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Messages - kalan_vod

Pages: 1 ... 122 123 [124] 125 126 ... 194
1846
TI Z80 / FATE RPG
« on: April 23, 2006, 09:28:00 am »
xLIB has it's own getkey routine, so no extra asm routine is needed. Good luck on the paper!

1847
Other Calc-Related Projects and Ideas / Zelda progress
« on: April 23, 2006, 09:25:00 am »
Wow, that's very cool. AI being in basic games isnt something people used to do back in the day! I really hope you get this finished, and I would love to see a SS or demo soon :Ptongue.gif

1848
TI Z80 / Age of culture I
« on: April 23, 2006, 09:19:00 am »
Welcome to the forums! I have seen this progress on UTI, and it looks great! Btw, I would suggest you don't use it in mirage..

1849
Art / Random Art.....pixel or non pixel
« on: April 23, 2006, 09:17:00 am »
user posted image

1850
Site Feedback and Questions / Guestbook
« on: April 23, 2006, 09:16:00 am »
user posted image

1851
TI Z80 / Battlemasters General Discussion Thread
« on: April 23, 2006, 05:30:00 am »
Cool, I hope to see a SS of the new stuff soon >.>

1852
Other Calc-Related Projects and Ideas / Downloads
« on: April 23, 2006, 05:28:00 am »
He is going to add extra stuff in the blank areas I think.

1853
Other Calc-Related Projects and Ideas / Requests
« on: April 23, 2006, 05:27:00 am »
He is working on something in asm that will allow up+down and w/e..But I think if you added just using xlibs it would be fine.

1854
Official Contest / What do you think?
« on: April 23, 2006, 05:24:00 am »
Yeah, I guess necro should manage it? And just have the rest be chosen by polls?

1855
Other Calc-Related Projects and Ideas / Super Mario ASCII
« on: April 23, 2006, 05:23:00 am »
Idk, but any who. Elfprince has a Mario type engine if you want to collaborate with him, or use his engine. Unless you have one already.

1856
TI Z80 / FATE RPG
« on: April 23, 2006, 05:10:00 am »
But what if the boarders need to be tiles! It would look a little choppy to draw a white boarder, move 16 pixels, and then draw the tile map over it + it would be time comsuming. I think it's fine until tr1p1ea makes it do 16.

1857
Official Contest / What do you think?
« on: April 23, 2006, 05:08:00 am »
Great, who is going to decide when this kicks off?

1858
Other Calculators / Anyone know where...
« on: April 23, 2006, 05:07:00 am »
It too cheap to steal one, but what ever :Ptongue.gif...

1859
Miscellaneous / Code Hacking
« on: April 23, 2006, 05:06:00 am »
Yeah, we had found it at a garage sale for around $5 XDsmiley.gif

1860
Other Calc-Related Projects and Ideas / Super Mario ASCII
« on: April 23, 2006, 05:06:00 am »
Maybe he is on spring break still?

Pages: 1 ... 122 123 [124] 125 126 ... 194