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Messages - epic7

Pages: 1 ... 156 157 [158] 159 160 161
2356
TI Z80 / Re: MUSEINC: Make musicmaking in Axe easier!
« on: October 27, 2011, 07:28:30 pm »
Is that a new beta?

2357
Axe / Re: Axe Q&A
« on: October 27, 2011, 07:09:01 pm »
What is the adantage of using a shell?

2358
TI Z80 / Re: Zedd Physics Library (BETA)
« on: October 27, 2011, 03:21:23 pm »
I know what library files are, but I'll read the readme again.

Edit: Read the readme. It seems hard to use.

2359
Axe / Re: How do I make large pictures?
« on: October 27, 2011, 03:16:38 pm »
What's the tilemap format?

2360
Axe / Re: How do I make large pictures?
« on: October 27, 2011, 07:14:40 am »
Lolwat?

2361
Axe / How do I make large pictures?
« on: October 27, 2011, 06:59:18 am »
The only  way I know how to make pictures in axe is by 8x8 sprite. Are there ways to make larger sprites or to make backgrounds?

2362
TI Z80 / Re: Zedd Physics Library (BETA)
« on: October 26, 2011, 10:34:18 pm »
Sening what files?

2363
Miscellaneous / Re: So what is everyone up to?
« on: October 26, 2011, 10:31:37 pm »
What am I up to? I've been spending the last hour wandering the site trying to find a game idea :p

2364
TI Z80 / Re: Zedd Physics Library (BETA)
« on: October 26, 2011, 10:28:51 pm »
I downloaded the file, I download the program "zedd" onto my 83+, I opened it, syntax error. I used asm(, invalid error. I tried to compile it, it didn't show up.

2365
Axe / Re: [Tutorial] Edition 2: Using Axe to its full functional form λ
« on: October 26, 2011, 10:26:16 pm »
How do you type the lambda sign on the calculator?

2366
Axe / Re: Making Axe Applications
« on: October 26, 2011, 10:21:24 pm »
1100 bytes is a lot? My games are simple and they are all more than 1100 bytes.

2367
Other Calc-Related Projects and Ideas / Re: BACKUP YOUR PROGRESS OFTEN!
« on: October 25, 2011, 11:05:07 pm »
I just lost my progress on pong. It didnt really take long since its so simple, but I'm still pissed. I backed up a few hours ago on computer so at least I didn't lose anything else.

2368
Axe / Re: [Tutorial] Edition 2: Using Axe to its full functional form λ
« on: October 25, 2011, 10:25:53 pm »
I gave up when people gave me answers, I had more questions. :P

I re-read it again, now I get it.

Also... Why do i get errors every time i try to open zedd?


(later edit)
NOOOOOOOO!!! My ram cleared when I was a few minutes from finishing a game.

2369
TI Z80 / Re: Zedd Physics Library (BETA)
« on: October 25, 2011, 08:56:35 pm »
It didnt work. At all.

2370
Is there one up to date with 1.0.5?

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