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Messages - Munchor

Pages: 1 ... 292 293 [294] 295 296 ... 424
4396
The Axe Parser Project / Re: Off-Calc Axe Parser
« on: December 22, 2010, 04:31:38 pm »
Yeah I suggest waiting until 1.0.0 comes out, else you'll twice twice as much things to update everytime a beta comes out.

Yes. I also hope 1.0.0 is not the final release :)

4397
Humour and Jokes / Re: r
« on: December 22, 2010, 04:30:35 pm »
I should have never read that, now I need brain wash!

4398
Correlation / Re: Request for a Java Programmer
« on: December 22, 2010, 04:21:06 pm »
Nice job nemo, we've got a great java programmer here too.

Also, nice job Deep Thought, you made the original program :)

4399
TI Z80 / Re: Axe game : Avoid
« on: December 22, 2010, 04:06:47 pm »
Wow, this is great.  It goes on my calc for sure.  Wonderful job! ;D

I agree, a great game to spend time in classes for me :D Oh wait, I gotta get good grades :S

4400
Computer Projects and Ideas / Re: BasiC++
« on: December 22, 2010, 03:56:45 pm »
I would really want a PC Calculator with the programming language Axe. If I want it so much I should do it myself :P

4401
Miscellaneous / Decrease of activity
« on: December 22, 2010, 03:55:11 pm »
Hey Omnimaga members,

due to my first term grades, in the which my average was 16.3 out of 20, my activity in the forums will lower. My parents are not very happy with this number... So, they have decided to forbid me of coming to the computer completely.

I'll obviously come here since the computer is in my room and they'll forget about it. However, I'll lower the activity to study more too :D

I'll keep coming here most days and I try to maintain an average of 20 posts per day. Also, my projects are not cancelled whatsoever, I'll be working in Ahead mostly and relax on other stuff (Java, tiDE, etc.)

Scout

4402
Computer Projects and Ideas / Re: JavaTyper - a text editor in Java
« on: December 22, 2010, 03:48:19 pm »
It looks great :D Great job ^^ are there any other features you are planning on implementing?

I will when I have time :)

4403
TI Z80 / Re: uPong
« on: December 22, 2010, 03:48:08 pm »
Fixed the title screen bug and added pig mode which can be activated by pressing 8 in the title screen... Uploaded it so that I can finally cancel it -.-

4404
TI Z80 / Re: [Project] Ahead
« on: December 22, 2010, 03:45:24 pm »
I just tried Michael Lee's code without making any changes xD

I had a new idea for gravity, though :)

4405
TI Z80 / Re: Axe game : Avoid
« on: December 22, 2010, 02:06:45 pm »
The menu animation is really cool!

4406
TI Z80 / Re: [Mini-Project] Axe TRON
« on: December 22, 2010, 01:34:11 pm »
are you talking about a two player, grayscale, mode seven tron engine? that may be a bit more than a "mini" project...

TRON! I got it, wow, that's very hard I believe.

4407
TI Z80 / Re: [Project] Ahead
« on: December 22, 2010, 01:19:30 pm »
Yes, since it is converted to Assembly, it doesn't mater. Thanks, it's just that I learnt that in Basic :P

I just made another file, but it doesn't have gravity :S

4408
TI Z80 / Re: [Mini-Project] Axe TRON
« on: December 22, 2010, 12:50:37 pm »
no.
I will have to post a vid.

I'm not getting very well your post, sorry!

4409
TI Z80 / Re: [Mini-Project] Axe TRON
« on: December 22, 2010, 12:45:34 pm »
? is it like AudioSurf?

4410
The Axe Parser Project / Re: Features Wishlist
« on: December 22, 2010, 12:17:20 pm »
Me too! but there are so many other things I am looking forward to, I can't mention averything in just one post :P

Yes, I just checked the Features Wishlist and other topics better, because I only knew about that update.

Wow! Axe (0.5?) will be really cool!

Axe 0.5 won't ever exist, because after 0.4.7 the next release will be v1.0.0 (like Quigibo said here)

:O Nice, then!

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