Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Yeong

Pages: 1 ... 99 100 [101] 102 103 ... 276
1501
TI-Nspire / Re: GBA emulator for nspire?
« on: December 29, 2011, 12:57:54 pm »
I always thought that SNES and GBA graphics are almost same?

1502
TI-BASIC / Re: 100 TI-BASIC Optimizing Tips
« on: December 29, 2011, 12:54:16 pm »
I see many people using this getKey routine:
0→K
While K=0
getKey→K
End

It could be optimized to this:
Repeat K:getKey→K:End

EDIT: Here's jacobly's way if you're interested:
0:Repeat Ans:getKey:End

1503
TI-BASIC / Re: Convert list to string?
« on: December 29, 2011, 12:52:18 pm »
or there is simple Celtic III's command: det(1,List

1504
TI Z80 / Re: MUSEINC: Make musicmaking in Axe easier!
« on: December 29, 2011, 12:38:53 pm »
Oops. I accidentally uploaded the wrong 1.1 file XP
I reuploaded so download it again XD

1505
Grammer / Re: Grammer Q&A
« on: December 29, 2011, 12:35:17 pm »
I actually found the other way to deal with it...>:D (Check Grammer2 APP thread)
but there was an easy way O.O

1506
TI Z80 / Re: MUSEINC: Make musicmaking in Axe easier!
« on: December 29, 2011, 12:30:56 pm »
Here are my bugfixes/optimizations to the old 1.0
You probably got them all, I was really slow :P
Anyways, I also made a song! :D
Your song is great! :D
Also, I optimized the MUSEDIT even more (Based on your optimization :P )
and I changed the icon :P (I had something else in mind)

Also, I want to get rid of "Raw Data" option since I don't think anyone use this at all.
Is it ok for you guys?

1507
Grammer / Re: Grammer 2-The APP
« on: December 29, 2011, 12:23:00 pm »
I don't know if this is bug or not, but just leave it if it is because it's really cool. :D

prgmA0
Code: [Select]
.0:
.A
ClrDraw
Text(0,0,"HI
DispGraph
End
Stop

prgmA1
Code: [Select]
.0:
solve(0,"EA0","VTEMP
prgmLbl "A
Stop

Archive A0 and run A1, and it works.

1508
TI Z80 / Re: Map Editor (Grammer)
« on: December 29, 2011, 12:20:40 pm »
* TBO_Yeong is thinking of kinda smooth scrolling with tilemap in Grammer. >:D

I'll tell you the results soon. :D

1509
TI Z80 / Re: ASMDREAM - the TI-8X+ on-calc assembler
« on: December 29, 2011, 12:18:48 pm »
So it's like Mimas, but use OS program editor?
Sounds great! :D

1510
TI Z80 / Re: Silence 2 - resetted
« on: December 28, 2011, 05:22:28 pm »
I'll end up taking both. :D (I need much pictures I can get :P )

1511
TI Z80 / Re: MUSEINC: Make musicmaking in Axe easier!
« on: December 28, 2011, 03:45:45 pm »
MuseInc OR 1.1 is here!

What I did:
-Bugfixes (especially the appvar one)
-Optimization (I think I chopped off about 500 bytes or more. :D)

1512
I really have to try this even though I won't be using this much since I'm more of a on-calc programmer

1513
Introduce Yourself! / Re: Hello, omnimaga !
« on: December 28, 2011, 12:40:44 pm »
long story. :d

1514
TI Z80 / Re: MUSEINC: Make musicmaking in Axe easier!
« on: December 28, 2011, 12:39:57 pm »
Oh. I just re-read your post again and it clearly said "next version" XP
I'll upload it by 6:00 pm. :D

1515
TI Z80 / Re: MUSEINC: Make musicmaking in Axe easier!
« on: December 28, 2011, 12:37:51 pm »
version 1.1 or app version?(Which will take me a while since I just started on title screen)

Pages: 1 ... 99 100 [101] 102 103 ... 276