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TI-BASIC / Re: nooboish prgrammer
« on: November 22, 2011, 09:13:46 pm »
Save them after you quit the game or just during the game?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1861
TI-BASIC / Re: nooboish prgrammer« on: November 22, 2011, 09:13:46 pm »
Save them after you quit the game or just during the game?
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TI Z80 / Re: POGO Dark/Light version« on: November 22, 2011, 09:12:45 pm »
I didnt notice that. I'll check it out.
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TI Z80 / Re: Robo-Gun: My first big axe game« on: November 22, 2011, 09:10:50 pm »
Oh yeah, I need to put my name on it
![]() And you got it to work? Enter to go to upgrades and use arrows to scroll. On buys the guns, but only if you're at a high enough level. 1864
TI Z80 / Re: POGO Dark/Light version« on: November 22, 2011, 09:06:05 pm »
If captain eo was a game, you would dance and destroy a spider creature queen
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TI Z80 / Re: POGO Dark/Light version« on: November 22, 2011, 09:00:53 pm »
CAPTAIN EO!
http://en.m.wikipedia.org/wiki/Captain_EO 1866
TI Z80 / Re: Robo-Gun: My first big axe game« on: November 22, 2011, 08:59:00 pm »
I'll upload no-shell tomorrow.
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TI Z80 / Re: Robo-Gun: My first big axe game« on: November 22, 2011, 08:35:57 pm »
My mom will kill me I go back on the computer
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TI Z80 / Re: Robo-Gun: My first big axe game« on: November 22, 2011, 08:33:18 pm »
Oh. I forgot. I compiled it for Doors cs.
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TI Z80 / Re: Robo-Gun: My first big axe game« on: November 22, 2011, 08:29:32 pm »
Ok. I might add buy powerups or health. Or maybe BLUE LOBSTERS. I'll copy homer's idea of making a blue lobster powerup
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TI Z80 / Re: Robo-Gun: My first big axe game« on: November 22, 2011, 08:25:42 pm »
Buy enemies that cant be killed?
Anyway, Robogun is finished. Finished means done with everything I desired to put in the game. I'll still probably update and might add more features or maybe powerups New: Bombs Readme No more enemy invincibility No more health bar malfunctions No more level skipping Future updates: Powerups? More things to buy? Actual boundaries! Version 1.1 attached ![]() 1872
TI Z80 / Re: Learning Axe! And made a program« on: November 22, 2011, 08:03:47 pm »* epic7 applauds ![]() I found that alot of my bugs were involved with that. I changed the check for the left side of the screen to >100, but does <<1 work for that? 1873
Site Feedback and Questions / Re: Bug with project sub-boards« on: November 22, 2011, 07:44:18 pm »![]() 1874
Site Feedback and Questions / Re: Bug with project sub-boards« on: November 22, 2011, 07:42:11 pm »
I was about to complain about that
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TI Z80 / Re: POGO Dark/Light version« on: November 22, 2011, 07:20:13 pm »
Why is it called pogo? The title doesnt seem relevant. Unless the captain's name is Captain Pogo or something
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