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Messages - Yeong
Pages: 1 ... 105 106 [107] 108 109 ... 276
1591
« on: December 13, 2011, 06:12:54 pm »
:.THEGAME :Text(0,0,"You will lose the Game...") :Repeat Getkey(15):End :Asm(EF4045 :GetCalc("appvOMNIMAGA",1337)→Pic666 :Repeat Getkey(15) :Bitmap(Pic666) :Displaygraph :If getKey(54) :TY( :End :End :Return :LBL TY
1592
« on: December 13, 2011, 06:09:40 pm »
Perhaps I might post my pic_sprite_data to hex program that I made  (uses xLib) If you want it, just tell me
1593
« on: December 13, 2011, 06:07:14 pm »
:.THEGAME :Text(0,0,"You will lose the Game...") :Repeat Getkey(15):End :Asm(EF4045 :GetCalc("appvOMNIMAGA",1337)→Pic666 :Repeat Getkey(15) :Bitmap(Pic666) :Displaygraph : :End
1594
« on: December 13, 2011, 06:02:17 pm »
:.A :Asm(C9C7 :GetCalc("appvOMNIMAGA",1337)→Pic666 :Repeat Getkey(15) :Bitmap(Pic666) :Displaygraph : :End
1595
« on: December 13, 2011, 05:59:54 pm »
wait. so I need the space between those hex?
1596
« on: December 13, 2011, 05:53:09 pm »
ah, ok. Now I just wish I could have custom-named pointer/variable
1597
« on: December 13, 2011, 05:47:53 pm »
ah. so Z works?
1598
« on: December 13, 2011, 05:38:07 pm »
:If something :Data(.......)→Pic1 :End :If somethingelse :Data(.......)→Pic1 :End
Gives me a duplicate error. (and I know that it should happen) Is there a way to get around with it?
1599
« on: December 13, 2011, 05:35:15 pm »
:.A :GetCalc("appvOMNIMAGA",1337)→Pic666 :Repeat Getkey(15) : :Displaygraph : :End
1600
« on: December 13, 2011, 12:29:35 pm »
you may be right.  Oh, also, I was kinda speedrunning there.  I fixed it so it goes into the spoiler.
1601
« on: December 13, 2011, 11:29:32 am »
sorry for double posting, but this is full walkthrough of swords of you're interested. The emulator is not like a calc when it comes to the controls, so I dies quite a lot. (about 20 times) Anyway, enjoy!
1602
« on: December 13, 2011, 11:17:18 am »
woot beat swords! It was kinda too easy in my opinion. It could be harder.
1603
« on: December 12, 2011, 09:26:17 pm »
acceleration of acceleration is the derivative of jerk.
1604
« on: December 12, 2011, 09:13:01 pm »
well, then. SNES emulator.
1605
« on: December 12, 2011, 09:11:02 pm »
How about GBA emulator so I can play me some harvest moon?
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