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Messages - Yeong

Pages: 1 ... 107 108 [109] 110 111 ... 276
1621
Other Calculators / Re: zcontest basic judges headquarter
« on: December 12, 2011, 07:40:49 am »
I'm actually done, but where do I send the scores to?

1622
Grammer / Re: Grammer 2-The APP
« on: December 12, 2011, 07:39:40 am »
erm why do I see LD in the program? O.O

1623
Humour and Jokes / Re: If there was tech support in botswana...
« on: December 12, 2011, 07:35:53 am »
Hate it back.

I love my calc.

1624
Humour and Jokes / Re: If there was tech support in botswana...
« on: December 09, 2011, 03:54:34 pm »


I don't want to lose the game.

1625
TI Z80 / Re: TI Real Chipsound engine
« on: December 09, 2011, 03:52:33 pm »
looks nice :D

1626
Humour and Jokes / Re: If there was tech support in botswana...
« on: December 09, 2011, 03:50:59 pm »
make it work.

I want ham.

1627
Humour and Jokes / Re: Yo dawg
« on: December 09, 2011, 03:46:41 pm »
holy... O.O

1628
Humour and Jokes / Re: If there was tech support in botswana...
« on: December 09, 2011, 03:38:21 pm »
Continue to use wine.

I can't drink wine from ubuntu. :P

1629
Humour and Jokes / Re: If there was tech support in botswana...
« on: December 09, 2011, 12:35:23 pm »
Just let them. :P

Question:

My Mac doesn't work.

1630
Minecraft Discussion / Re: stories that go allong with your minecraft world
« on: December 09, 2011, 11:17:10 am »
Mine?
Must....Loot....Plunder.....NPC Village!

1631
TI Z80 / Re: Silence 2 - resetted
« on: December 08, 2011, 12:47:25 pm »
D:
I'll fix that. XP

1632
Axe / Re: Animations offset
« on: December 08, 2011, 11:38:39 am »
I'll give you the code. :D
so let's say that you have a 4 sprites stored into pointer Pic1.

Code: [Select]
[0000000000000000→Pic1
[1111111111111111
[2222222222222222
[3333333333333333

And this code will display the sprites assuming that the offset is stored into A.

Code: [Select]
Pt-On(x,y,8*A+Pic1

if A is 0, it will display the first sprite.
if A is 2, it will display the third sprite.

Now, if you want it to animate by pressing right key, you  do this:

Code: [Select]
If getKey(3)
A++
If A=4
0→A
End
End

That's it. :D

1633
TI Z80 / Re: Silence 2 - resetted
« on: December 08, 2011, 11:28:32 am »
Here's the test version if you want to try.
Run prgmSILENCE2.
2nd is to select, and mode+2nd is to quit. enjoy!
It's really short, btw.
Oh. Also, you need DCS7, and everything is archived.

1634
Putting obsidian in front of ppls house in multiplayer server <.<

1635
Axe / Re: This code doesn't work D:[Solved]
« on: December 08, 2011, 07:22:45 am »
The problem was in creating appvar, not this code :]

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