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Messages - Munchor

Pages: 1 ... 263 264 [265] 266 267 ... 424
3961
tiDE / Re: tiDE Team
« on: January 08, 2011, 08:10:56 am »
That's exactly what I did when I first uploaded changes. However, I used a build that was not correct, but everything was fixed now.

I also need to save it in D:\tidenv, since I have it Documents\Scout David\C#\tiDE. Thanks.

3962
Axe / Re: SirCmpwn's Sprite Editor
« on: January 07, 2011, 02:25:46 pm »
I love the intro SirCmpwn XD. The program looks great, a very professional sprite editor.

3963
Axe / Re: Pause game
« on: January 07, 2011, 02:23:20 pm »
Okay then. What project is this for?

uPong. However, I'm probably adding greysacle...

3964
Axe / Re: Pause game
« on: January 07, 2011, 02:16:49 pm »
If you are using Greyscale, then you can do

Quote
Copy(L1-56,L5,56
Copy(L6,L1-56
Rect(0,0,96,64
Dispgraphrr

Or

Quote
Shade(0)

Uh, accidentally answered your question, Scout.


But I'm not using a greyscale, so the second one :D

3965
Axe / Re: Pause game
« on: January 07, 2011, 02:13:19 pm »
you can also make a teacher key by doing this if you don't have greyscale for the second method in parentheses.
Code: [Select]
If getkey(X)
Repeat getkey(X) and getkey(Y)
(Here you can set the contrast to 0 or do this)
Copy(L6,L3,768)
ClrDraw
End
Copy(L3,L6,768)

You gave me a great idea!! How to change the contrast in Axe? I only have a little text saying "Paused", I want to change the contrast, it would be cool.

3966
TI Z80 / Re: [Project]Assemblex
« on: January 07, 2011, 02:03:37 pm »
No exactly, but tou can also do it like this.

You can add 1 checkbox or 2 radio buttons, to choose the option.

What's the langage you use for your program ?

python, for the GUI wxPython.

Eitherway, I'll probably just make the Basic uncompiled program. So I don't have to worry with options.

3967
Axe / Re: Pause game
« on: January 07, 2011, 02:01:43 pm »
@Deep_Thought: Me too.

@Michael_Lee: Yours works perfectly! Thank you very much. +1

3968
Miscellaneous / Re: What is your avatar?
« on: January 07, 2011, 01:40:05 pm »

3969
News / Re: NimbusOS source code released
« on: January 07, 2011, 01:39:43 pm »
...Recently, however, David, one of the...

* David feels very proud of himself

Hah just kidding.

Now, this source code could be useful for people who want to make a shell or an OS, great!

3970
TI Z80 / Re: uPong
« on: January 07, 2011, 10:33:29 am »
yea it was very unoptimized :D

I had 10 lines for drawing a line XD Now I have one line with the Line( command XD

3971
TI Z80 / Re: uPong
« on: January 07, 2011, 10:31:55 am »
Today in maths class, I optimized it from 2900 bytes to 2400bytes. But then added features and is now 2700 bytes.

3972
Official Contest / Re: Cage Match #4: Puzzle with a Plot
« on: January 07, 2011, 10:25:58 am »
OMG Psyche is awesome! Oh my god, when I saw that title screen I was already happy, when I played it even happier!

Slide was good, but I also didn't figure out how to play puzzle :S

3973
Axe / Re: Pause game
« on: January 07, 2011, 10:03:04 am »
don't do it with the same key ( it will directly exit from the loop )

try it

Code: [Select]
If getkey(9)
While getkey-9
End:End

That works more or less :S It pauses the game, but when I put it back on, it only lasts 1 second and then is paused again :S

3974
Axe / Re: Pause game
« on: January 07, 2011, 09:52:40 am »
If getkey(Y)
Repeat getkey(X)
End:End

?

Code: [Select]
If getKey(9)
Repeat getKey(9)
End:End

For the ENTER Key... I have to try it yet, thanks.


EDIT: It doesn't work, probably it is only getting the getKey, no actualing stopping the game.

3975
TI Z80 / Re: Online Z80 Table
« on: January 07, 2011, 09:49:47 am »
Updated them, just for the record, and also uploaded them to ticalc.org. And also updated them on ticalc.org.

I was thinking of mixing the tables with Assemblex in some way, but not really sure how to :S

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