the game itself.

3792
Casio Calculators / Re: Online Prizm Hex Table
« on: January 15, 2011, 04:33:49 am »
Just go to my page and press Ctrl+U. There you go.
Or alt+ctrl+U. Since he's on win7, that's view source under some menu.

I am in win7 too :S But I use Chrome, and all I need is Ctrl+U.

Also, I added a poll.

3793
I've just had a new idea of a simple program that counts the variables used in the source code of an Axe program and returns which are used and which can still be used.

This would be really useful!

3794
Miscellaneous / Re: My forum activity (stats)
« on: January 15, 2011, 04:25:30 am »
BTW, if someone else rates DJ up, he'll be 500 respect XD

3795
Computer Projects and Ideas / Re: Juggernaut
« on: January 14, 2011, 09:18:30 pm »
Oh yeah, like the floating cubes in Mario! I'm mistaken.

Pages: 1 ... 251 252 [253] 254 255 ... 424