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Messages - p2

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871
Axe / Re: Commands for Axe
« on: June 15, 2011, 08:37:16 am »
And what is:


if X=1 and Y≥2:Then
end




Art_of_camelot:
     I'll try it!

872
Introduce Yourself! / Re: Hello!
« on: June 15, 2011, 07:10:02 am »
Cool.
You're on TI-BasicDEV, too.
 :D I'm p2-PhoenixDerZweite   (p2 was already taken) :(
But I think TI BasicDEV is boring.
there you must wait 2 days, and then one person has answerd to your question.

But here, in Omnimaga, it's cool. ;)

873
It needn't to have the best sound.
Sometimes, the modern music sounds like  the BEEEEP of a Windows98, if there's an Error.
Ive thought of sounds like the theme melodies of Tetrix or something like this.

But, Idon't know, if you could see it in the Videos, the Tappers have to be orientiering at the music.






If you want to see really adicted persons, search in youtube for "Duct Tape Smile Extreme FC"

Extreme is how difficult the TapTap-track is
FC means Full Combo (no tappers missed)

874
I've an idear for a new Game on TI:
I think a game like Tap Tap Revenge on TI would be cool.
http://en.wikipedia.org/wiki/Tap_Tap_Revenge_4
There are millions of Players all over  the World.
Here's a video of TapTap Revenge 3:


Is it possible to make it so, thatz the screen is rotated 90° that you can see better, bhere the "Tappers" are coming?


875
Axe / Commands for Axe
« on: June 15, 2011, 05:11:08 am »
What should I write in a BASIC-program instead of the following commands, if I want to create an APP of it (Wint Axe) ??

randInt(1,5)→X

{1,2,3,4,5}→L₁

sub("ABCDEF",3X-2,3)→Str1

iPart(X)+abs(Y)→Z

For(X,1,20,1)
End

dim(L₁)→A

876
General Calculator Help / Re: Sound in BASIC-programs
« on: June 14, 2011, 03:45:50 pm »
ok.

thanks.


Bye.

p2

877
General Calculator Help / Re: Sound in BASIC-programs
« on: June 14, 2011, 03:42:02 pm »
What do you mean with IRC...
I don't know everything about Omnimaga :-\

878
General Calculator Help / Re: Sound in BASIC-programs
« on: June 14, 2011, 03:37:56 pm »
ahh....
I see.
I thought my TI was not ok.


thanks.

I'll test it out to make apps and PRGMs with AXE.

If I need help for the differents between BASIC and ASM, could I write you a PM?



p2

879
General Calculator Help / Re: Sound in BASIC-programs
« on: June 14, 2011, 03:34:25 pm »
If I press STAT and then RIGHT (CALC)
Which number should be the freq( command?

880
General Calculator Help / Re: Sound in BASIC-programs
« on: June 14, 2011, 03:30:26 pm »
IT WORKS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

It was just, because I've chosen Doors_CS7 and not ASM.
NOW I HAVE MY FIRST APP.
COOL.


thanks for helping.



But I have still one Question:



STAT -> CALC

1-Var Stats
2-Var Stats
Med-Med
LinReg(ax+b)
QuadReg
CubicReg
QuartReg
LinReg(a+bx)
LnReg
ExpReg
PwrReg               <----That is new!!!!
Logistic
SinReg
Manual-Fit



WHERE IS FREQ(

881
General Calculator Help / Re: Sound in BASIC-programs
« on: June 14, 2011, 03:24:12 pm »
No...
 :banghead:

nothing happens.

But no ERR :o ;D

882
General Calculator Help / Re: Sound in BASIC-programs
« on: June 14, 2011, 03:15:02 pm »
I've an APP with the Name HELLO!
But if I start it, nothing happens.
shoud I try the same again, but with a PAUSE after the DISP("HELLO





prgmHALLO

:.HALLO
:Disp("HALLO
:Pause




Nothing.

But now, asm(prgmHELLO
has no ERR!!!
But just because nothing happens.

883
General Calculator Help / Re: Sound in BASIC-programs
« on: June 14, 2011, 03:11:10 pm »
ERR:SYNTAX


But In AXE I've seen, that I've new programs:

COMPILE
 :AXESND
 :AXETEST
 :#AXESND
 :#AXETEST






No.

In each of the 2 PROGs i've written HELLO




You speak German???

884
General Calculator Help / Re: Sound in BASIC-programs
« on: June 14, 2011, 03:04:11 pm »
Called it AXETEST:

Quote
PRGM:AXETEST
:.HALLO
:Disp("HALLO

Starte AXE

...
...

Defragmenting...
...Ready.

asm(HELLO

ERR:SYNTAX
1:QUIT
2:GOTO


asm(prgmHELLO

ERR:INVALID
1:Quit
2:Goto

885
General Calculator Help / Re: Sound in BASIC-programs
« on: June 14, 2011, 02:56:47 pm »
What should have the APP made?

I can't open the prgmAXESND

:.Hello is an Error in basic; " should be there


And I can't open it with asm(prgmAXESND


Whatr should I do now?

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