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Messages - ferox

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91
TI Z80 / Re: TI 83+/84+ randomness
« on: January 27, 2011, 11:06:57 am »
I've disassembled and converted compiled Axe programs to apps before Axe got application creating support. ;)
But that requires a little bit of assembly knowledge, which I'll assume you don't have.
ticalc.org has plenty disassemblers - just pick one that fits your needs. ;)

well, i meant that others could decompile my prog and then see all the codes i put in...
if that is possible, it is a minus...

Also, do you want the hex code of an axe program? There are ways to do that pretty easily.

hex code? like i said, i'm a noob, i just got the idea XD

92
TI Z80 / Re: TI 83+/84+ randomness
« on: January 27, 2011, 11:04:53 am »


and 'strip' is called 'decompiling'
decompile, that was the word I was looking for  ;D

So are you saying you want codes to activate certain events?
yes, insert a valid code, and you trigger an event (could be very random :P)

93
TI Z80 / TI 83+/84+ randomness
« on: January 27, 2011, 10:59:17 am »
version 0.1.4
- 83+ compitability
- lots of codes (30)
- setupeditor fixed
- app mode (i am not responsible for crashes, but keep in mind that an error gives a RAM clear sometimes.)


Spoiler For former changelogs:
version 0.1.3
- fixed shop when you have all codes
- title screen shows version (you DO need to resend Pic6.8xi)
- added 2 codes
- added a SECRET code! (only obtainable through cheating or guessing)
- minor things
- updated readme.

version 0.1.2:
- added gambling
- list will be updating itself (see instructions)
- raised the code buying price
- added medals
- 12 codes now in the game

version 0.1.1:
- fixed the shop
- added the code archive
- added 2 more codes
- list can now support 98 codes.
- commented sourcecode for the code variable

version 0.1:
- added code engine
- added shop
- added money making
- inserted 5 example codes
- mirageOS compatibility

read the readme before playing!
this is a basic example. pretty easy, but it is the idea.
feel free to post your own ideas, optimizations and other random stuff ;)

screenie:


Spoiler For original post:
hey everybody,

i haven't been with you for long, but I just got a random idea for a calc game.
it is actually really easy. the main idea is that you type in a (16 char?) code like "2K46BG8O3MNR8511" and then if your code is a good one, it shows you a joke/animation/minigame.
then it stores your code in a var, so you can recall it later.
maybe later i can add things like gaining money so you can buy certain codes and such, but i would like the base thing first...

but you could say I am a noob at programming, so i would need help with things like optimization and animation and stuff.

anyway, has such idea already passed this topic?
and is it possible to "strip" a compiled axe program? (with stripping i mean getting the sourcecode, so you can find out all the codes)

please leave opinions below  ;D
[/quote]

94
General Calculator Help / Re: msd8x won't work
« on: January 26, 2011, 05:18:23 pm »
ok, then ill steal some aluminium foil somewhere (not sure we have it).
i'll post the outcome in a few days i think  ;D

95
General Calculator Help / Re: msd8x won't work
« on: January 26, 2011, 05:13:35 pm »
One of the adapters in this kit is mini-b male to normal-a female.  Using the trick to change a mini-b to mini-a, it's useful.

is there a chance that my cable will be unuseable if the trick goes wrong. more specific: could it ruin my calc usb port? btw, i already have the cable ;)

96
General Calculator Help / Re: msd8x won't work
« on: January 26, 2011, 11:09:03 am »
well, if I want to try I still have to wait, the cable i need is sold out right now, i should try again in a week or so...
anyway, does anyone have a F or later revision and uses MSD8X?

97
General Calculator Help / Re: msd8x won't work
« on: January 26, 2011, 10:58:54 am »
my serial number ends with P-0409L
that is later than F. is it still worth the try?
i have also access to a F revision calculator, maybe there?

98
General Calculator Help / Re: msd8x won't work
« on: January 25, 2011, 04:13:01 pm »
I bought my calc in 2009...
that is pretty new, isn't it?

99
General Calculator Help / msd8x won't work
« on: January 25, 2011, 04:06:31 pm »
as the title says, it won't work with me, and i dont know what is wrong? (could be a lot...)
i have downloaded and sent USBDRV8X and MSD8X to my TI 84+, and i got a 2gb usb stick farmatted in FAT16.
i also got a gender changer for usb so that i could use my black link cable which is also use for calc to pc.
but it just keeps giving error 00C0, meaning that there was no usb inserted. i also noticed that, when i tried to link to my pc, my pc couldn't recognise my calc.
but when i deleted USBDRV8X it worked again. I even downgraded the OS to 2.43 (2.55MP first), but it keeps giving error 00C0
btw, what is this boot 1.00 and 1.02?

any suggestions?

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