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Messages - Yeong

Pages: 1 ... 74 75 [76] 77 78 ... 276
1126
News / Re: 250000 posts since May 2005 & new yearly record for 2011
« on: February 25, 2012, 08:50:36 am »
It's ok. I already reported to moderator.

1127
News / Re: Another PRIZM contest: Make a BASIC game or tool in 2 days!
« on: February 25, 2012, 08:34:16 am »
It's StrMid( and it works like sub(
:D

1128
Humour and Jokes / Re: funny how this works lol
« on: February 24, 2012, 08:31:26 pm »
really, guys?
All I hear is:
"Of course. It's YOU."

D:
The game

1129
Grammer / Re: Grammer Q&A
« on: February 24, 2012, 08:28:25 pm »
oh, crap. That's what it was XP
Okee. I'll fix that. thanks. XD

1130
Grammer / Re: Grammer Q&A
« on: February 24, 2012, 07:06:35 pm »
Code: [Select]

0→B
ClrDraw
Repeat getKey=15
If !randInt(0,4
Then
randInt(0,11→C
For(A,0,C
Pxl-On(0,randInt(0,92 //GIVES ME ERROR HERE
End
End
Text('50,0,B
DispGraph
Tangent(1,1
B+1→B
End
Stop
This doesn't work. D:
I don't think I did anything wrong, but it kinda freezes.

1131
News / Re: Another PRIZM contest: Make a BASIC game or tool in 2 days!
« on: February 24, 2012, 07:00:51 pm »
instead of *trollface* , you can do colon trollface colon like :trollface:
From that aside, everyone good luck on this :D

1132
TI Z80 / Re: The Reign of Legends 3 Port [Grammer]
« on: February 24, 2012, 06:22:13 pm »
Ok. I'm working on Blitz (Not the Omnima version).
I have few ideas floating around, but I can't seem to make a choice.
So I need y'all's help. (LOL 2 's)
Should I keep it original(Thunder from sky) or should I do something else(I really don't have any for now)?

1133
News / Re: Another PRIZM contest: Make a BASIC game or tool in 2 days!
« on: February 24, 2012, 06:19:05 pm »
lol 48 hrs? O.o
I guess... I'm in! for fun! XD

1134
TI Z80 / Re: GraMusic (Grammer)
« on: February 24, 2012, 06:14:51 pm »
What I'll do is use one note as a "Pause".
(That's the way you can put music with MuseInc XD)
That way, music can "naturally" flow while the game is running.
If you make a song that has a continuous 32nd note or something (if the note is longer than that, make use of rests XD), it'll flow kinda nicely, imo,
However, the program should be fast enough X.o

1135
Casio Calculators / Re: Audio player for Casio Prizm
« on: February 23, 2012, 06:37:56 pm »
Does it work for cg10?

1136
TI Z80 / Re: GraMusic (Grammer)
« on: February 23, 2012, 05:33:49 pm »
Challenge accepted :P

1137
TI Z80 / Re: The Reign of Legends 3 Port [Grammer]
« on: February 22, 2012, 10:23:08 pm »
it seems like Darl's stuff can be simulated by random inverse lines appearing. :3

1138
TI Z80 / Re: The Reign of Legends 3 Port [Grammer]
« on: February 22, 2012, 10:01:12 pm »
so I have to put hidden "THE GAME" ? D:
jk. but that kinda looks harsh to LCD XD

1139
TI Z80 / Re: The Reign of Legends 3 Port [Grammer]
« on: February 22, 2012, 09:35:53 pm »
I got some people asking me if this project is dead, since the thread is kinda inactive.

My answer is, it's still being worked.
I just want to post the screenshot once I get around 6 magics done. :)

1140
General Calculator Help / Re: Saint's Casio BASIC n00b movement engine
« on: February 22, 2012, 06:33:14 pm »
Code: [Select]
If G=47
Then Stop
IfEnd

This can be optimized to

Code: [Select]
G=47=>Stop

;)
=> can be found in JUMP menu.

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