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Messages - kalan_vod

Pages: 1 ... 109 110 [111] 112 113 ... 194
1651
News / We are hiring
« on: April 27, 2006, 01:42:00 pm »
QuoteBegin-JFISH+Apr 27 2006, 06:17 PM-->
QUOTE (JFISH @ Apr 27 2006, 06:17 PM)
HEEEY PEEPS...im staff now! (owned)  :lol:laugh.gif  peeace...  

 Congrats! I hope there is a news item which lists all those who have joined!

1652
Other Calculators / StarCraft (xlib)
« on: April 27, 2006, 01:41:00 pm »
QuoteBegin-Alex+Apr 27 2006, 07:24 PM-->
QUOTE (Alex @ Apr 27 2006, 07:24 PM)
StarCraft 68k is a C program. I truly look forward to it. Consistent effort was already put into that project, and they made some spectacular grayscale conversions of game sprites, it would be a pity to see it go to waste.

Anywho a search on ticalc.org indicated that there are quite a few StarCraft ASM games for the 83+. Are those any good?

- Alex  

 Those are in spanish and discontinued, also this xlib SC has just been updated..

1653
TI 68K / Hiways 89
« on: April 27, 2006, 01:40:00 pm »
Wow, that's fast! I can't wait to see a animation of sorts, and is that a bus? btw pedestrians would be great!~

1654
Other Calc-Related Projects and Ideas / FF:ROS
« on: April 27, 2006, 01:37:00 pm »
Great, if you want some code help just ask.

1655
Other Calc-Related Projects and Ideas / Downloads
« on: April 27, 2006, 01:36:00 pm »
QuoteBegin-xlibman+Apr 26 2006, 04:48 PM-->
QUOTE (xlibman @ Apr 26 2006, 04:48 PM)
ducks had a DDR game?

I know DarkAuron had one as well as GarySurvivor (form DDRfreakforum) but they are dead I think  

 Yeah it was DA sorry.

CDI, if no one else makes it I will later tonight!

1656
Other Calc-Related Projects and Ideas / my tutorials.
« on: April 27, 2006, 01:33:00 pm »
I have used 1000 chars as the most....It slows down pretty quick..

1657
Other Calc-Related Projects and Ideas / CDI's tutorials
« on: April 27, 2006, 01:31:00 pm »
QuoteBegin-Radical Pi+Apr 27 2006, 04:23 PM-->
QUOTE (Radical Pi @ Apr 27 2006, 04:23 PM)
Learning everything on their own would be too harsh.
But if they knew they could figure things out for themselves...That's why big breakthroughs don't happen much anymore. (Excluding the fact that there isn't much left to discover in Basic.)  

 Yet there is, look 5-7 years ago...They were using all the " and ) of ending arguments. Now we have more addvanced thought over logic.

1658
Introduce Yourself! / Hello
« on: April 27, 2006, 01:27:00 pm »
Yeah, I can make a topic so it works ;)wink.gif

1659
Other Calc-Related Projects and Ideas / N sprites
« on: April 27, 2006, 10:14:00 am »
I would vote for all, but I can'd XDsmiley.gif...Any would be great though.

1660
Other Calc-Related Projects and Ideas / my tutorials.
« on: April 27, 2006, 10:12:00 am »
I think he means the scrolling like in frog RPG, on the graphscreen.

1661
Other Calc-Related Projects and Ideas / Updates
« on: April 27, 2006, 07:07:00 am »
Cool, I can't wait. I guess this means it is close to completion!

1662
Other Calc-Related Projects and Ideas / CDI's tutorials
« on: April 27, 2006, 07:06:00 am »
Yeah, looks great to me. I think it is helpful for newer people. Great work CDI and TiFreak!

1663
TI 68K / r/p/s, a port
« on: April 27, 2006, 04:01:00 am »
QuoteBegin-Liazon+Apr 26 2006, 09:52 PM-->
QUOTE (Liazon @ Apr 26 2006, 09:52 PM)
160w x 100h in pixels.  

 That's alot of pixels..

1664
Other Calc-Related Projects and Ideas / N sprites
« on: April 27, 2006, 04:01:00 am »
Wow, you added more! The others look just a good, man you have some good sprite making skills! :D

1665
Other Calc-Related Projects and Ideas / Super Mario ASCII
« on: April 27, 2006, 04:00:00 am »
Haha, are you really making a upload form?

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