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Messages - Munchor
Pages: 1 ... 277 278 [279] 280 281 ... 424
4171
« on: December 27, 2010, 01:16:34 pm »
Ah ok. I remember on Freewebs, you couldn't even use your own images or site layout. It sucked because every Freewebs site looked similar. The 900 KB file size limit was also annoying for someone who creates computer games or music. I guess we get what we pay for, though.
I remember using Freewebs, but if you used the HTML editor you were quite free
4172
« on: December 27, 2010, 01:16:19 pm »
Thank, letter 'U' and 'I' !
Starting to look like a really long list. Long live Axe!
4173
« on: December 27, 2010, 10:35:21 am »
Yes, I do. In fact I'm learning it right now(APCS)
That's great. Thanks for waking up this post
4174
« on: December 27, 2010, 10:26:22 am »
Using the new line command with any X argument over 95 cuts the line short. For example drawing a line from 0,0 to 96,0 draws a line on screen from 0,0 to....somewhere around 32,0 I think
So, lines that correspond to instances off the screen are cut to be able to fit? That's bug.
4175
« on: December 27, 2010, 09:47:22 am »
Hello everyone, Some of us like to use HEX to program in Assembly, not many, mostly Xeda and calc84maniac. I also like it, but don't do it much. Eitherway, at: www.davidgom.co.cc/z80table.htmlYou can find an online, HTML browser z80 table with the HEX code for everything. Note: I didn't make the table, Collin Anderson did and uploaded it to ticalc.org, here. I only converted it to HTML, uploaded it and host it.
I have e-mailed him asking him whether he is okay with me uploading it or not. If he says he doesn't want it there, I will remove it, but for now it is there.
It was hard work (making it HTML) by hand, so I hope you like it.
4176
« on: December 27, 2010, 09:21:49 am »
Aw ... I tested last night and came up with a similar bug (possibly related to the one I told you about earlier), but otherwise about 3/4+ of the time it works as a two-player, 2-calc game!
Nice!
4177
« on: December 27, 2010, 08:50:33 am »
Awesome. The screenshots are part of the next build, I'm waiting till I finish a couple of things, most obviously multicalc linking. Importantly though, making screenshots work like that meant fixing a lot of things about them, so they should be much less buggy.
On a side note, what programming language(s) was WabbitEmu coded in?
4178
« on: December 27, 2010, 08:47:46 am »
Marvellous squidgetx!
4179
« on: December 27, 2010, 08:42:46 am »
Great, if you need any help I'm willing to help you with code or anything. Also, I hate releasing two versions in the same day, but this one is just an optimized version of the other one  I am proud to announce that this version is 16.9KB large and the other one was 18.4KB large.
4180
« on: December 27, 2010, 08:28:36 am »
awesome! I'm keep learning... 
Do you like Java?
4182
« on: December 27, 2010, 07:05:02 am »
perhaps you should start using JSON or only basic AJAX, because then you won't have to reload the entire page every time the visitor of your site enters a number. I have written a pretty easy to use JSON script, and if you're interested, you'll get it!
EDIT: I just started a topic in Webdevelopment.
I am just a terrible fan of PHP and am not keen to use the other ones, since PHP syntax fits me perfectly.
4184
« on: December 27, 2010, 05:50:06 am »
Ah that's good. Do you have enough freedom like if you made your site in Notepad, though?
Yes, but I believe it automatically adds a few scripts to the end of your page, like 000webhost.
4185
« on: December 27, 2010, 05:49:21 am »
I like how it's a bit close to Java. 
Yeah it is, the tea cup!
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