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Messages - epic7

Pages: 1 ... 153 154 [155] 156 157 ... 161
2311
Axe / Re: Axe Q&A
« on: October 29, 2011, 12:48:08 pm »
Ong im stupid. :P

2312
Axe / Re: Axe Q&A
« on: October 29, 2011, 11:23:40 am »
Does anyone know what's wrong? When I push the arrows in the menu, nothing happens
Code: [Select]
:.ROBOGUN
:DiagnosticOff
:[FCFC000000000000]→Pic2
:[081C2A4908080808]→Pic0
:[F080800000000000]→Pic1
:[FCA0A02000000000]
:[FFFCA0A080000000]
:[FCFFFC4848484000]
:[F8FFFFF848484850]
:[F8FFFFFFFC6C6C6C]
:[Pic9]→Pic8
:Fix 5
:Repeat getKey(15)
:copy(Pic8,L6,768)
:Text(35,1,"RoboGun")
:Text(1,55,"New Game"
:Text(60,55,"Load Game"
:Pt-On(75,47,RotC(Pic0)
:Pt-On(12,48,RotCCPic0)
:If getKey(2)
:Goto N
:End
:If getKey(3)
:Goto L
:End
:DispGraph
:End
:Lbl L
:ClrDraw
:Goto 1
:Lbl N
:0→G
:1→L
:Lbl 1
:43→X
:0→M
:27→Y
:Repeat getKey(15)
:ClrDraw
:If getKey(2)
:X--
:End
:If getKey(3)
:X++
:End
:If getKey(1)
:Y++
:End
:If getKey(4)
:Y--
:End
:If getKey(48)
:0→R
:End
:If getKey(40)
:1→R
:End
:If getKey(54)
:1→F
:End
:If R
:Pt-On(X,Y,Pic1+L*8)
:Else
:Pt-On(X,Y,FlipH(Pic1+L*8)
:End
:If F
:X+4→S
:Y+1→T
:Pt-On(S,T,Pic2
:0→F
:1→M
:End
:If M
:If R
:S++
:End
:!If R
:S--
:End
:Pt-On(S,T,Pic2)
:If S=94 or S=0
:0→M
:1→F
:End
:End
:End
:Fix 4

2313
Axe / Re: What the heck just happened?
« on: October 29, 2011, 10:54:19 am »
Cool, my program is back nwow

2314
Axe / What the heck just happened?
« on: October 29, 2011, 10:47:42 am »
I was compiling, and it asked me to "garbage collect". I pushed no, it said the archive was full, my axe backup was erased, and my source code was erased. I found it in the mem mgmt section, but it wasnt in the programs. If i click on the program in the mem mgmt, it tells me to garbage collect again. Yes or no? What happened?

2315
Axe / Re: Axe Q&A
« on: October 28, 2011, 11:06:23 pm »
I was going to use the input for a load game, so the user would type a number that would loaf the level and stuff. Or, I could use a button to do it, but I don't know how to work appvars

2316
General Calculator Help / Re: My calculator will not turn off
« on: October 28, 2011, 11:01:21 pm »
Works!

2317
General Calculator Help / My calculator will not turn off
« on: October 28, 2011, 10:21:38 pm »
I tried to turn it off, and simply nothing happened. Does anyone know why could have caused this? Hopefully, because I dont feel like backing up my stuff and then taking out the batteries just to turn it off.

2318
Axe / Re: Axe Q&A
« on: October 28, 2011, 10:16:54 pm »
I need to learn these appvar things.

2319
Axe / Re: Axe Q&A
« on: October 28, 2011, 09:43:06 pm »
How would you do a Load/Save game in a game?

2320
Axe / Re: Axe Q&A
« on: October 28, 2011, 09:32:38 pm »
K, then thats what ill do

2321
Axe / Re: Axe Q&A
« on: October 28, 2011, 09:29:47 pm »
Is there a way to enter text into the calculator like Input( in basic?

2322
Axe / Re: Trying to get this to work
« on: October 28, 2011, 09:09:53 pm »
Will [pic9]-> pic8 hopefully stop the deleting of my background?


Edit: It kinda does.... I compiled and ran multiple times, it worked. I compiled it again and my background was deleted.

2323
Axe / Re: Trying to get this to work
« on: October 28, 2011, 09:03:47 pm »
Does
Fix 5 draw text to the buffer or something?

Edit: With fix5, no text shows up.

Edit: Nvm I know why

2324
Axe / Re: Trying to get this to work
« on: October 28, 2011, 08:58:23 pm »
Im going to make a few adjustments and then get the code

Edit: Screw it, Im getting the code first

Double Edit: Here is is

Code: [Select]
:.ROBOGUN
:1→G
:[081C2A4908080808]→Pic0
:[F080800000000000]→Pic1
:[FCA0A02000000000]
:[FFFCA0A080000000]
:[FCFFFC4848484000]
:[F8FFFFF848484850]
:[F8FFFFFFFC6C6C6C]
:Repeat getKey(15)
:Text(35,1,"RoboGun")
:Text(42,8,"V1.0"
:Text(1,55,"New Game"
:Text(60,55,"Load Game"
:copy([Pic9],L6,768)
:Pt-On(75,47,ShadeNorm(Pic0)
:Pt-On(12,47,Shade_t(Pic0)
:DispGraph
:End

I think If I put the Text( after the background, it'll stop the blinking of the words a bit, right?

2325
Axe / Re: Trying to get this to work
« on: October 28, 2011, 08:52:23 pm »
This happened to me twice now. I run the program once, and it works great. Second time, the Pic9 is erased.

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