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Messages - Yeong

Pages: 1 ... 86 87 [88] 89 90 ... 276
1306
TI-Nspire / Re: TI-Nspire GB Emulator
« on: January 28, 2012, 06:42:06 pm »
speaking of ROM issue, Megaman 5 freezes. D:

1307
TI Z80 / Re: The Reign of Legends 3 Port [Grammer]
« on: January 28, 2012, 06:12:49 pm »
Ans for EDIT3: but solve(0,something,something→pointer never worked in my life D:
Ans for EDIT4: but I've been using it for whole time and it worked O.o

1308
TI Z80 / Re: 2-3 person project?
« on: January 28, 2012, 04:47:58 pm »
just make it 2 8x8s. That way, it's much easier to mess with those.

1309
TI Z80 / Re: 2-3 person project?
« on: January 28, 2012, 04:33:41 pm »
unfortunately, I can't work on the sprites for the moment D:
What you can do is make a temporary sprites, like black box, border box, smiley, etc. and try with those. we can replace those to better sprites later.

1310
General Calculator Help / Re: I need oslauncher cas before the SAT test!
« on: January 28, 2012, 04:27:11 pm »
In fact, I never found any problems in SAT (or even SAT Math II) that requires to use CAS stuff anywhere. In my opinion, CAS is for high-math like calculus, not the questions that SAT gives you. Also, as it mentioned before, none of the questions require calculator at all. :)

1311
TI Z80 / Re: 2-3 person project?
« on: January 28, 2012, 04:20:31 pm »
What exact sprites do you need, Parser? :D

1312
Miscellaneous / Re: Puzzles of the Twisty Variety
« on: January 28, 2012, 04:04:15 pm »
I saw someone in my class messing with a pentagonic Rubik's cude. It looked awesome. :D

1313
TI Z80 / Re: The Reign of Legends 3 Port [Grammer]
« on: January 28, 2012, 03:23:15 pm »
Double posting. :)

Here's the updated version of prgmAR01, prgmAR02, and prgmAT.
@Xeda: Here's the kinda fixed file. Now saving does work since I took out "Archive" stuff, but now somehow saving over saving file crashes calc and forest stuff doesn't work D:
can you look it up and see what's wrong?

1314
TI Z80 / Re: The Reign of Legends 3 Port [Grammer]
« on: January 28, 2012, 03:05:33 pm »
Oh, also, I found the problem...kind of.
The problem wasn't in solve(0, (I think), but rather in Archive "UROL3Sav1
It archives, but it hangs and gives me ERR:MEMORY

1315
TI Z80 / Re: The Reign of Legends 3 Port [Grammer]
« on: January 27, 2012, 08:00:49 pm »
If it's only 4 bytes difference, is there a way to fix it with calcsys? :D
And what do you mean by deleting realvar R? I don't think I used it.

1316
TI Z80 / Re: The Reign of Legends 3 Port [Grammer]
« on: January 27, 2012, 07:56:20 pm »
If the bug is in Grammer itself, I can wait for new release. :D
So, I think I can finally start to code battle engine. XD

1317
TI Z80 / Re: The Reign of Legends 3 Port [Grammer]
« on: January 27, 2012, 07:31:33 pm »
If anyone is interseted at looking at the source code, click "My Pastebin" in my signature. :D
EDIT: And I finally found the error in forest that was bugging me XD It was just a faulty line of code. Deleting it solve teh problem. However, I still haven't fix the save screen bug yet. D:

1318
TI Z80 / Re: 2-3 person project?
« on: January 27, 2012, 06:19:58 pm »
for .txt to .8xp conveting stuff, sourcecoder from Cemetech do the excellent job. Wabbitemu is a good emulator to use and you can get free TI-83+ rom from ti website (TI flash debugger I think). Download it and change TI83Plus.clc (I think) to TI83Plus.rom and you have the rom file. :D

1319
TI-Nspire / Re: Would an NES emulator be possible on Nspire?
« on: January 26, 2012, 08:00:57 pm »
Battletoads? That worked fine for me. since gbc4cx is just a bit-hex-modified version of ndless 2 one if I remember correctly, so it should be fine.
However, It can't run megaman gb series D: (except for japanese version)

1320
TI Z80 / Re: The Reign of Legends 3 Port [Grammer]
« on: January 26, 2012, 07:41:17 pm »
Glad to hear the menu is 99% done. By the way are you still implementing custom window borders? I remember I think you were talking about doing it.
Well, I kinda decided not to because that one was wiped out D: maybe I'll add that later if battle engine doesn't get too big XD

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