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Messages - Netham45

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Humour and Jokes / Re: Funny #omnimaga quotes (NSFW)
« on: October 29, 2012, 02:03:02 am »
* Netham45 throws a plum at deep thought.

It's the emulation aspect more than the emulator itself. x86 is a tricky platform to emulate at a reasonable speed on full computers in pure software, doing it on a such an underpowered ARM processor with memory and storage constraints would be next to impossible, at least with any sort of playable speed.

DosBOX was ported to the PSP, which has similar (though still superior: faster CPU, dedicated GPU) hardware; it was unable to play virtually any games at any sort of speed. Even rather simple sidescrollers like the original Duke Nukum were unplayable.

Edit: Just to clarify, it should be possible to get it to run, and you may even be able to do something useful with it, but even if it gets running it would hit hardware constraints before it played any games well.

Would a Nspire be enough to run a game like Wolfeinstein 3D through DOSbox?

I'd doubt it. It may launch, but I don't think you'd get any level of performance off of it.

As far as DosBOX goes, it uses SDL for it's input/output handling, so all we'd need is a version of SDL for the Nspire. It just so happens we have that.

After that, it'd be the non-trivial task of getting it to run directly on the Nspire hardware.

Miscellaneous / Re: :D irc is back
« on: October 22, 2012, 10:48:14 pm »
Albert hosts it but it connects through a ZNC on Omni's server.

News / Re: OmnomIRC will be down for unspecified time
« on: September 22, 2012, 05:13:58 pm »
Netham, with websockets there wouldn't be a need for shared memory at all. Messages could instantly be distributed to other clients when they arrive. Of course this is fundamentally different and will not work on older clients.

Yea, you'd be able to do it in one server. You could also do long polling with a custom webserver too.

Websockets cut out far too many users.

News / Re: OmnomIRC will be down for unspecified time
« on: September 21, 2012, 01:59:25 pm »
I'm surprised no one mentioned taking the time to redesign OmnomIRC and make it more efficient for servers and clients! :) That path would mean anybody could really host it, and there could be redundancy fallbacks when, say, Netham45's server goes down (and 4 other servers could take its place).

I've talked to Shmibs about how we possibly could redesign it, so that it is not dependent on a SQL database. Also, if there is a redesign, I think we should use WebSockets instead of the current implementation. I know it would mean no support for older browsers anymore, but it will be by far the easiest thing to do (and the best).

Also, about rehosting OmnomIRC: Don't forget that OmnomIRC was the cause of the outages on the current Omnimaga server, and I don't think the server has been changed meanwhile ?

What I think would be the best is to use the current longpolling method but use shared memory to save the database instead of SQL. PHP has the ability to create and use shared memory.

Minecraft Discussion / Re: withgusto MC server (Omni?)
« on: August 24, 2012, 01:18:38 pm »
Why not 1.3.2? Been out for quite a while.

News / Re: Casio-Scene shuts down
« on: July 31, 2012, 09:53:06 pm »
I'm not saying that what went on was right, but the fact that the site was hacked a fairly long time ago and you're just now getting to it shows a striking level of negligence and indifference towards the community.

Helder trying to revive the community and save the data is, in my opinion, morally sound, though the means of which he did it is not.

To be honest, I highly doubt that anyone will come back to Casio Kingdom after you essentially ignored it for three years, even through a significant security breach.

Also, in the calculator community (Well, at least in the TI one), you need to realize that most people don't see code and posts as 'owned' by the site, but by themselves and the community, so to most people neglecting the site is far worse than copying it.'

Pardon me if I'm missing something, I've only been aware that Casio Kingdom ever existed recently.

News / Re: Casio-Scene shuts down
« on: July 30, 2012, 12:18:33 am »

Which means that of course he registered it, didn't he ? :P
Quote by him:

"Regarding Casio Kingdom, this is a trademark. It has unregistered trademark protection and your email here further signifies your unwillingness to respect European/international intellectual property."

Sounds like he wants to get back in and wants to weasel his way out of having any competition to me. Also, lol at 'trademarking' a name that has another companies trademark as a key component.

Coming soon: Microsoft Programming! -- It's cool, I have a trademark on the name.

Humour and Jokes / Re: Funny #omnimaga quotes (NSFW)
« on: July 23, 2012, 10:57:31 pm »
Offtopic but how did you get to 2000+ posts Netham45? O.O

I had >1k on the old board so my count doubled when we merged the DBs.

Also, friendly reminder: This isn't the spam board, posts like '/me lost' are considered spam and offtopic in here.

Humour and Jokes / Re: Guess what Pepsi did to us
« on: July 22, 2012, 02:58:46 pm »
Wait we can still downvote posts?? O.O

Not officially :D
But with some html edit you can.
Admins seem to know already about the issue so maybe they can fix it

Our solution to fixing it is to ban people who use it. >:D

TI-Nspire / Re: GBA emulator?
« on: July 19, 2012, 03:03:38 pm »

Edit: This looks really cool. :D Good job.

Humour and Jokes / Re: Funny #omnimaga quotes (NSFW)
« on: July 14, 2012, 04:32:25 pm »
kindermoumoute: runer, how are you ? ^^
Runer112: god
Runer112: *good
That was perfect. And coming from Runer112, this is even more funny as some consider him so ;D

Including himself. *ducks*

I'm definitely going to have to give this a try, looks really nifty.

Just a couple suggestions:
1) Allow it to be restricted to a small number of calling IPs (Ex. I want logs for my sites, but I don't want some random person getting the source if he triggers an error). This could be done just by checking a text file with a list of IPs in it or such. (I'm actually not sure if you have this implemented or not, I haven't had a chance to use it yet)

2) Make your license a bit more prominent, it was a bit hard to track down.

Other / Re: OUYA - The Future of Console Gaming
« on: July 12, 2012, 03:15:53 pm »
I don't know, there's quite a developer community already forming around it, including developers like Mojang. The kickstarter was actually announced yesterday, I learned, so I don't think the hardware is set in stone just yet. Beyond that, they're not really looking towards competing with modern consoles, but allowing developers to create games for consoles easier, without having to purchase licenses and SDK's.

Also note that games are tied to the store and can ONLY be sold through there

Since any software could be deployed from the computer, there could be alternate online services that could distribute games. Also, all games are "Free to Play" as they put it, games may either offer a free demo, or entirely be free with additional content one could purchase.

Mojang said they would develop for it if it was a decent platform. Also, they don't really count, they already have Android ports of Minecraft out there.

Their store is far too restrictive to the seller, too. They'll never get a decent userbase if their store is so regulated. It doesn't really matter if it's free to develop and you can sideload any application you want if the main channels for content distribution suck. The open-source end user friendly philosophy is nice, but it's going to damage the platform more than help it.

There's also the fact that unless this gets some serious backing (Epic games, Sega, or the likes releasing games for it) it won't have any major titles coming out, and therefore won't be worth it to anyone.

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