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Messages - kalan_vod

Pages: 1 ... 120 121 [122] 123 124 ... 194
1816
TI Z80 / Age of culture I
« on: April 24, 2006, 07:18:00 am »
QuoteBegin-elfprince13+Apr 24 2006, 11:58 AM-->
QUOTE (elfprince13 @ Apr 24 2006, 11:58 AM)
QuoteBegin-kalan_vod+Apr 24 2006, 10:37 AM-->
QUOTE (kalan_vod @ Apr 24 2006, 10:37 AM)
He had it running fast which omnicalc if I remember, plus xlib 0.3a I think.

he's doing pure Basic....not Omnicalc or xLib.  

 We were talking about dysfunction..Any who, any updates on this project?

1817
Other Calc-Related Projects and Ideas / Saubue's tigcc tutorial
« on: April 24, 2006, 07:18:00 am »
Great, is he going to be working on the English one too? Would you know when that will be up?

1818
TI Z80 / Battlemasters General Discussion Thread
« on: April 24, 2006, 04:40:00 am »
QuoteBegin-xlibman+Apr 24 2006, 10:25 AM-->
QUOTE (xlibman @ Apr 24 2006, 10:25 AM)
hehe, I wish I did consoles in my old RPGs, I dont even remember how to hack my OWN games >.<  

 Like for manaforce? XDsmiley.gif

1819
Official Contest / Stipulation Suggestions
« on: April 24, 2006, 04:39:00 am »
Not that it's banned, but it isn't really favored at UTI...Almost everything you can do with xLIB you can do in pure basic, but not nearly as fast...But some people don't seem to think that way >.<

1820
TI Z80 / Age of culture I
« on: April 24, 2006, 04:37:00 am »
He had it running fast which omnicalc if I remember, plus xlib 0.3a I think.

1821
Other Calc-Related Projects and Ideas / Saubue's tigcc tutorial
« on: April 24, 2006, 04:36:00 am »
Psh, you and and what army? :D It's a great tut from what I can guess XDsmiley.gif

1822
News / We are hiring
« on: April 24, 2006, 04:14:00 am »
Cool, good luck to all who apply. This is a great site to be part of, and I hope your experience is as pleasant as mine was ;)wink.gif

1823
TI Z80 / Battlemasters General Discussion Thread
« on: April 24, 2006, 04:13:00 am »
That would be unique and helpful! I wouldn't mind cheating :D

1824
TI Z80 / FATE RPG
« on: April 24, 2006, 04:11:00 am »
QuoteBegin-Spellshaper+Apr 24 2006, 05:24 AM-->
QUOTE (Spellshaper @ Apr 24 2006, 05:24 AM)
@kalan: yeah, necro's insane when it comes to graphics O_O  

 Necro is good, but I was talking about dysfunction :Ptongue.gif

1825
Official Contest / Stipulation Suggestions
« on: April 24, 2006, 04:10:00 am »
I would rather pure basic, but I thought since most everyone is using xLIB on their projects here then just use it in a contest...

1826
TI Z80 / Age of culture I
« on: April 24, 2006, 04:08:00 am »
QuoteBegin-Spellshaper+Apr 24 2006, 09:29 AM-->
QUOTE (Spellshaper @ Apr 24 2006, 09:29 AM)
QuoteBegin-lolje @UTI+-->
QUOTE (lolje @UTI)
Im german

Always nice to meet fellow countrymen  :lol:laugh.gif

tried it, and it rockz! :)smile.gif
only thing is that graphics loading is quite slow... what are you using for that?  *Spellshaper starts sifting through code  

 Pure basic he said, are the sprites 8x8?

1827
TI Z80 / basic Démineur
« on: April 24, 2006, 04:07:00 am »
Yeah, that was my problem...It would show the Hex value of the char..:Ptongue.gif

1828
Other Calc-Related Projects and Ideas / Saubue's tigcc tutorial
« on: April 24, 2006, 04:06:00 am »
I can't wait till the English version is up ^.^

1829

 THE POST 2412193
Ok, I will look at it when I get home. Lol, yeah google!  


 THE POST    

1830
Official Contest / Stipulation Suggestions
« on: April 23, 2006, 05:43:00 pm »
HERE IT IS

How about the contest being: must use xLIB, make a dungeon that has at least 10 rooms and X enemies. Something like that would be fun. Kinda like a remake of the dungeons in TOC (Sams zelda)..

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