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TI Z80 / Re: Axe Pong
« on: November 22, 2011, 06:19:58 pm »
But you can move the hit platform up and down too.
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TI Z80 / Re: Axe Pong« on: November 22, 2011, 06:19:58 pm »
But you can move the hit platform up and down too.
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TI Z80 / Re: Axe Pong« on: November 22, 2011, 06:11:54 pm »
PONG BATTLE INSIDE OF A HYPERCUBE.
OMG TEH EPICNESS!!!! 1878
Humour and Jokes / Re: Winning The Game Has Never Been So Much Easier« on: November 22, 2011, 06:08:05 pm »![]() I got rickrolled. Now I'm going to listen to it since I like the song ![]() PS: * epic7 lost
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Other Calculators / Re: New z80 programming contest ! Lot of prizes to win !« on: November 22, 2011, 06:03:01 pm »
I think I saw another that was broken
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TI Z80 / Re: Robo-Gun: My first big axe game« on: November 22, 2011, 06:01:48 pm »
I only used the invincible enemies as an excuse for the bug. Now that its, fixed, I'm not going to add the invincible robos.
Im going to keep the bombs still, 1 or 2 for a level How many? 1 or 2? Im also making a read me with COOL TITLE ART! Finished upload soon after I limit and finish bombs. 1881
Axe / Re: Stages and Collision« on: November 22, 2011, 03:37:35 pm »
Maybe try
:If (pxl-Test(X,Y+8)=0) and (pxl-Test(X+8,Y+8)=0) and (J=0) 1882
Other Calculators / Re: New z80 programming contest ! Lot of prizes to win !« on: November 22, 2011, 03:31:57 pm »
I mean when I open up robogun's page, the top half is blank.
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TI Z80 / Re: Robo-Gun: My first big axe game« on: November 22, 2011, 03:29:53 pm »
Im pretty sure it worked! Ill start playing for a while and ensure that they don't return.
Ill still keep the bombs and I might give 1 bomb per level (but not accumlating)u 1884
Other Calculators / Re: New z80 programming contest ! Lot of prizes to win !« on: November 22, 2011, 03:22:56 pm »
I think I tried both
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Other Calculators / Re: New z80 programming contest ! Lot of prizes to win !« on: November 22, 2011, 07:12:45 am »
My project page is screwed up!
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TI Z80 / Re: Axe Pong« on: November 22, 2011, 07:03:41 am »
Pong^3. Make it 3 dimensional and you might top him
Or... Pong^4. Make it 4 dimensional and you'll amaze, and confuse, the world. 1889
TI Z80 / Re: Robo-Gun: My first big axe game« on: November 22, 2011, 07:00:48 am »
I think I have identified the problem for the health bar bug. If it works, it might cure the invincibility of enemies too.
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Axe / Re: Axe Q&A« on: November 22, 2011, 06:45:40 am »
Really? I got it to work with multidigit numbers
Using: Text(25,25,"0",A->Dec Also a somewhat relating question, how would you put together 2 strings and store it into a new string? |
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