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Other Calc-Related Projects and Ideas / Black Sun Rising
« on: January 20, 2007, 03:34:00 pm »
lol the sad thing is i could optimize that piece of code 


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Other Calc-Related Projects and Ideas / Black Sun Rising« on: January 20, 2007, 03:34:00 pm »
lol the sad thing is i could optimize that piece of code
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Introduce Yourself! / hello their« on: January 20, 2007, 03:15:00 pm »
Ah another native houstonian, don't find much of them around.
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Other Calc-Related Projects and Ideas / Black Sun Rising« on: January 20, 2007, 03:08:00 pm »
If Sprites=16x16
Then "Won't be ready by tomorrow Else "Will be in the demo End Disp Ans Return 994
TI-BASIC / A question« on: January 20, 2007, 06:15:00 am »
well you can have the matrix archived and xLIB will automaticaly call from it for a tilemap, but the only problem is you can't do hit detection(at least the way i'm doing it) so i have to have it unarched anyways (mine is 12845 bytes)
Unless someone can tell me how to do hit detection with it archived, i don't think you'll be able to do anything about the matrix. As for programs being unarched and arched, i think it's in the tutorial or readme or something. 996
Introduce Yourself! / hello their« on: January 20, 2007, 05:39:00 am »
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