3901
Why is it?I'll probably try soon, though.
Fixed the Easy/Hard mode, don't worry. Need to update it though. Also working on multiple balls (less speed).
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 3901
Why is it? Fixed the Easy/Hard mode, don't worry. Need to update it though. Also working on multiple balls (less speed). 3902
The Axe Parser Project / Re: Axe Compiler troubles« on: January 10, 2011, 03:55:32 pm »
Yeah, it was what FinaleTI said
![]() 3903
Axe / Re: Image Variables« on: January 10, 2011, 03:28:51 pm »Why does everybody suppose I'm talking about Basic in the Axe forum?well, i knew you were talking about Axe cause I told you there were more than Pic0-9. but since you said Picture variable when usually, people refer to them as pointers. Oh yeah, they are pointers. Thanks much everyone, this is great for me (sprite user). 3904
Axe / Re: Image Variables« on: January 10, 2011, 03:26:12 pm »
Why does everybody suppose I'm talking about Basic in the Axe forum?
3905
Axe / Image Variables« on: January 10, 2011, 03:18:13 pm »
Hello, I was told here at Omnimaga that afterall we can use more than Pic0-Pic9. What are those 'more'?
If those 'more' exist, I may go back to calculator programming (this is what made me give up). 3906
Axe / Re: Documentation of the Speed and Size of (Almost) Every Axe Command« on: January 10, 2011, 03:15:42 pm »
How to open this? xD Nice job Runer.
3907
TI Z80 / Re: [Project]Assemblex« on: January 10, 2011, 02:53:20 pm »
Well, Bcalls were implemented, a lot more features, optimizations too!
For now, you have to wait for a video of the program, images won't show it's potential and there were very few downloads of the last beta version 3908
ASM / Re: Assemblex Bcalls« on: January 10, 2011, 02:52:34 pm »
Thanks Deep, I added more Bcalls now
![]() 3909
News / Re: Yes, the TI-Nspire has a LED.« on: January 10, 2011, 02:52:09 pm »The Starcraft game in the arcade or the real one? The Arcade one doesn't look at all like the real one (to me). 3910
News / Re: First globalCALCnet (gCn) Successes« on: January 10, 2011, 02:51:47 pm »Lol that would make it even more epic. Need DCS? It asks you if you want to download itHaha, too bad you need Doors CS for CALCnet. On a side note, do you need Doors for Mobile Tunes? 3911
General Discussion / Re: Justin Bieber Starcraft parody« on: January 10, 2011, 02:35:39 pm »
I never really press topics with 'Justin Bieber' in the name, but I gave it a try this time.
That is so hilarious! ![]() 3912
News / Re: Axe Terminal Beta Released« on: January 10, 2011, 02:33:29 pm »No. Like I've said before, Terminal is only in the list because it is the source code. The source code was on the emulator when I screenie'd it. You shouldn't be seeing it when you run this on-calc. :O Sorry, that's great ![]() 3913
General Calculator Help / Re: My calculator crashed! Now what?« on: January 10, 2011, 02:32:59 pm »Awesome Deep Thought! Looks very detailled! WOAH I've just seen all the screenshots and extra information! Good job Deep Thought. 3914
Computer Projects and Ideas / Re: Trio and Niko: Falling« on: January 10, 2011, 02:31:56 pm »Yes. Besides, I hate ION. It cleared my RAM every time I tried it, and half the programs won't show up on DCS as ION programs.I think Mirage run ARPGCS, but ARPGCS will crash pretty often on exit when using OS 1.14 or higher. Not a big loss, though, because only two or three ARPGCS are actually good and the best one is in French so most people here cannot play it. Yeah DJ, that is awesome. 3915
News / Re: Axe Terminal Beta Released« on: January 10, 2011, 02:30:46 pm »
I shall repeat a question: In the list of programs can it there be no 'Terminal', since well you're running it? It's just a simple feature request that I'd like. Do you agree?
|
|