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Messages - Yeong

Pages: 1 ... 82 83 [84] 85 86 ... 276
1246
TI Z80 / Re: The Reign of Legends 3 Port [Grammer]
« on: February 04, 2012, 06:38:15 pm »
There are folks that want a flight simulator and they think Grammer can do it after seeing this O.O They are serious about this, by the way o.o
;D for you
O.O
* TBO_Yeong can't see how Omnima will turn out.

1247
TI Z80 / Re: The Reign of Legends 3 Port [Grammer]
« on: February 04, 2012, 06:29:42 pm »
sure. :D

1248
TI Z80 / Re: The Reign of Legends 3 Port [Grammer]
« on: February 04, 2012, 06:09:25 pm »
Omnima testing part 2.

Code: [Select]
:.0:
://CIRCLE TEST
:.MAG15
:0→A →D →E
:1→F →N
:9→G →H
:Repeat getKey(15
:ClrDraw
:256/N→M
:For(O,1,N
:O-1
:*M
:+A→Z
:prgmLbl "CIRCO
:Circle(C,B,5,1
:Circle(C,B,3,1
:End
:If A^2
:Fill(1
:DispGraph
:A+F→A
:G+getKey(53
:-getKey(52
:→G
:F+getKey(54
:-getKey(48
:→F
:D+getKey(3
:-getKey(2
:→D
:E+getKey(1
:-getKey(4
:→E
:N+getKey(51
:-getKey(50
:If ! 
:N
:→N
:H+getKey(47
:-getKey(46
:→H
:End
:.CIRCO
:128+cos(Z
:10+D+Ans/G→B
:128+sin(Z
:10+E+Ans/H→C
:End
:Stop

1249
Miscellaneous / Re: Akinator, the Web Genius
« on: February 04, 2012, 01:59:48 pm »
My sister defeats akinator

1250
Grammer / Re: Grammer Feature Requests
« on: February 04, 2012, 01:38:22 pm »
what you could do is do base E number
so 3E99 means trinary 99.

1251
TI Z80 / Re: Grammer Cellular Automata
« on: February 04, 2012, 01:27:20 pm »
that looks crazy fantastic. :D

1252
Other / Re: $820 in 3d softwares for free!
« on: February 04, 2012, 12:34:02 pm »
omg just ordered it. :D

1253
Grammer / Re: Grammer Feature Requests
« on: February 04, 2012, 12:31:42 pm »
so now E101 = 5? Great. :D

1254
TI Z80 / Re: Grammer Cellular Automata
« on: February 04, 2012, 11:53:21 am »
is it missing bottom right triangle?

1255
Grammer / Re: Grammer Feature Requests
« on: February 02, 2012, 09:02:47 pm »
maybe u? (2nd+7)
and for reading 32-bit numbers from data, (( might be good. (Unless it's used, that is)

1256
Grammer / Re: Grammer Feature Requests
« on: February 02, 2012, 08:50:18 pm »
one more request: able to display 32 bit numbers in decimal.

1257
Humour and Jokes / Re: If there was tech support in botswana...
« on: February 02, 2012, 06:34:00 pm »
shuffle instead.

I forgot the original lyric.

1258
Art / Re: [SPRITE REQUEST] some 16x16 monsters.
« on: February 02, 2012, 06:26:47 pm »
yes

1259
Humour and Jokes / Re: If there was tech support in botswana...
« on: February 02, 2012, 05:47:15 pm »
Ask Barney.

I accidentally shot Barney.

1260
TI Z80 / Re: The Reign of Legends 3 Port [Grammer]
« on: February 02, 2012, 05:43:15 pm »
Ok. I was messing with sine and cosine because I wanted to implement them in Omnima magic.
and this is the result XD

2nd/ALPHA = change rotation speed
F1/F2 = spread/closer
arrow key= move circles

source:
Code: [Select]
:.0:
://CIRCLE TEST
:.MAG15
:0→A→B→C
:1→F
:9→G
:Repeat getKey(15
:ClrDraw
:A→Z
:prgmLbl "CIRCO
:Circle(C,B,5,1
:Circle(C,B,3,1
:A+128→Z
:prgmLbl "CIRCO
:Circle(C,B,5,1
:Circle(C,B,3,1
:A+64→Z
:prgmLbl "CIRCO
:Circle(C,B,5,1
:Circle(C,B,3,1
:A+64+128→Z
:prgmLbl "CIRCO
:Circle(C,B,5,1
:Circle(C,B,3,1
:DispGraph
:A+F→A
:G+getKey(53
:-getKey(52
:→G
:F+getKey(54
:-getKey(48
:→F
:D+getKey(3
:-getKey(2
:→D
:E+getKey(1
:-getKey(4
:→E
:End
:.CIRCO
:128+cos(Z
:10+D+Ans/G→B
:128+sin(Z
:10+E+Ans/G→C
:End
:Stop

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