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Messages - nikitouzz
Pages: 1 2 3 [4] 5 6 ... 16
46
« on: December 16, 2013, 04:21:26 pm »
DJ-O participe, en axe tu auras la chance de m'avoir comme jury et je fais bien passer les oraux, je suis gentil
47
« on: December 16, 2013, 08:36:42 am »
How did you get the numbers to look so cool? There's gotta be a way better way than:
If X=1 Pt-tOn(20,4,Pic01) End If X=2 Pt-On(20,4,Pic02) End (etc...) that so ugly...
48
« on: December 05, 2013, 05:01:43 pm »
49
« on: November 11, 2013, 04:14:39 pm »
If i can critique one thing :p I like this tutorial but i thinks that the name of your routine is a lot of big example : GNewCam(pointer to camera) can be Camera(pointer to camera) this is more clear when we read the code
50
« on: November 09, 2013, 10:48:56 am »
Couldn't you keep the current line routine and add one that clips ?  please !
51
« on: November 08, 2013, 02:24:34 pm »
...
52
« on: November 08, 2013, 12:41:15 pm »
where is the project ?
53
« on: November 07, 2013, 08:38:01 am »
If a few people are interessed by Input routine, you can see this : http://ourl.ca/19966
54
« on: November 07, 2013, 03:10:16 am »
We wait screenshot or dl
55
« on: November 05, 2013, 01:47:18 pm »
Mais ton clipping ne marche pas en hauteur ca vient aussi de ca le bug non ?
sorry i can't say this in english ^^
56
« on: November 05, 2013, 12:08:27 pm »
If the size is <256 i thinks that you can drawn over the screen but if it's >256....
57
« on: November 05, 2013, 11:33:46 am »
look how call the routine you can choice the nimber of charactere you want call..... ^^ 1 to the limite of the screen ^^
58
« on: November 05, 2013, 06:45:38 am »
Lowercase don't work i can make easily ! the scroll don't work but you can erase all you want EDIT : I d'ont say on things : the routine use alone the r1-r6 vars then it's too dificult to add option !
59
« on: November 05, 2013, 05:08:45 am »
You can download both routine here !
Hello everyone, I programmed this routine in Axe that allows users to input number and letters with numerous options! to call the routine you need to make : sub(LET,X,Y,Z) for letter with X and Y the position of your windows and Z the nulber of caractere you need make input in max, sub(FFR,X,Y,Z) work same ! this is what gives such a code with my routines: :.ATEST :ClrDraw :Fix 5 : :sub(LET,0,0,12) :Text(0,10,L1) :DispGraph :Pause 2000 : :sub(FFR,0,20,3)→A :Text(0,30,A►Dec) :DispGraph :Pause 2000 : :Returnr
60
« on: November 01, 2013, 08:31:52 pm »
#include <iostream> #include <math.h> using namespace std; int main(void) {int i,k,j,s,nb,rmin,rmax; float L,t,pi,angler,x,y; bool finRadius; nb = 10; rmin = 5; rmax = 14; pi = 4.0*atan(1.0); angler = 2.0*pi/nb; i=j=0; for(k=0;k<rmax*4*rmax-1;k++) {x=j-rmax; y=i-rmax; L=sqrt(x*x+y*y); t=acos(x/L); if (s=0>=y) t=2*pi-t; finRadius=0; while ((s<nb+1) and (finRadius==0)) {if (rmin<=L and L<=rmax and (fabs(t-(float)s*angler)<angler/L or fabs(rmin-L)<1)) cout <<(finRadius=1)-1<<"0"; else s++;} if (s==nb+1) cout << ".."; if (i++==rmax*2) {i=0;j++;cout <<endl;} } return 0;}
I have this code in c++ someone can help me to optimise this ?
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