Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Munchor

Pages: 1 ... 268 269 [270] 271 272 ... 424
4036
tiDE / Re: tiDE Team
« on: January 01, 2011, 03:44:15 pm »
Sorry for double post, but I can't upload stuff. I mean, I am connected to the server, but can't really upload things, I mean, I don't know how to. Anybody knows how to? I made changes, and would like to upload them.

4037
Art / Re: Assemblex Icon
« on: January 01, 2011, 03:26:29 pm »
That lobster looks fantastic yunhua98, I'm rating that post +1, but not really what I'm looking for.

4038
Axe / Re: Moving a Sprite
« on: January 01, 2011, 03:25:16 pm »
Optimizations like Runer112 does!
* ScoutDavid runs

I know everything I do can be optimized, and people always optimize my stuff xD But thanks ;D

4039
Axe / Re: Moving a Sprite
« on: January 01, 2011, 02:55:14 pm »
Forgot to add comments:

Code: [Select]
.SMILIE
.The Sprite, change the Hex to whatever you want
[004466000000817E]->Pic1
.Do everything below until CLEAR is pressed
Repeat getKey(15)
StorePic
.Display Sprite
Pt-On(X,Y,Pic1
DispGraph
Pt-Change(X,Y,Pic1
RecallPic
ClrDraw
.Right Key
If getKey(3) and (X<92)
X+1->X
End
.Left Key
If getKey(2) and (X>2)
X-1->X
End
.Down Key
If getKey(1) and (Y<60)
Y+1->Y
End
.Up Key
If getKey(4) and (Y>2)
Y-1->Y
End
. End of the game loop
End

Also, optimized unneeded stuff.

4040
Contra / Re: Contra
« on: January 01, 2011, 02:52:17 pm »
That's terrible Deep, very bad to hear. Hope you can remember most of the code and rebuild it ;D

4041
Axe / Moving a Sprite
« on: January 01, 2011, 02:51:25 pm »
Hey there, here is a GIF and the code of how to move a smilie, just change the code to whatever you want to get a moving mouse, a moving dog, or whatever you want.

Code: [Select]
.SMILIE
.The Sprite, change the Hex to whatever you want
[004466000000817E]->Pic1
.Do everything below until CLEAR is pressed
Repeat getKey(15)
StorePic
.Display Sprite
Pt-On(X,Y,Pic1
DispGraph
Pt-Change(X,Y,Pic1
RecallPic
ClrDraw
.Right Key
If getKey(3) and (X<92)
X+1->X
End
.Left Key
If getKey(2) and (X>2)
X-1->X
End
.Down Key
If getKey(1) and (Y<60)
Y+1->Y
End
.Up Key
If getKey(4) and (Y>2)
Y-1->Y
End
. End of the game loop
End




4042
Art / Re: Assemblex Icon
« on: January 01, 2011, 02:39:41 pm »
It doesn't really depend on what the program does, most icons are random if you notice...

I made one that I like, and will only change it if someone makes one that I love.


You'll be credited if I use your icon.

4043
News / Re: Yes, the TI-Nspire has a LED.
« on: January 01, 2011, 02:27:23 pm »
haaahaha, if they do, nobody will tell her why, I guess.

4044
Casio Calculators / Re: Prizm Wiki
« on: January 01, 2011, 02:09:56 pm »
http://translate.google.com/#en|de|Conversion%0AGeometry%0APicture%20Plot

The germane guess looks correct. PM Yeong with the Korean one, I'm sure he'll know if its Korean or not.

4045
News / Re: Yes, the TI-Nspire has a LED.
« on: January 01, 2011, 02:05:15 pm »
Wow, awesome. Nice job ruining another of TI's "features." XD But when teachers hear about this, they'll probably just seat us in a way so that we can't see each other :(

Teachers will not hear about this, I'm pretty sure, unless if they have a secret spy in Omnimaga and ti-bank.

4046
News / Re: Ticalc.org publishes 2010 POTY results
« on: January 01, 2011, 02:04:34 pm »
What an awesome year for releases. Congrats to the winners and to all those who had programs featured throughout the year! =)

I'd prefer to congratulate all participants, since there are great featured programs :D

What an awesome year for releases. Congrats to the winners and to all those who had programs featured throughout the year! =)

My bad I didn't see all the last part.

4047
I have a working basic shell on my calculator written with Axe.

Nice :)

4048
TI Z80 / Re: [Project]Assemblex
« on: January 01, 2011, 12:58:07 pm »
www.davidgom.co.cc/Assemblex0003.zip

Well, here it is, the third build!

Features:
> Disassembles a .8xp file (pre-beta stage, working more or less)
> You can type Hexadecimal code and it'll be converted to Assembly code in almost real time
> Convert decimal to hexadecimal
> Convert hexadecimal to decimal

> Edit menu:
>> Select All
>> Undo
>> Redo
>> Copy
>> Cut
>> Paste
>> Clear
>> Number of Words
>> Find and Replace

> New Menu
>> New
>> Open a hex file (.txt, .hex)
>> Save Asm (.txt, .asm)
>> Save HeX (.txt, .hex)
>> Save Asm and Hex (.txt)
>> Exit


> Convert Menu
>> Convert
>> Disassemble File

> Tools Menu
>> Decimal to hexadecimal
>> Hexadecimal to decimal

> Help Menu
>> About



Please download and tell me what you think, it's a 5 MB .zip folder, and will be 15mb folder when unzipped. It's not large, very small actually.


The file is Assemblex.exe, but you need to unzip all of the files.

The bold things are the new things since the last build

4049
Art / Assemblex Icon
« on: January 01, 2011, 11:22:26 am »
Hello, I need a 16*16 icon for my new program: Assemblex... However, I have no idea of what I want as an icon, I mean, nothing specific. I'd be glad to have something random, maybe abstract. So, it doesn't have to be about the program itself, just a 16*16 coloured sprite.


I'd like the colour to be green-ish please :)


EDIT: I went to see some portraits on google images, to get inspired. Do you like this one?

4050
News / Re: Ticalc.org publishes 2010 POTY results
« on: January 01, 2011, 10:31:07 am »
What an awesome year for releases. Congrats to the winners and to all those who had programs featured throughout the year! =)

I'd prefer to congratulate all participants, since there are great featured programs :D

Pages: 1 ... 268 269 [270] 271 272 ... 424